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			684 lines
		
	
	
	
		
			21 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
| /**************************************************************************/
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| /*  display_server_ios.mm                                                 */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #include "display_server_ios.h"
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| 
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| #import "app_delegate.h"
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| #include "core/config/project_settings.h"
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| #include "core/io/file_access_pack.h"
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| #import "device_metrics.h"
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| #import "godot_view.h"
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| #include "ios.h"
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| #import "keyboard_input_view.h"
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| #include "os_ios.h"
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| #include "tts_ios.h"
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| #import "view_controller.h"
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| 
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| #import <sys/utsname.h>
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| 
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| static const float kDisplayServerIOSAcceleration = 1.f;
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| 
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| DisplayServerIOS *DisplayServerIOS::get_singleton() {
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| 	return (DisplayServerIOS *)DisplayServer::get_singleton();
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| }
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| 
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| DisplayServerIOS::DisplayServerIOS(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error) {
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| 	rendering_driver = p_rendering_driver;
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| 
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| 	// Init TTS
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| 	tts = [[TTS_IOS alloc] init];
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| 
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| #if defined(GLES3_ENABLED)
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| 	if (rendering_driver == "opengl3") {
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| 		bool gl_initialization_error = false;
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| 
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| 		if (RasterizerGLES3::is_viable() == OK) {
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| 			RasterizerGLES3::register_config();
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| 			RasterizerGLES3::make_current();
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| 		} else {
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| 			gl_initialization_error = true;
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| 		}
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| 
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| 		if (gl_initialization_error) {
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| 			OS::get_singleton()->alert(
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| 					"Your device seems not to support the required OpenGL ES 3.0 version.\n\n",
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| 					"Unable to initialize OpenGL video driver");
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| 		}
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| 	}
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| #endif
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| 
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| #if defined(VULKAN_ENABLED)
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| 	rendering_driver = "vulkan";
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| 
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| 	context_vulkan = nullptr;
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| 	rendering_device_vulkan = nullptr;
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| 
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| 	if (rendering_driver == "vulkan") {
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| 		context_vulkan = memnew(VulkanContextIOS);
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| 		if (context_vulkan->initialize() != OK) {
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| 			memdelete(context_vulkan);
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| 			context_vulkan = nullptr;
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| 			ERR_FAIL_MSG("Failed to initialize Vulkan context");
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| 		}
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| 
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| 		CALayer *layer = [AppDelegate.viewController.godotView initializeRenderingForDriver:@"vulkan"];
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| 
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| 		if (!layer) {
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| 			ERR_FAIL_MSG("Failed to create iOS rendering layer.");
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| 		}
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| 
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| 		Size2i size = Size2i(layer.bounds.size.width, layer.bounds.size.height) * screen_get_max_scale();
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| 		if (context_vulkan->window_create(MAIN_WINDOW_ID, p_vsync_mode, layer, size.width, size.height) != OK) {
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| 			memdelete(context_vulkan);
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| 			context_vulkan = nullptr;
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| 			ERR_FAIL_MSG("Failed to create Vulkan window.");
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| 		}
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| 
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| 		rendering_device_vulkan = memnew(RenderingDeviceVulkan);
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| 		rendering_device_vulkan->initialize(context_vulkan);
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| 
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| 		RendererCompositorRD::make_current();
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| 	}
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| #endif
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| 
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| 	bool keep_screen_on = bool(GLOBAL_GET("display/window/energy_saving/keep_screen_on"));
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| 	screen_set_keep_on(keep_screen_on);
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| 
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| 	Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
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| 
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| 	r_error = OK;
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| }
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| 
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| DisplayServerIOS::~DisplayServerIOS() {
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| #if defined(VULKAN_ENABLED)
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| 	if (rendering_device_vulkan) {
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| 		rendering_device_vulkan->finalize();
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| 		memdelete(rendering_device_vulkan);
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| 		rendering_device_vulkan = nullptr;
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| 	}
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| 
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| 	if (context_vulkan) {
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| 		context_vulkan->window_destroy(MAIN_WINDOW_ID);
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| 		memdelete(context_vulkan);
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| 		context_vulkan = nullptr;
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| 	}
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| #endif
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| }
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| 
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| DisplayServer *DisplayServerIOS::create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error) {
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| 	return memnew(DisplayServerIOS(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_position, p_resolution, p_screen, r_error));
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| }
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| 
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| Vector<String> DisplayServerIOS::get_rendering_drivers_func() {
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| 	Vector<String> drivers;
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| 
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| #if defined(VULKAN_ENABLED)
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| 	drivers.push_back("vulkan");
