godot/scene
2025-11-10 11:24:37 +02:00
..
2d Apply viewport oversampling to Polygon2D. 2025-11-03 22:34:40 +02:00
3d Remove undefined method 2025-11-05 00:09:07 -03:00
animation Merge pull request #112047 from TokageItLab/fix-pp 2025-11-01 19:05:39 +01:00
audio Remove display_server.h transitive include from node.h. 2025-10-14 00:43:02 +02:00
debugger Fix 2D builds (again) 2025-10-10 20:44:50 +02:00
gui Update rect after _pre_popup in popup_centered_*. 2025-11-10 11:24:37 +02:00
main Update rect after _pre_popup in popup_centered_*. 2025-11-10 11:24:37 +02:00
resources [RTL] Use separate paragraph copy for the partially visible paragraphs. 2025-11-05 17:51:22 +02:00
theme Add switch on hover to TabBar 2025-10-22 00:34:57 +02:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
property_utils.cpp Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h. 2025-10-08 12:16:52 +02:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Merge pull request #110120 from TokageItLab/ik-modifier-3d 2025-11-04 16:32:36 -06:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h [Window] Add unfiltered input handler signal for custom decorations. 2025-10-12 21:15:46 +03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00