mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-03 23:21:15 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			577 lines
		
	
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			577 lines
		
	
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
 | 
						|
/*  pluginscript_script.cpp                                              */
 | 
						|
/*************************************************************************/
 | 
						|
/*                       This file is part of:                           */
 | 
						|
/*                           GODOT ENGINE                                */
 | 
						|
/*                      https://godotengine.org                          */
 | 
						|
/*************************************************************************/
 | 
						|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
 | 
						|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
 | 
						|
/*                                                                       */
 | 
						|
/* Permission is hereby granted, free of charge, to any person obtaining */
 | 
						|
/* a copy of this software and associated documentation files (the       */
 | 
						|
/* "Software"), to deal in the Software without restriction, including   */
 | 
						|
/* without limitation the rights to use, copy, modify, merge, publish,   */
 | 
						|
/* distribute, sublicense, and/or sell copies of the Software, and to    */
 | 
						|
/* permit persons to whom the Software is furnished to do so, subject to */
 | 
						|
/* the following conditions:                                             */
 | 
						|
/*                                                                       */
 | 
						|
/* The above copyright notice and this permission notice shall be        */
 | 
						|
/* included in all copies or substantial portions of the Software.       */
 | 
						|
/*                                                                       */
 | 
						|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
 | 
						|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
 | 
						|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | 
						|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
 | 
						|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
 | 
						|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 | 
						|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 | 
						|
/*************************************************************************/
 | 
						|
 | 
						|
// Godot imports
 | 
						|
#include "core/os/file_access.h"
 | 
						|
// PluginScript imports
 | 
						|
#include "pluginscript_instance.h"
 | 
						|
#include "pluginscript_script.h"
 | 
						|
 | 
						|
#include <stdint.h>
 | 
						|
 | 
						|
#ifdef DEBUG_ENABLED
 | 
						|
#define __ASSERT_SCRIPT_REASON "Cannot retrieve PluginScript class for this script, is your code correct?"
 | 
						|
#define ASSERT_SCRIPT_VALID()                                       \
 | 
						|
	{                                                               \
 | 
						|
		ERR_FAIL_COND_MSG(!can_instance(), __ASSERT_SCRIPT_REASON); \
 | 
						|
	}
 | 
						|
#define ASSERT_SCRIPT_VALID_V(ret)                                         \
 | 
						|
	{                                                                      \
 | 
						|
		ERR_FAIL_COND_V_MSG(!can_instance(), ret, __ASSERT_SCRIPT_REASON); \
 | 
						|
	}
 | 
						|
#else
 | 
						|
#define ASSERT_SCRIPT_VALID()
 | 
						|
#define ASSERT_SCRIPT_VALID_V(ret)
 | 
						|
#endif
 | 
						|
 | 
						|
void PluginScript::_bind_methods() {
 | 
						|
	ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &PluginScript::_new, MethodInfo("new"));
 | 
						|
}
 | 
						|
 | 
						|
PluginScriptInstance *PluginScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, Callable::CallError &r_error) {
 | 
						|
 | 
						|
	r_error.error = Callable::CallError::CALL_OK;
 | 
						|
 | 
						|
	// Create instance
 | 
						|
	PluginScriptInstance *instance = memnew(PluginScriptInstance());
 | 
						|
 | 
						|
	if (instance->init(this, p_owner)) {
 | 
						|
		_language->lock();
 | 
						|
		_instances.insert(instance->get_owner());
 | 
						|
		_language->unlock();
 | 
						|
	} else {
 | 
						|
		r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
 | 
						|
		memdelete(instance);
 | 
						|
		ERR_FAIL_V(nullptr);
 | 
						|
	}
 | 
						|
 | 
						|
	// Construct
 | 
						|
	// TODO: Support arguments in the constructor?
 | 
						|
	// There is currently no way to get the constructor function name of the script.