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| #endif
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| #if defined(GLES3_ENABLED)
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| 	drivers.push_back("opengl3");
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| #endif
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| 
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| 	return drivers;
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| }
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| 
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| void DisplayServerIOS::register_ios_driver() {
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| 	register_create_function("iOS", create_func, get_rendering_drivers_func);
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| }
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| 
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| // MARK: Events
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| 
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| void DisplayServerIOS::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
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| 	window_resize_callback = p_callable;
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| }
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| 
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| void DisplayServerIOS::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) {
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| 	window_event_callback = p_callable;
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| }
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| void DisplayServerIOS::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) {
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| 	input_event_callback = p_callable;
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| }
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| 
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| void DisplayServerIOS::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) {
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| 	input_text_callback = p_callable;
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| }
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| 
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| void DisplayServerIOS::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) {
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| 	// Probably not supported for iOS
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| }
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| 
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| void DisplayServerIOS::process_events() {
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| 	Input::get_singleton()->flush_buffered_events();
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| }
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| 
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| void DisplayServerIOS::_dispatch_input_events(const Ref<InputEvent> &p_event) {
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| 	DisplayServerIOS::get_singleton()->send_input_event(p_event);
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| }
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| 
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| void DisplayServerIOS::send_input_event(const Ref<InputEvent> &p_event) const {
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| 	_window_callback(input_event_callback, p_event);
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| }
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| 
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| void DisplayServerIOS::send_input_text(const String &p_text) const {
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| 	_window_callback(input_text_callback, p_text);
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| }
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| 
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| void DisplayServerIOS::send_window_event(DisplayServer::WindowEvent p_event) const {
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| 	_window_callback(window_event_callback, int(p_event));
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| }
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| 
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| void DisplayServerIOS::_window_callback(const Callable &p_callable, const Variant &p_arg) const {
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| 	if (!p_callable.is_null()) {
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| 		const Variant *argp = &p_arg;
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| 		Variant ret;
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| 		Callable::CallError ce;
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| 		p_callable.callp((const Variant **)&argp, 1, ret, ce);
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| 	}
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| }
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| 
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| // MARK: - Input
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| 
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| // MARK: Touches
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| 
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| void DisplayServerIOS::touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_double_click) {
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| 	Ref<InputEventScreenTouch> ev;
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| 	ev.instantiate();
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| 
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| 	ev->set_index(p_idx);
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| 	ev->set_pressed(p_pressed);
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| 	ev->set_position(Vector2(p_x, p_y));
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| 	ev->set_double_tap(p_double_click);
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| 	perform_event(ev);
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| }
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| 
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| void DisplayServerIOS::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y, float p_pressure, Vector2 p_tilt) {
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| 	Ref<InputEventScreenDrag> ev;
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| 	ev.instantiate();
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| 	ev->set_index(p_idx);
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| 	ev->set_pressure(p_pressure);
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| 	ev->set_tilt(p_tilt);
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| 	ev->set_position(Vector2(p_x, p_y));
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| 	ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y));
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| 	perform_event(ev);
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| }
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| 
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| void DisplayServerIOS::perform_event(const Ref<InputEvent> &p_event) {
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| 	Input::get_singleton()->parse_input_event(p_event);
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| }
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| 
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| void DisplayServerIOS::touches_cancelled(int p_idx) {
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| 	touch_press(p_idx, -1, -1, false, false);
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| }
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| 
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| // MARK: Keyboard
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| 
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| void DisplayServerIOS::key(Key p_key, char32_t p_char, bool p_pressed) {
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| 	Ref<InputEventKey> ev;
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| 	ev.instantiate();
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| 	ev->set_echo(false);
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| 	ev->set_pressed(p_pressed);
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| 	ev->set_keycode(p_key);
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| 	ev->set_physical_keycode(p_key);
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| 	ev->set_unicode(p_char);
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| 	perform_event(ev);
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| }
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| 
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| // MARK: Motion
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| 
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| void DisplayServerIOS::update_gravity(float p_x, float p_y, float p_z) {
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| 	Input::get_singleton()->set_gravity(Vector3(p_x, p_y, p_z));
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| }
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| 
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| void DisplayServerIOS::update_accelerometer(float p_x, float p_y, float p_z) {
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| 	// Found out the Z should not be negated! Pass as is!
