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	 767e374dce
			
		
	
	
		767e374dce
		
	
	
	
	
		
			
			Since Embree v3.13.0 supports AARCH64, switch back to the official repo instead of using Embree-aarch64. `thirdparty/embree/patches/godot-changes.patch` should now contain an accurate diff of the changes done to the library.
		
			
				
	
	
		
			120 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			120 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2009-2021 Intel Corporation
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| // SPDX-License-Identifier: Apache-2.0
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| 
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| #pragma once
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| 
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| #include "../sys/alloc.h"
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| #include "math.h"
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| #include "../simd/sse.h"
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| 
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| namespace embree
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| {
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|   ////////////////////////////////////////////////////////////////////////////////
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|   /// SSE Vec3ba Type
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|   ////////////////////////////////////////////////////////////////////////////////
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| 
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|   struct __aligned(16) Vec3ba
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|   {
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|     ALIGNED_STRUCT_(16);
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|     
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|     union {
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|       __m128 m128;
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|       struct { int x,y,z; };
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|     };
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| 
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|     typedef int Scalar;
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|     enum { N = 3 };
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| 
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|     ////////////////////////////////////////////////////////////////////////////////
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|     /// Constructors, Assignment & Cast Operators
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|     ////////////////////////////////////////////////////////////////////////////////
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| 
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|     __forceinline Vec3ba( ) {}
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|     __forceinline Vec3ba( const __m128  input ) : m128(input) {}
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|     __forceinline Vec3ba( const Vec3ba& other ) : m128(other.m128) {}
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|     __forceinline Vec3ba& operator =(const Vec3ba& other) { m128 = other.m128; return *this; }
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| 
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|     __forceinline explicit Vec3ba( bool a )
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|       : m128(mm_lookupmask_ps[(size_t(a) << 3) | (size_t(a) << 2) | (size_t(a) << 1) | size_t(a)]) {}
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|     __forceinline Vec3ba( bool a, bool b, bool c)
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|       : m128(mm_lookupmask_ps[(size_t(c) << 2) | (size_t(b) << 1) | size_t(a)]) {}
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| 
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|     __forceinline operator const __m128&() const { return m128; }
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|     __forceinline operator       __m128&()       { return m128; }
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| 
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|     ////////////////////////////////////////////////////////////////////////////////
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|     /// Constants
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|     ////////////////////////////////////////////////////////////////////////////////
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| 
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|     __forceinline Vec3ba( FalseTy ) : m128(_mm_setzero_ps()) {}
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|     __forceinline Vec3ba( TrueTy  ) : m128(_mm_castsi128_ps(_mm_cmpeq_epi32(_mm_setzero_si128(), _mm_setzero_si128()))) {}
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| 
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|     ////////////////////////////////////////////////////////////////////////////////
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|     /// Array Access
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|     ////////////////////////////////////////////////////////////////////////////////
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| 
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|     __forceinline const int& operator []( const size_t index ) const { assert(index < 3); return (&x)[index]; }
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|     __forceinline       int& operator []( const size_t index )       { assert(index < 3); return (&x)[index]; }
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|   };
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| 
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| 
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|   ////////////////////////////////////////////////////////////////////////////////
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|   /// Unary Operators
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|   ////////////////////////////////////////////////////////////////////////////////
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| 
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|   __forceinline Vec3ba operator !( const Vec3ba& a ) { return _mm_xor_ps(a.m128, Vec3ba(embree::True)); }
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| 
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|   ////////////////////////////////////////////////////////////////////////////////
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|   /// Binary Operators
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|   ////////////////////////////////////////////////////////////////////////////////
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| 
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|   __forceinline Vec3ba operator &( const Vec3ba& a, const Vec3ba& b ) { return _mm_and_ps(a.m128, b.m128); }
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|   __forceinline Vec3ba operator |( const Vec3ba& a, const Vec3ba& b ) { return _mm_or_ps (a.m128, b.m128); }
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|   __forceinline Vec3ba operator ^( const Vec3ba& a, const Vec3ba& b ) { return _mm_xor_ps(a.m128, b.m128); }
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|   
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|   ////////////////////////////////////////////////////////////////////////////////
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|   /// Assignment Operators
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|   ////////////////////////////////////////////////////////////////////////////////
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|   
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|   __forceinline Vec3ba& operator &=( Vec3ba& a, const Vec3ba& b ) { return a = a & b; }
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|   __forceinline Vec3ba& operator |=( Vec3ba& a, const Vec3ba& b ) { return a = a | b; }
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|   __forceinline Vec3ba& operator ^=( Vec3ba& a, const Vec3ba& b ) { return a = a ^ b; }
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|   
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|   ////////////////////////////////////////////////////////////////////////////////
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|   /// Comparison Operators + Select
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|   ////////////////////////////////////////////////////////////////////////////////
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|   
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|   __forceinline bool operator ==( const Vec3ba& a, const Vec3ba& b ) { 
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|     return (_mm_movemask_ps(_mm_castsi128_ps(_mm_cmpeq_epi32(_mm_castps_si128(a.m128), _mm_castps_si128(b.m128)))) & 7) == 7; 
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|   }
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|   __forceinline bool operator !=( const Vec3ba& a, const Vec3ba& b ) { 
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|     return (_mm_movemask_ps(_mm_castsi128_ps(_mm_cmpeq_epi32(_mm_castps_si128(a.m128), _mm_castps_si128(b.m128)))) & 7) != 7; 
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|   }
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|   __forceinline bool operator < ( const Vec3ba& a, const Vec3ba& b ) {
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|     if (a.x != b.x) return a.x < b.x;
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|     if (a.y != b.y) return a.y < b.y;
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|     if (a.z != b.z) return a.z < b.z;
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|     return false;
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|   }
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| 
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|   ////////////////////////////////////////////////////////////////////////////////
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|   /// Reduction Operations
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|   ////////////////////////////////////////////////////////////////////////////////
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|     
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|   __forceinline bool reduce_and( const Vec3ba& a ) { return (_mm_movemask_ps(a) & 0x7) == 0x7; }
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|   __forceinline bool reduce_or ( const Vec3ba& a ) { return (_mm_movemask_ps(a) & 0x7) != 0x0; }
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| 
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|   __forceinline bool all       ( const Vec3ba& b ) { return (_mm_movemask_ps(b) & 0x7) == 0x7; }
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|   __forceinline bool any       ( const Vec3ba& b ) { return (_mm_movemask_ps(b) & 0x7) != 0x0; }
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|   __forceinline bool none      ( const Vec3ba& b ) { return (_mm_movemask_ps(b) & 0x7) == 0x0; }
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| 
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|   __forceinline size_t movemask(const Vec3ba& a) { return _mm_movemask_ps(a) & 0x7; }
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| 
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|   ////////////////////////////////////////////////////////////////////////////////
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|   /// Output Operators
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|   ////////////////////////////////////////////////////////////////////////////////
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| 
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|   __forceinline embree_ostream operator<<(embree_ostream cout, const Vec3ba& a) {
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|     return cout << "(" << (a.x ? "1" : "0") << ", " << (a.y ? "1" : "0") << ", " << (a.z ? "1" : "0") << ")";
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|   }
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| }
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