 | 
						|
	// instance->call("__init__", p_args, p_argcount, r_error);
 | 
						|
	if (p_argcount > 0) {
 | 
						|
		WARN_PRINT("PluginScript doesn't support arguments in the constructor");
 | 
						|
	}
 | 
						|
 | 
						|
	return instance;
 | 
						|
}
 | 
						|
 | 
						|
Variant PluginScript::_new(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
 | 
						|
 | 
						|
	r_error.error = Callable::CallError::CALL_OK;
 | 
						|
 | 
						|
	if (!_valid) {
 | 
						|
		r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
 | 
						|
		return Variant();
 | 
						|
	}
 | 
						|
 | 
						|
	REF ref;
 | 
						|
	Object *owner = nullptr;
 | 
						|
 | 
						|
	if (get_instance_base_type() == "") {
 | 
						|
		owner = memnew(Reference);
 | 
						|
	} else {
 | 
						|
		owner = ClassDB::instance(get_instance_base_type());
 | 
						|
	}
 | 
						|
 | 
						|
	if (!owner) {
 | 
						|
		r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
 | 
						|
		return Variant();
 | 
						|
	}
 | 
						|
 | 
						|
	Reference *r = Object::cast_to<Reference>(owner);
 | 
						|
	if (r) {
 | 
						|
		ref = REF(r);
 | 
						|
	}
 | 
						|
 | 
						|
	PluginScriptInstance *instance = _create_instance(p_args, p_argcount, owner, r_error);
 | 
						|
 | 
						|
	if (!instance) {
 | 
						|
		if (ref.is_null()) {
 | 
						|
			memdelete(owner); //no owner, sorry
 | 
						|
		}
 | 
						|
		return Variant();
 | 
						|
	}
 | 
						|
 | 
						|
	if (ref.is_valid()) {
 | 
						|
		return ref;
 | 
						|
	} else {
 | 
						|
		return owner;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
 | 
						|
void PluginScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
 | 
						|
	placeholders.erase(p_placeholder);
 | 
						|
}
 | 
						|
 | 
						|
#endif
 | 
						|
 | 
						|
bool PluginScript::can_instance() const {
 | 
						|
	bool can = _valid || (!_tool && !ScriptServer::is_scripting_enabled());
 | 
						|
	return can;
 | 
						|
}
 | 
						|
 | 
						|
Ref<Script> PluginScript::get_base_script() const {
 | 
						|
	if (_ref_base_parent.is_valid()) {
 | 
						|
		return Ref<PluginScript>(_ref_base_parent);
 | 
						|
	} else {
 | 
						|
		return Ref<Script>();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
StringName PluginScript::get_instance_base_type() const {
 | 
						|
	if (_native_parent)
 | 
						|
		return _native_parent;
 | 
						|
	if (_ref_base_parent.is_valid())
 | 
						|
		return _ref_base_parent->get_instance_base_type();
 | 
						|
	return StringName();
 | 
						|
}
 | 
						|
 | 
						|
void PluginScript::update_exports() {
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
	ASSERT_SCRIPT_VALID();
 | 
						|
	if (placeholders.size()) {
 | 
						|
 | 
						|
		//update placeholders if any
 | 
						|
		Map<StringName, Variant> propdefvalues;
 | 
						|
		List<PropertyInfo> propinfos;
 | 
						|
 | 
						|
		get_script_property_list(&propinfos);
 | 
						|
		for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
 | 
						|
			E->get()->update(propinfos, _properties_default_values);
 | 
						|
		}
 | 
						|
	}
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
// TODO: rename p_this "p_owner" ?
 | 
						|
ScriptInstance *PluginScript::instance_create(Object *p_this) {
 | 
						|
	ASSERT_SCRIPT_VALID_V(nullptr);
 | 
						|
	// TODO check script validity ?