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| 	Vector3 v_accelerometer = Vector3(
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| 			p_x / kDisplayServerIOSAcceleration,
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| 			p_y / kDisplayServerIOSAcceleration,
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| 			p_z / kDisplayServerIOSAcceleration);
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| 
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| 	Input::get_singleton()->set_accelerometer(v_accelerometer);
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| }
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| 
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| void DisplayServerIOS::update_magnetometer(float p_x, float p_y, float p_z) {
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| 	Input::get_singleton()->set_magnetometer(Vector3(p_x, p_y, p_z));
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| }
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| 
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| void DisplayServerIOS::update_gyroscope(float p_x, float p_y, float p_z) {
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| 	Input::get_singleton()->set_gyroscope(Vector3(p_x, p_y, p_z));
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| }
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| 
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| // MARK: -
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| 
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| bool DisplayServerIOS::has_feature(Feature p_feature) const {
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| 	switch (p_feature) {
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| 		// case FEATURE_CURSOR_SHAPE:
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| 		// case FEATURE_CUSTOM_CURSOR_SHAPE:
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| 		// case FEATURE_GLOBAL_MENU:
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| 		// case FEATURE_HIDPI:
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| 		// case FEATURE_ICON:
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| 		// case FEATURE_IME:
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| 		// case FEATURE_MOUSE:
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| 		// case FEATURE_MOUSE_WARP:
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| 		// case FEATURE_NATIVE_DIALOG:
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| 		// case FEATURE_NATIVE_ICON:
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| 		// case FEATURE_WINDOW_TRANSPARENCY:
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| 		case FEATURE_CLIPBOARD:
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| 		case FEATURE_KEEP_SCREEN_ON:
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| 		case FEATURE_ORIENTATION:
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| 		case FEATURE_TOUCHSCREEN:
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| 		case FEATURE_VIRTUAL_KEYBOARD:
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| 		case FEATURE_TEXT_TO_SPEECH:
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| 			return true;
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| 		default:
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| 			return false;
 | |
| 	}
 | |
| }
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| 
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| String DisplayServerIOS::get_name() const {
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| 	return "iOS";
 | |
| }
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| 
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| bool DisplayServerIOS::tts_is_speaking() const {
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| 	ERR_FAIL_COND_V(!tts, false);
