mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 05:31:01 +00:00 
			
		
		
		
	 767e374dce
			
		
	
	
		767e374dce
		
	
	
	
	
		
			
			Since Embree v3.13.0 supports AARCH64, switch back to the official repo instead of using Embree-aarch64. `thirdparty/embree/patches/godot-changes.patch` should now contain an accurate diff of the changes done to the library.
		
			
				
	
	
		
			31 lines
		
	
	
	
		
			693 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
	
		
			693 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2009-2021 Intel Corporation
 | |
| // SPDX-License-Identifier: Apache-2.0
 | |
| 
 | |
| #pragma once
 | |
| 
 | |
| #include "bvh.h"
 | |
| 
 | |
| namespace embree
 | |
| {
 | |
|   namespace isa
 | |
|   {
 | |
|     struct NearFarPrecalculations
 | |
|     {
 | |
|       size_t nearX, nearY, nearZ;
 | |
|       size_t farX, farY, farZ;
 | |
| 
 | |
|       __forceinline NearFarPrecalculations() {}
 | |
| 
 | |
|       __forceinline NearFarPrecalculations(const Vec3fa& dir, size_t N)
 | |
|       {
 | |
|         const size_t size = sizeof(float)*N;
 | |
|         nearX = (dir.x < 0.0f) ? 1*size : 0*size;
 | |
|         nearY = (dir.y < 0.0f) ? 3*size : 2*size;
 | |
|         nearZ = (dir.z < 0.0f) ? 5*size : 4*size;
 | |
|         farX  = nearX ^ size;
 | |
|         farY  = nearY ^ size;
 | |
|         farZ  = nearZ ^ size;
 | |
|       }
 | |
|     };
 | |
|   }
 | |
| }
 |