mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 05:31:01 +00:00 
			
		
		
		
	 767e374dce
			
		
	
	
		767e374dce
		
	
	
	
	
		
			
			Since Embree v3.13.0 supports AARCH64, switch back to the official repo instead of using Embree-aarch64. `thirdparty/embree/patches/godot-changes.patch` should now contain an accurate diff of the changes done to the library.
		
			
				
	
	
		
			222 lines
		
	
	
	
		
			9.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			222 lines
		
	
	
	
		
			9.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2009-2021 Intel Corporation
 | |
| // SPDX-License-Identifier: Apache-2.0
 | |
| 
 | |
| #pragma once
 | |
| 
 | |
| #include "primitive.h"
 | |
| #include "curve_intersector_precalculations.h"
 | |
| 
 | |
| namespace embree
 | |
| {
 | |
|   template<int M>
 | |
|     struct CurveNi
 | |
|   {
 | |
|     struct Type : public PrimitiveType {
 | |
|       const char* name() const;
 | |
|       size_t sizeActive(const char* This) const;
 | |
|       size_t sizeTotal(const char* This) const;
 | |
|       size_t getBytes(const char* This) const;
 | |
|     };
 | |
|     static Type type;
 | |
| 
 | |
|   public:
 | |
| 
 | |
|     /* Returns maximum number of stored primitives */
 | |
|     static __forceinline size_t max_size() { return M; }
 | |
| 
 | |
|     /* Returns required number of primitive blocks for N primitives */
 | |
|     static __forceinline size_t blocks(size_t N) { return (N+M-1)/M; }
 | |
| 
 | |
|     static __forceinline size_t bytes(size_t N)
 | |
|     {
 | |
|       const size_t f = N/M, r = N%M;
 | |
|       static_assert(sizeof(CurveNi) == 22+25*M, "internal data layout issue");
 | |
|       return f*sizeof(CurveNi) + (r!=0)*(22 + 25*r);
 | |
|     }
 | |
| 
 | |
|   public:
 | |
| 
 | |
|     /*! Default constructor. */
 | |
|     __forceinline CurveNi () {}
 | |
| 
 | |
|     /*! fill curve from curve list */
 | |
|     __forceinline void fill(const PrimRef* prims, size_t& begin, size_t _end, Scene* scene)
 | |
|     {  
 | |
|       size_t end = min(begin+M,_end);
 | |
|       N = (unsigned char)(end-begin);
 | |
|       const unsigned int geomID0 = prims[begin].geomID();
 | |
|       this->geomID(N) = geomID0;
 | |
|       ty = (unsigned char) scene->get(geomID0)->getType();
 | |
| 
 | |
|       /* encode all primitives */
 | |
|       BBox3fa bounds = empty;
 | |
|       for (size_t i=0; i<N; i++)
 | |
|       {
 | |
|         const PrimRef& prim = prims[begin+i];
 | |
|         const unsigned int geomID = prim.geomID(); assert(geomID == geomID0);
 | |
|         const unsigned int primID = prim.primID();
 | |
|         bounds.extend(scene->get(geomID)->vbounds(primID));
 | |
|       }
 | |
| 
 | |
|       /* calculate offset and scale */
 | |
|       Vec3fa loffset = bounds.lower;
 | |
|       float lscale = reduce_min(256.0f/(bounds.size()*sqrt(3.0f)));
 | |
|       if (bounds.size() == Vec3fa(zero)) lscale = 0.0f;
 | |
|       *this->offset(N) = loffset;
 | |
|       *this->scale(N) = lscale;
 | |
|       
 | |
|       /* encode all primitives */
 | |
|       for (size_t i=0; i<M && begin<end; i++, begin++)
 | |
|       {
 | |
|         const PrimRef& prim = prims[begin];
 | |
|         const unsigned int geomID = prim.geomID();
 | |
|         const unsigned int primID = prim.primID();
 | |
|         const LinearSpace3fa space2 = scene->get(geomID)->computeAlignedSpace(primID);
 | |
|         
 | |
|         const LinearSpace3fa space3(trunc(126.0f*space2.vx),trunc(126.0f*space2.vy),trunc(126.0f*space2.vz));
 | |
|         const BBox3fa bounds = scene->get(geomID)->vbounds(loffset,lscale,max(length(space3.vx),length(space3.vy),length(space3.vz)),space3.transposed(),primID);
 | |
|         
 | |
|         bounds_vx_x(N)[i] = (char) space3.vx.x;
 | |
|         bounds_vx_y(N)[i] = (char) space3.vx.y;
 | |
|         bounds_vx_z(N)[i] = (char) space3.vx.z;
 | |