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| 	return [tts isSpeaking];
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| }
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| 
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| bool DisplayServerIOS::tts_is_paused() const {
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| 	ERR_FAIL_COND_V(!tts, false);
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| 	return [tts isPaused];
 | |
| }
 | |
| 
 | |
| TypedArray<Dictionary> DisplayServerIOS::tts_get_voices() const {
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| 	ERR_FAIL_COND_V(!tts, TypedArray<Dictionary>());
 | |
| 	return [tts getVoices];
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {
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| 	ERR_FAIL_COND(!tts);
 | |
| 	[tts speak:p_text voice:p_voice volume:p_volume pitch:p_pitch rate:p_rate utterance_id:p_utterance_id interrupt:p_interrupt];
 | |
| }
 | |
| 
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| void DisplayServerIOS::tts_pause() {
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| 	ERR_FAIL_COND(!tts);
 | |
| 	[tts pauseSpeaking];
 | |
| }
 | |
| 
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| void DisplayServerIOS::tts_resume() {
 | |
| 	ERR_FAIL_COND(!tts);
 | |
| 	[tts resumeSpeaking];
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::tts_stop() {
 | |
| 	ERR_FAIL_COND(!tts);
 | |
| 	[tts stopSpeaking];
 | |
| }
 | |
| 
 | |
| Rect2i DisplayServerIOS::get_display_safe_area() const {
 | |
| 	if (@available(iOS 11, *)) {
 | |
| 		UIEdgeInsets insets = UIEdgeInsetsZero;
 | |
| 		UIView *view = AppDelegate.viewController.godotView;
 | |
| 		if ([view respondsToSelector:@selector(safeAreaInsets)]) {
 | |
| 			insets = [view safeAreaInsets];
 | |
| 		}
 | |
| 		float scale = screen_get_scale();
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| 		Size2i insets_position = Size2i(insets.left, insets.top) * scale;
 | |
| 		Size2i insets_size = Size2i(insets.left + insets.right, insets.top + insets.bottom) * scale;
 | |
| 		return Rect2i(screen_get_position() + insets_position, screen_get_size() - insets_size);
 | |
| 	} else {
 | |
| 		return Rect2i(screen_get_position(), screen_get_size());
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int DisplayServerIOS::get_screen_count() const {
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| int DisplayServerIOS::get_primary_screen() const {
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| Point2i DisplayServerIOS::screen_get_position(int p_screen) const {
 | |
| 	return Size2i();
 | |
| }
 | |
| 
 | |
| Size2i DisplayServerIOS::screen_get_size(int p_screen) const {
 | |
| 	CALayer *layer = AppDelegate.viewController.godotView.renderingLayer;
 | |
| 
 | |
| 	if (!layer) {
 | |
| 		return Size2i();
 | |
| 	}
 | |
| 
 | |
| 	return Size2i(layer.bounds.size.width, layer.bounds.size.height) * screen_get_scale(p_screen);
 | |
| }
 | |
| 
 | |
| Rect2i DisplayServerIOS::screen_get_usable_rect(int p_screen) const {
 | |
| 	return Rect2i(screen_get_position(p_screen), screen_get_size(p_screen));
 | |
| }
 | |
| 
 | |
| int DisplayServerIOS::screen_get_dpi(int p_screen) const {
 | |
| 	struct utsname systemInfo;
 | |
| 	uname(&systemInfo);
 | |
| 
 | |
| 	NSString *string = [NSString stringWithCString:systemInfo.machine encoding:NSUTF8StringEncoding];
 | |
| 
 | |
| 	NSDictionary *iOSModelToDPI = [GodotDeviceMetrics dpiList];
 | |
| 
 | |
| 	for (NSArray *keyArray in iOSModelToDPI) {
 | |
| 		if ([keyArray containsObject:string]) {
 | |
| 			NSNumber *value = iOSModelToDPI[keyArray];
 | |
| 			return [value intValue];
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// If device wasn't found in dictionary
 | |
| 	// make a best guess from device metrics.