 | 
						|
	if (!_tool && !ScriptServer::is_scripting_enabled()) {
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
		// Instance a fake script for editing the values
 | 
						|
		PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(get_language(), Ref<Script>(this), p_this));
 | 
						|
		placeholders.insert(si);
 | 
						|
		update_exports();
 | 
						|
		return si;
 | 
						|
#else
 | 
						|
		return nullptr;
 | 
						|
#endif
 | 
						|
	}
 | 
						|
 | 
						|
	StringName base_type = get_instance_base_type();
 | 
						|
	if (base_type) {
 | 
						|
		if (!ClassDB::is_parent_class(p_this->get_class_name(), base_type)) {
 | 
						|
			String msg = "Script inherits from native type '" + String(base_type) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'";
 | 
						|
			// TODO: implement PluginscriptLanguage::debug_break_parse
 | 
						|
			// if (EngineDebugger::is_active()) {
 | 
						|
			// 	_language->debug_break_parse(get_path(), 0, msg);
 | 
						|
			// }
 | 
						|
			ERR_FAIL_V_MSG(nullptr, msg);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	Callable::CallError unchecked_error;
 | 
						|
	return _create_instance(nullptr, 0, p_this, unchecked_error);
 | 
						|
}
 | 
						|
 | 
						|
bool PluginScript::instance_has(const Object *p_this) const {
 | 
						|
	_language->lock();
 | 
						|
	bool hasit = _instances.has((Object *)p_this);
 | 
						|
	_language->unlock();
 | 
						|
	return hasit;
 | 
						|
}
 | 
						|
 | 
						|
bool PluginScript::has_source_code() const {
 | 
						|
	bool has = _source != "";
 | 
						|
	return has;
 | 
						|
}
 | 
						|
 | 
						|
String PluginScript::get_source_code() const {
 | 
						|
	return _source;
 | 
						|
}
 | 
						|
 | 
						|
void PluginScript::set_source_code(const String &p_code) {
 | 
						|
	if (_source == p_code)
 | 
						|
		return;
 | 
						|
	_source = p_code;
 | 
						|
}
 | 
						|
 | 
						|
Error PluginScript::reload(bool p_keep_state) {
 | 
						|
	ERR_FAIL_COND_V(!_language, ERR_UNCONFIGURED);
 | 
						|
 | 
						|
	_language->lock();
 | 
						|
	ERR_FAIL_COND_V(!p_keep_state && _instances.size(), ERR_ALREADY_IN_USE);
 | 
						|
	_language->unlock();
 | 
						|
 | 
						|
	_valid = false;
 | 
						|
	String basedir = _path;
 | 
						|
 | 
						|
	if (basedir == "")
 | 
						|
		basedir = get_path();
 | 
						|
 | 
						|
	if (basedir != "")
 | 
						|
		basedir = basedir.get_base_dir();
 | 
						|
 | 
						|
	if (_data) {
 | 
						|
		_desc->finish(_data);
 | 
						|
	}
 | 
						|
 | 
						|
	Error err;
 | 
						|
	godot_pluginscript_script_manifest manifest = _desc->init(
 | 
						|
			_language->_data,
 | 
						|
			(godot_string *)&_path,
 | 
						|
			(godot_string *)&_source,
 | 
						|
			(godot_error *)&err);
 | 
						|
// Manifest's attributes must be explicitly freed
 | 
						|
#define FREE_SCRIPT_MANIFEST(manifest)                    \
 | 
						|
	{                                                     \
 | 
						|
		godot_string_name_destroy(&manifest.name);        \
 | 
						|
		godot_string_name_destroy(&manifest.base);        \
 | 
						|
		godot_dictionary_destroy(&manifest.member_lines); \
 | 
						|
		godot_array_destroy(&manifest.methods);           \
 | 
						|
		godot_array_destroy(&manifest.signals);           \
 | 
						|
		godot_array_destroy(&manifest.properties);        \
 | 
						|
	}
 | 
						|
 | 
						|
	if (err) {
 | 
						|
		FREE_SCRIPT_MANIFEST(manifest);
 | 
						|
		// TODO: GDscript uses `ScriptDebugger` here to jump into the parsing error