|         bounds_vx_lower(N)[i] = (short) clamp(floor(bounds.lower.x),-32767.0f,32767.0f);
 | |
|         bounds_vx_upper(N)[i] = (short) clamp(ceil (bounds.upper.x),-32767.0f,32767.0f);
 | |
|         assert(-32767.0f <= floor(bounds.lower.x) && floor(bounds.lower.x) <= 32767.0f);
 | |
|         assert(-32767.0f <= ceil (bounds.upper.x) && ceil (bounds.upper.x) <= 32767.0f);
 | |
| 
 | |
|         bounds_vy_x(N)[i] = (char) space3.vy.x;
 | |
|         bounds_vy_y(N)[i] = (char) space3.vy.y;
 | |
|         bounds_vy_z(N)[i] = (char) space3.vy.z;
 | |
|         bounds_vy_lower(N)[i] = (short) clamp(floor(bounds.lower.y),-32767.0f,32767.0f);
 | |
|         bounds_vy_upper(N)[i] = (short) clamp(ceil (bounds.upper.y),-32767.0f,32767.0f);
 | |
|         assert(-32767.0f <= floor(bounds.lower.y) && floor(bounds.lower.y) <= 32767.0f);
 | |
|         assert(-32767.0f <= ceil (bounds.upper.y) && ceil (bounds.upper.y) <= 32767.0f);
 | |
| 
 | |
|         bounds_vz_x(N)[i] = (char) space3.vz.x;
 | |
|         bounds_vz_y(N)[i] = (char) space3.vz.y;
 | |
|         bounds_vz_z(N)[i] = (char) space3.vz.z;
 | |
|         bounds_vz_lower(N)[i] = (short) clamp(floor(bounds.lower.z),-32767.0f,32767.0f);
 | |
|         bounds_vz_upper(N)[i] = (short) clamp(ceil (bounds.upper.z),-32767.0f,32767.0f);
 | |
|         assert(-32767.0f <= floor(bounds.lower.z) && floor(bounds.lower.z) <= 32767.0f);
 | |
|         assert(-32767.0f <= ceil (bounds.upper.z) && ceil (bounds.upper.z) <= 32767.0f);
 | |
|                
 | |
|         this->primID(N)[i] = primID;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     template<typename BVH, typename Allocator>
 | |
|       __forceinline static typename BVH::NodeRef createLeaf (BVH* bvh, const PrimRef* prims, const range<size_t>& set, const Allocator& alloc)
 | |
|     {
 | |
|       size_t start = set.begin();
 | |
|       size_t items = CurveNi::blocks(set.size());
 | |
|       size_t numbytes = CurveNi::bytes(set.size());
 | |
|       CurveNi* accel = (CurveNi*) alloc.malloc1(numbytes,BVH::byteAlignment);
 | |
|       for (size_t i=0; i<items; i++) {
 | |
|         accel[i].fill(prims,start,set.end(),bvh->scene);
 | |
|       }
 | |
|       return bvh->encodeLeaf((char*)accel,items);
 | |
|     };
 | |
|     
 | |
|   public:
 | |
|     
 | |
|     // 27.6 - 46 bytes per primitive
 | |
|     unsigned char ty;
 | |
|     unsigned char N;
 | |
|     unsigned char data[4+25*M+16];
 | |
| 
 | |
|     /*
 | |
|     struct Layout
 | |
|     {
 | |
|       unsigned int geomID;
 | |
|       unsigned int primID[N];
 | |
|       
 | |
|       char bounds_vx_x[N];
 | |
|       char bounds_vx_y[N];
 | |
|       char bounds_vx_z[N];
 | |
|       short bounds_vx_lower[N];
 | |
|       short bounds_vx_upper[N];
 | |
|       
 | |
|       char bounds_vy_x[N];
 | |
|       char bounds_vy_y[N];
 | |
|       char bounds_vy_z[N];
 | |
|       short bounds_vy_lower[N];
 | |
|       short bounds_vy_upper[N];
 | |
|       
 | |
|       char bounds_vz_x[N];
 | |
|       char bounds_vz_y[N];
 | |
|       char bounds_vz_z[N];
 | |
|       short bounds_vz_lower[N];
 | |
|       short bounds_vz_upper[N];
 | |
|       
 | |
|       Vec3f offset;
 | |
|       float scale;
 | |
|     };
 | |
|     */
 | |
|     
 | |
|     __forceinline       unsigned int& geomID(size_t N)       { return *(unsigned int*)((char*)this+2); }
 | |
|     __forceinline const unsigned int& geomID(size_t N) const { return *(unsigned int*)((char*)this+2); }
 | |
|     
 | |
|     __forceinline       unsigned int* primID(size_t N)       { return (unsigned int*)((char*)this+6); }
 | |
|     __forceinline const unsigned int* primID(size_t N) const { return (unsigned int*)((char*)this+6); }
 | |
|     
 | |
|     __forceinline       char* bounds_vx_x(size_t N)       { return (char*)((char*)this+6+4*N); }
 | |
|     __forceinline const char* bounds_vx_x(size_t N) const { return (char*)((char*)this+6+4*N); }
 | |
|     
 | |