 | |
| 	CGFloat scale = [UIScreen mainScreen].scale;
 | |
| 
 | |
| 	UIUserInterfaceIdiom idiom = [UIDevice currentDevice].userInterfaceIdiom;
 | |
| 
 | |
| 	switch (idiom) {
 | |
| 		case UIUserInterfaceIdiomPad:
 | |
| 			return scale == 2 ? 264 : 132;
 | |
| 		case UIUserInterfaceIdiomPhone: {
 | |
| 			if (scale == 3) {
 | |
| 				CGFloat nativeScale = [UIScreen mainScreen].nativeScale;
 | |
| 				return nativeScale == 3 ? 458 : 401;
 | |
| 			}
 | |
| 
 | |
| 			return 326;
 | |
| 		}
 | |
| 		default:
 | |
| 			return 72;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| float DisplayServerIOS::screen_get_refresh_rate(int p_screen) const {
 | |
| 	return [UIScreen mainScreen].maximumFramesPerSecond;
 | |
| }
 | |
| 
 | |
| float DisplayServerIOS::screen_get_scale(int p_screen) const {
 | |
| 	return [UIScreen mainScreen].scale;
 | |
| }
 | |
| 
 | |
| Vector<DisplayServer::WindowID> DisplayServerIOS::get_window_list() const {
 | |
| 	Vector<DisplayServer::WindowID> list;
 | |
| 	list.push_back(MAIN_WINDOW_ID);
 | |
| 	return list;
 | |
| }
 | |
| 
 | |
| DisplayServer::WindowID DisplayServerIOS::get_window_at_screen_position(const Point2i &p_position) const {
 | |
| 	return MAIN_WINDOW_ID;
 | |
| }
 | |
| 
 | |
| int64_t DisplayServerIOS::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
 | |
| 	ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, 0);
 | |
| 	switch (p_handle_type) {
 | |
| 		case DISPLAY_HANDLE: {
 | |
| 			return 0; // Not supported.
 | |
| 		}
 | |
| 		case WINDOW_HANDLE: {
 | |
| 			return (int64_t)AppDelegate.viewController;
 | |
| 		}
 | |
| 		case WINDOW_VIEW: {
 | |
| 			return (int64_t)AppDelegate.viewController.godotView;
 | |
| 		}
 | |
| 		default: {
 | |
| 			return 0;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
 | |
| 	window_attached_instance_id = p_instance;
 | |
| }
 | |
| 
 | |
| ObjectID DisplayServerIOS::window_get_attached_instance_id(WindowID p_window) const {
 | |
| 	return window_attached_instance_id;
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::window_set_title(const String &p_title, WindowID p_window) {
 | |
| 	// Probably not supported for iOS
 | |
| }
 | |
| 
 | |
| int DisplayServerIOS::window_get_current_screen(WindowID p_window) const {
 | |
| 	return SCREEN_OF_MAIN_WINDOW;
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::window_set_current_screen(int p_screen, WindowID p_window) {
 | |
| 	// Probably not supported for iOS
 | |
| }
 | |
| 
 | |
| Point2i DisplayServerIOS::window_get_position(WindowID p_window) const {
 | |
| 	return Point2i();
 | |
| }
 | |
| 
 | |
| Point2i DisplayServerIOS::window_get_position_with_decorations(WindowID p_window) const {
 | |
| 	return Point2i();
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::window_set_position(const Point2i &p_position, WindowID p_window) {
 | |
| 	// Probably not supported for single window iOS app
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::window_set_transient(WindowID p_window, WindowID p_parent) {
 | |
| 	// Probably not supported for iOS
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::window_set_max_size(const Size2i p_size, WindowID p_window) {
 | |
| 	// Probably not supported for iOS
 | |
| }
 | |
| 
 | |
| Size2i DisplayServerIOS::window_get_max_size(WindowID p_window) const {
 | |
| 	return Size2i();
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::window_set_min_size(const Size2i p_size, WindowID p_window) {
 | |
| 	// Probably not supported for iOS
 | |
| }
 | |
| 
 | |