 | 
						|
		return err;
 | 
						|
	}
 | 
						|
 | 
						|
	// Script's parent is passed as base_name which can make reference to a
 | 
						|
	// ClassDB name (i.e. `Node2D`) or a resource path (i.e. `res://foo/bar.gd`)
 | 
						|
	StringName *base_name = (StringName *)&manifest.base;
 | 
						|
	if (*base_name) {
 | 
						|
 | 
						|
		if (ClassDB::class_exists(*base_name)) {
 | 
						|
			_native_parent = *base_name;
 | 
						|
		} else {
 | 
						|
			Ref<Script> res = ResourceLoader::load(*base_name);
 | 
						|
			if (res.is_valid()) {
 | 
						|
				_ref_base_parent = res;
 | 
						|
			} else {
 | 
						|
				String name = *(StringName *)&manifest.name;
 | 
						|
				FREE_SCRIPT_MANIFEST(manifest);
 | 
						|
				ERR_FAIL_V_MSG(ERR_PARSE_ERROR, _path + ": Script '" + name + "' has an invalid parent '" + *base_name + "'.");
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	_valid = true;
 | 
						|
	// Use the manifest to configure this script object
 | 
						|
	_data = manifest.data;
 | 
						|
	_name = *(StringName *)&manifest.name;
 | 
						|
	_tool = manifest.is_tool;
 | 
						|
 | 
						|
	Dictionary *members = (Dictionary *)&manifest.member_lines;
 | 
						|
	for (const Variant *key = members->next(); key != nullptr; key = members->next(key)) {
 | 
						|
		_member_lines[*key] = (*members)[*key];
 | 
						|
	}
 | 
						|
	Array *methods = (Array *)&manifest.methods;
 | 
						|
	_rpc_methods.clear();
 | 
						|
	_rpc_variables.clear();
 | 
						|
	if (_ref_base_parent.is_valid()) {
 | 
						|
		_rpc_methods = _ref_base_parent->get_rpc_methods();
 | 
						|
		_rpc_variables = _ref_base_parent->get_rset_properties();
 | 
						|
	}
 | 
						|
	for (int i = 0; i < methods->size(); ++i) {
 | 
						|
		Dictionary v = (*methods)[i];
 | 
						|
		MethodInfo mi = MethodInfo::from_dict(v);
 | 
						|
		_methods_info[mi.name] = mi;
 | 
						|
		// rpc_mode is passed as an optional field and is not part of MethodInfo
 | 
						|
		Variant var = v["rpc_mode"];
 | 
						|
		if (var != Variant()) {
 | 
						|
			ScriptNetData nd;
 | 
						|
			nd.name = mi.name;
 | 
						|
			nd.mode = MultiplayerAPI::RPCMode(int(var));
 | 
						|
			if (_rpc_methods.find(nd) == -1) {
 | 
						|
				_rpc_methods.push_back(nd);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// Sort so we are 100% that they are always the same.
 | 
						|
	_rpc_methods.sort_custom<SortNetData>();
 | 
						|
 | 
						|
	Array *signals = (Array *)&manifest.signals;
 | 
						|
	for (int i = 0; i < signals->size(); ++i) {
 | 
						|
		Variant v = (*signals)[i];
 | 
						|
		MethodInfo mi = MethodInfo::from_dict(v);
 | 
						|
		_signals_info[mi.name] = mi;
 | 
						|
	}
 | 
						|
	Array *properties = (Array *)&manifest.properties;
 | 
						|
	for (int i = 0; i < properties->size(); ++i) {
 | 
						|
		Dictionary v = (*properties)[i];
 | 
						|
		PropertyInfo pi = PropertyInfo::from_dict(v);
 | 
						|
		_properties_info[pi.name] = pi;
 | 
						|
		_properties_default_values[pi.name] = v["default_value"];
 | 
						|
		// rset_mode is passed as an optional field and is not part of PropertyInfo
 | 
						|
		Variant var = v["rset_mode"];
 | 
						|
		if (var != Variant()) {
 | 
						|
			ScriptNetData nd;
 | 
						|
			nd.name = pi.name;
 | 
						|
			nd.mode = MultiplayerAPI::RPCMode(int(var));
 | 
						|
			if (_rpc_variables.find(nd) == -1) {
 | 
						|
				_rpc_variables.push_back(nd);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// Sort so we are 100% that they are always the same.
