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			73 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  generic_6dof_joint_bullet.h                                          */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef GENERIC_6DOF_JOINT_BULLET_H
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| #define GENERIC_6DOF_JOINT_BULLET_H
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| 
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| #include "joint_bullet.h"
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| 
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| /**
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| 	@author AndreaCatania
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| */
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| 
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| class RigidBodyBullet;
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| 
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| class Generic6DOFJointBullet : public JointBullet {
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| 	class btGeneric6DofSpring2Constraint *sixDOFConstraint;
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| 
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| 	// First is linear second is angular
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| 	Vector3 limits_lower[2];
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| 	Vector3 limits_upper[2];
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| 	bool flags[3][PhysicsServer3D::G6DOF_JOINT_FLAG_MAX];
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| 
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| public:
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| 	Generic6DOFJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Transform3D &frameInA, const Transform3D &frameInB);
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| 
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| 	virtual PhysicsServer3D::JointType get_type() const { return PhysicsServer3D::JOINT_6DOF; }
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| 
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| 	Transform3D getFrameOffsetA() const;
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| 	Transform3D getFrameOffsetB() const;
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| 	Transform3D getFrameOffsetA();
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| 	Transform3D getFrameOffsetB();
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| 
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| 	void set_linear_lower_limit(const Vector3 &linearLower);
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| 	void set_linear_upper_limit(const Vector3 &linearUpper);
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| 
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| 	void set_angular_lower_limit(const Vector3 &angularLower);
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| 	void set_angular_upper_limit(const Vector3 &angularUpper);
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| 
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| 	void set_param(Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisParam p_param, real_t p_value);
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| 	real_t get_param(Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisParam p_param) const;
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| 
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| 	void set_flag(Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisFlag p_flag, bool p_value);
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| 	bool get_flag(Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisFlag p_flag) const;
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| };
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| 
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| #endif
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