| Size2i DisplayServerIOS::window_get_min_size(WindowID p_window) const {
 | |
| 	return Size2i();
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::window_set_size(const Size2i p_size, WindowID p_window) {
 | |
| 	// Probably not supported for iOS
 | |
| }
 | |
| 
 | |
| Size2i DisplayServerIOS::window_get_size(WindowID p_window) const {
 | |
| 	CGRect screenBounds = [UIScreen mainScreen].bounds;
 | |
| 	return Size2i(screenBounds.size.width, screenBounds.size.height) * screen_get_max_scale();
 | |
| }
 | |
| 
 | |
| Size2i DisplayServerIOS::window_get_size_with_decorations(WindowID p_window) const {
 | |
| 	return window_get_size(p_window);
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::window_set_mode(WindowMode p_mode, WindowID p_window) {
 | |
| 	// Probably not supported for iOS
 | |
| }
 | |
| 
 | |
| DisplayServer::WindowMode DisplayServerIOS::window_get_mode(WindowID p_window) const {
 | |
| 	return WindowMode::WINDOW_MODE_FULLSCREEN;
 | |
| }
 | |
| 
 | |
| bool DisplayServerIOS::window_is_maximize_allowed(WindowID p_window) const {
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {
 | |
| 	// Probably not supported for iOS
 | |
| }
 | |
| 
 | |
| bool DisplayServerIOS::window_get_flag(WindowFlags p_flag, WindowID p_window) const {
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::window_request_attention(WindowID p_window) {
 | |
| 	// Probably not supported for iOS
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::window_move_to_foreground(WindowID p_window) {
 | |
| 	// Probably not supported for iOS
 | |
| }
 | |
| 
 | |
| float DisplayServerIOS::screen_get_max_scale() const {
 | |
| 	return screen_get_scale(SCREEN_OF_MAIN_WINDOW);
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) {
 | |
| 	screen_orientation = p_orientation;
 | |
| }
 | |
| 
 | |
| DisplayServer::ScreenOrientation DisplayServerIOS::screen_get_orientation(int p_screen) const {
 | |
| 	return screen_orientation;
 | |
| }
 | |
| 
 | |
| bool DisplayServerIOS::window_can_draw(WindowID p_window) const {
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| bool DisplayServerIOS::can_any_window_draw() const {
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| bool DisplayServerIOS::is_touchscreen_available() const {
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| _FORCE_INLINE_ int _convert_utf32_offset_to_utf16(const String &p_existing_text, int p_pos) {
 | |
| 	int limit = p_pos;
 | |
| 	for (int i = 0; i < MIN(p_existing_text.length(), p_pos); i++) {
 | |
| 		if (p_existing_text[i] > 0xffff) {
 | |
| 			limit++;
 | |
| 		}
 | |
| 	}
 | |
| 	return limit;
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, VirtualKeyboardType p_type, int p_max_length, int p_cursor_start, int p_cursor_end) {
 | |
| 	NSString *existingString = [[NSString alloc] initWithUTF8String:p_existing_text.utf8().get_data()];
 | |
| 
 | |
| 	AppDelegate.viewController.keyboardView.keyboardType = UIKeyboardTypeDefault;
 | |
| 	AppDelegate.viewController.keyboardView.textContentType = nil;
 | |
| 	switch (p_type) {
 | |
| 		case KEYBOARD_TYPE_DEFAULT: {
 | |
| 			AppDelegate.viewController.keyboardView.keyboardType = UIKeyboardTypeDefault;
 | |
| 		} break;
 | |
| 		case KEYBOARD_TYPE_MULTILINE: {
 | |
| 			AppDelegate.viewController.keyboardView.keyboardType = UIKeyboardTypeDefault;
 | |
| 		} break;
 | |
| 		case KEYBOARD_TYPE_NUMBER: {
 | |
| 			AppDelegate.viewController.keyboardView.keyboardType = UIKeyboardTypeNumberPad;
 | |
| 		} break;
 | |
| 		case KEYBOARD_TYPE_NUMBER_DECIMAL: {
 | |