 | 
						|
	_rpc_variables.sort_custom<SortNetData>();
 | 
						|
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
/*for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) {
 | 
						|
 | 
						|
        _update_placeholder(E->get());
 | 
						|
    }*/
 | 
						|
#endif
 | 
						|
 | 
						|
	FREE_SCRIPT_MANIFEST(manifest);
 | 
						|
	return OK;
 | 
						|
#undef FREE_SCRIPT_MANIFEST
 | 
						|
}
 | 
						|
 | 
						|
void PluginScript::get_script_method_list(List<MethodInfo> *r_methods) const {
 | 
						|
	ASSERT_SCRIPT_VALID();
 | 
						|
	for (Map<StringName, MethodInfo>::Element *e = _methods_info.front(); e != nullptr; e = e->next()) {
 | 
						|
		r_methods->push_back(e->get());
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void PluginScript::get_script_property_list(List<PropertyInfo> *r_properties) const {
 | 
						|
	ASSERT_SCRIPT_VALID();
 | 
						|
	for (Map<StringName, PropertyInfo>::Element *e = _properties_info.front(); e != nullptr; e = e->next()) {
 | 
						|
		r_properties->push_back(e->get());
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
bool PluginScript::has_method(const StringName &p_method) const {
 | 
						|
	ASSERT_SCRIPT_VALID_V(false);
 | 
						|
	return _methods_info.has(p_method);
 | 
						|
}
 | 
						|
 | 
						|
MethodInfo PluginScript::get_method_info(const StringName &p_method) const {
 | 
						|
	ASSERT_SCRIPT_VALID_V(MethodInfo());
 | 
						|
	const Map<StringName, MethodInfo>::Element *e = _methods_info.find(p_method);
 | 
						|
	if (e != nullptr) {
 | 
						|
		return e->get();
 | 
						|
	} else {
 | 
						|
		return MethodInfo();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
bool PluginScript::has_property(const StringName &p_method) const {
 | 
						|
	ASSERT_SCRIPT_VALID_V(false);
 | 
						|
	return _properties_info.has(p_method);
 | 
						|
}
 | 
						|
 | 
						|
PropertyInfo PluginScript::get_property_info(const StringName &p_property) const {
 | 
						|
	ASSERT_SCRIPT_VALID_V(PropertyInfo());
 | 
						|
	const Map<StringName, PropertyInfo>::Element *e = _properties_info.find(p_property);
 | 
						|
	if (e != nullptr) {
 | 
						|
		return e->get();
 | 
						|
	} else {
 | 
						|
		return PropertyInfo();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
bool PluginScript::get_property_default_value(const StringName &p_property, Variant &r_value) const {
 | 
						|
	ASSERT_SCRIPT_VALID_V(false);
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
	const Map<StringName, Variant>::Element *e = _properties_default_values.find(p_property);
 | 
						|
	if (e != nullptr) {
 | 
						|
		r_value = e->get();
 | 
						|
		return true;
 | 
						|
	} else {
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
#endif
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
ScriptLanguage *PluginScript::get_language() const {
 | 
						|
	return _language;
 | 
						|
}
 | 
						|
 | 
						|
Error PluginScript::load_source_code(const String &p_path) {
 | 
						|
 | 
						|
	Vector<uint8_t> sourcef;
 | 
						|
	Error err;
 | 
						|
	FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
 | 
						|
	ERR_FAIL_COND_V_MSG(err, err, "Cannot open file '" + p_path + "'.");
 | 
						|
 | 
						|
	int len = f->get_len();
 | 
						|
	sourcef.resize(len + 1);
 | 
						|
	uint8_t *w = sourcef.ptrw();
 | 
						|
	int r = f->get_buffer(w, len);
 | 
						|
	f->close();
 | 
						|
	memdelete(f);
 | 
						|
	ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
 | 
						|
	w[len] = 0;
 | 
						|
 | 
						|
	String s;
 | 
						|
	if (s.parse_utf8((const char *)w)) {
 | 
						|
		ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode.");
 | 
						|
	}
 | 
						|
 | 
						|
	_source = s;
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
// source_changed_cache=true;
 | 
						|
#endif
 | 
						|
	_path = p_path;
 | 
						|
	return OK;
 | 
						|
}
 | 
						|
 | 
						|
bool PluginScript::has_script_signal(const StringName &p_signal) const {
 | 
						|
	ASSERT_SCRIPT_VALID_V(false);
 | 
						|
	return _signals_info.has(p_signal);
 | 
						|
}
 | 
						|
 | 
						|
void PluginScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
