mirror of
https://github.com/godotengine/godot.git
synced 2025-12-07 22:00:10 +00:00
Use a TLSOptions configuration object which is created via static functions. - "TLSOptions.client": uses the standard CA and common name verification. - "TLSOptions.client_unsafe": uses optional CA verification (i.e. if specified) - "TLSOptions.server": is the standard server configuration (chain + key) This will allow us to expand the TLS configuration options to include e.g. mutual authentication without bloating the classes that uses StreamPeerTLS and PacketPeerDTLS as underlying peers. |
||
|---|---|---|
| .. | ||
| tests | ||
| config.py | ||
| crypto_mbedtls.cpp | ||
| crypto_mbedtls.h | ||
| dtls_server_mbedtls.cpp | ||
| dtls_server_mbedtls.h | ||
| packet_peer_mbed_dtls.cpp | ||
| packet_peer_mbed_dtls.h | ||
| register_types.cpp | ||
| register_types.h | ||
| SCsub | ||
| stream_peer_mbedtls.cpp | ||
| stream_peer_mbedtls.h | ||
| tls_context_mbedtls.cpp | ||
| tls_context_mbedtls.h | ||