|     __forceinline       char* bounds_vx_y(size_t N)       { return (char*)((char*)this+6+5*N); }
 | |
|     __forceinline const char* bounds_vx_y(size_t N) const { return (char*)((char*)this+6+5*N); }
 | |
|     
 | |
|     __forceinline       char* bounds_vx_z(size_t N)       { return (char*)((char*)this+6+6*N); }
 | |
|     __forceinline const char* bounds_vx_z(size_t N) const { return (char*)((char*)this+6+6*N); }
 | |
|     
 | |
|     __forceinline       short* bounds_vx_lower(size_t N)       { return (short*)((char*)this+6+7*N); }
 | |
|     __forceinline const short* bounds_vx_lower(size_t N) const { return (short*)((char*)this+6+7*N); }
 | |
|     
 | |
|     __forceinline       short* bounds_vx_upper(size_t N)       { return (short*)((char*)this+6+9*N); }
 | |
|     __forceinline const short* bounds_vx_upper(size_t N) const { return (short*)((char*)this+6+9*N); }
 | |
|     
 | |
|     __forceinline       char* bounds_vy_x(size_t N)       { return (char*)((char*)this+6+11*N); }
 | |
|     __forceinline const char* bounds_vy_x(size_t N) const { return (char*)((char*)this+6+11*N); }
 | |
|     
 | |
|     __forceinline       char* bounds_vy_y(size_t N)       { return (char*)((char*)this+6+12*N); }
 | |
|     __forceinline const char* bounds_vy_y(size_t N) const { return (char*)((char*)this+6+12*N); }
 | |
|     
 | |
|     __forceinline       char* bounds_vy_z(size_t N)       { return (char*)((char*)this+6+13*N); }
 | |
|     __forceinline const char* bounds_vy_z(size_t N) const { return (char*)((char*)this+6+13*N); }
 | |
|     
 | |
|     __forceinline       short* bounds_vy_lower(size_t N)       { return (short*)((char*)this+6+14*N); }
 | |
|     __forceinline const short* bounds_vy_lower(size_t N) const { return (short*)((char*)this+6+14*N); }
 | |
|     
 | |
|     __forceinline       short* bounds_vy_upper(size_t N)       { return (short*)((char*)this+6+16*N); }
 | |
|     __forceinline const short* bounds_vy_upper(size_t N) const { return (short*)((char*)this+6+16*N); }
 | |
|     
 | |
|     __forceinline       char* bounds_vz_x(size_t N)       { return (char*)((char*)this+6+18*N); }
 | |
|     __forceinline const char* bounds_vz_x(size_t N) const { return (char*)((char*)this+6+18*N); }
 | |
|     
 | |
|     __forceinline       char* bounds_vz_y(size_t N)       { return (char*)((char*)this+6+19*N); }
 | |
|     __forceinline const char* bounds_vz_y(size_t N) const { return (char*)((char*)this+6+19*N); }
 | |
|     
 | |
|     __forceinline       char* bounds_vz_z(size_t N)       { return (char*)((char*)this+6+20*N); }
 | |
|     __forceinline const char* bounds_vz_z(size_t N) const { return (char*)((char*)this+6+20*N); }
 | |
|     
 | |
|     __forceinline       short* bounds_vz_lower(size_t N)       { return (short*)((char*)this+6+21*N); }
 | |
|     __forceinline const short* bounds_vz_lower(size_t N) const { return (short*)((char*)this+6+21*N); }
 | |
|     
 | |
|     __forceinline       short* bounds_vz_upper(size_t N)       { return (short*)((char*)this+6+23*N); }
 | |
|     __forceinline const short* bounds_vz_upper(size_t N) const { return (short*)((char*)this+6+23*N); }
 | |
|     
 | |
|     __forceinline       Vec3f* offset(size_t N)       { return (Vec3f*)((char*)this+6+25*N); }
 | |
|     __forceinline const Vec3f* offset(size_t N) const { return (Vec3f*)((char*)this+6+25*N); }
 | |
|     
 | |
|     __forceinline       float* scale(size_t N)       { return (float*)((char*)this+6+25*N+12); }
 | |
|     __forceinline const float* scale(size_t N) const { return (float*)((char*)this+6+25*N+12); }
 | |
| 
 | |
|     __forceinline       char* end(size_t N)       { return (char*)this+6+25*N+16; }
 | |
|     __forceinline const char* end(size_t N) const { return (char*)this+6+25*N+16; }
 | |
|   };
 | |
| 
 | |
|   template<int M>
 | |
|     typename CurveNi<M>::Type CurveNi<M>::type;
 | |
| 
 | |
|   typedef CurveNi<4> Curve4i;
 | |
|   typedef CurveNi<8> Curve8i;
 | |
| }
 |