| 			AppDelegate.viewController.keyboardView.keyboardType = UIKeyboardTypeDecimalPad;
 | |
| 		} break;
 | |
| 		case KEYBOARD_TYPE_PHONE: {
 | |
| 			AppDelegate.viewController.keyboardView.keyboardType = UIKeyboardTypePhonePad;
 | |
| 			AppDelegate.viewController.keyboardView.textContentType = UITextContentTypeTelephoneNumber;
 | |
| 		} break;
 | |
| 		case KEYBOARD_TYPE_EMAIL_ADDRESS: {
 | |
| 			AppDelegate.viewController.keyboardView.keyboardType = UIKeyboardTypeEmailAddress;
 | |
| 			AppDelegate.viewController.keyboardView.textContentType = UITextContentTypeEmailAddress;
 | |
| 		} break;
 | |
| 		case KEYBOARD_TYPE_PASSWORD: {
 | |
| 			AppDelegate.viewController.keyboardView.keyboardType = UIKeyboardTypeDefault;
 | |
| 			AppDelegate.viewController.keyboardView.textContentType = UITextContentTypePassword;
 | |
| 		} break;
 | |
| 		case KEYBOARD_TYPE_URL: {
 | |
| 			AppDelegate.viewController.keyboardView.keyboardType = UIKeyboardTypeWebSearch;
 | |
| 			AppDelegate.viewController.keyboardView.textContentType = UITextContentTypeURL;
 | |
| 		} break;
 | |
| 	}
 | |
| 
 | |
| 	[AppDelegate.viewController.keyboardView
 | |
| 			becomeFirstResponderWithString:existingString
 | |
| 							   cursorStart:_convert_utf32_offset_to_utf16(p_existing_text, p_cursor_start)
 | |
| 								 cursorEnd:_convert_utf32_offset_to_utf16(p_existing_text, p_cursor_end)];
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::virtual_keyboard_hide() {
 | |
| 	[AppDelegate.viewController.keyboardView resignFirstResponder];
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::virtual_keyboard_set_height(int height) {
 | |
| 	virtual_keyboard_height = height * screen_get_max_scale();
 | |
| }
 | |
| 
 | |
| int DisplayServerIOS::virtual_keyboard_get_height() const {
 | |
| 	return virtual_keyboard_height;
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::clipboard_set(const String &p_text) {
 | |
| 	[UIPasteboard generalPasteboard].string = [NSString stringWithUTF8String:p_text.utf8()];
 | |
| }
 | |
| 
 | |
| String DisplayServerIOS::clipboard_get() const {
 | |
| 	NSString *text = [UIPasteboard generalPasteboard].string;
 | |
| 
 | |
| 	return String::utf8([text UTF8String]);
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::screen_set_keep_on(bool p_enable) {
 | |
| 	[UIApplication sharedApplication].idleTimerDisabled = p_enable;
 | |
| }
 | |
| 
 | |
| bool DisplayServerIOS::screen_is_kept_on() const {
 | |
| 	return [UIApplication sharedApplication].idleTimerDisabled;
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::resize_window(CGSize viewSize) {
 | |
| 	Size2i size = Size2i(viewSize.width, viewSize.height) * screen_get_max_scale();
 | |
| 
 | |
| #if defined(VULKAN_ENABLED)
 | |
| 	if (context_vulkan) {
 | |
| 		context_vulkan->window_resize(MAIN_WINDOW_ID, size.x, size.y);
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	Variant resize_rect = Rect2i(Point2i(), size);
 | |
| 	_window_callback(window_resize_callback, resize_rect);
 | |
| }
 | |
| 
 | |
| void DisplayServerIOS::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
 | |
| 	_THREAD_SAFE_METHOD_
 | |
| #if defined(VULKAN_ENABLED)
 | |
| 	context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| DisplayServer::VSyncMode DisplayServerIOS::window_get_vsync_mode(WindowID p_window) const {
 | |
| 	_THREAD_SAFE_METHOD_
 | |
| #if defined(VULKAN_ENABLED)
 | |
| 	return context_vulkan->get_vsync_mode(p_window);
 | |
| #else
 | |
| 	return DisplayServer::VSYNC_ENABLED;
 | |
| #endif
 | |
| }
 | 