 | 
						|
	ASSERT_SCRIPT_VALID();
 | 
						|
	for (Map<StringName, MethodInfo>::Element *e = _signals_info.front(); e != nullptr; e = e->next()) {
 | 
						|
		r_signals->push_back(e->get());
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int PluginScript::get_member_line(const StringName &p_member) const {
 | 
						|
#ifdef TOOLS_ENABLED
 | 
						|
	if (_member_lines.has(p_member))
 | 
						|
		return _member_lines[p_member];
 | 
						|
	else
 | 
						|
#endif
 | 
						|
		return -1;
 | 
						|
}
 | 
						|
 | 
						|
Vector<ScriptNetData> PluginScript::get_rpc_methods() const {
 | 
						|
	return _rpc_methods;
 | 
						|
}
 | 
						|
 | 
						|
uint16_t PluginScript::get_rpc_method_id(const StringName &p_method) const {
 | 
						|
	ASSERT_SCRIPT_VALID_V(UINT16_MAX);
 | 
						|
	for (int i = 0; i < _rpc_methods.size(); i++) {
 | 
						|
		if (_rpc_methods[i].name == p_method) {
 | 
						|
			return i;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return UINT16_MAX;
 | 
						|
}
 | 
						|
 | 
						|
StringName PluginScript::get_rpc_method(const uint16_t p_rpc_method_id) const {
 | 
						|
	ASSERT_SCRIPT_VALID_V(StringName());
 | 
						|
	if (p_rpc_method_id >= _rpc_methods.size())
 | 
						|
		return StringName();
 | 
						|
	return _rpc_methods[p_rpc_method_id].name;
 | 
						|
}
 | 
						|
 | 
						|
MultiplayerAPI::RPCMode PluginScript::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const {
 | 
						|
	ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
 | 
						|
	if (p_rpc_method_id >= _rpc_methods.size())
 | 
						|
		return MultiplayerAPI::RPC_MODE_DISABLED;
 | 
						|
	return _rpc_methods[p_rpc_method_id].mode;
 | 
						|
}
 | 
						|
 | 
						|
MultiplayerAPI::RPCMode PluginScript::get_rpc_mode(const StringName &p_method) const {
 | 
						|
	ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
 | 
						|
	return get_rpc_mode_by_id(get_rpc_method_id(p_method));
 | 
						|
}
 | 
						|
 | 
						|
Vector<ScriptNetData> PluginScript::get_rset_properties() const {
 | 
						|
	return _rpc_variables;
 | 
						|
}
 | 
						|
 | 
						|
uint16_t PluginScript::get_rset_property_id(const StringName &p_property) const {
 | 
						|
	ASSERT_SCRIPT_VALID_V(UINT16_MAX);
 | 
						|
	for (int i = 0; i < _rpc_variables.size(); i++) {
 | 
						|
		if (_rpc_variables[i].name == p_property) {
 | 
						|
			return i;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return UINT16_MAX;
 | 
						|
}
 | 
						|
 | 
						|
StringName PluginScript::get_rset_property(const uint16_t p_rset_property_id) const {
 | 
						|
	ASSERT_SCRIPT_VALID_V(StringName());
 | 
						|
	if (p_rset_property_id >= _rpc_variables.size())
 | 
						|
		return StringName();
 | 
						|
	return _rpc_variables[p_rset_property_id].name;
 | 
						|
}
 | 
						|
 | 
						|
MultiplayerAPI::RPCMode PluginScript::get_rset_mode_by_id(const uint16_t p_rset_property_id) const {
 | 
						|
	ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
 | 
						|
	if (p_rset_property_id >= _rpc_variables.size())
 | 
						|
		return MultiplayerAPI::RPC_MODE_DISABLED;
 | 
						|
	return _rpc_variables[p_rset_property_id].mode;
 | 
						|
}
 | 
						|
 | 
						|
MultiplayerAPI::RPCMode PluginScript::get_rset_mode(const StringName &p_variable) const {
 | 
						|
	ASSERT_SCRIPT_VALID_V(MultiplayerAPI::RPC_MODE_DISABLED);
 | 
						|
	return get_rset_mode_by_id(get_rset_property_id(p_variable));
 | 
						|
}
 | 
						|
 | 
						|
PluginScript::PluginScript() :
 | 
						|
		_data(nullptr),
 | 
						|
		_desc(nullptr),
 | 
						|
		_language(nullptr),
 | 
						|
		_tool(false),
 | 
						|
		_valid(false),
 | 
						|
		_script_list(this) {
 | 
						|
}
 | 
						|
 | 
						|
void PluginScript::init(PluginScriptLanguage *language) {
 | 
						|
	_desc = &language->_desc.script_desc;
 | 
						|
	_language = language;
 | 
						|
 | 
						|
#ifdef DEBUG_ENABLED
 | 
						|
	_language->lock();
 | 
						|
	_language->_script_list.add(&_script_list);
 | 
						|
	_language->unlock();
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
PluginScript::~PluginScript() {
 | 
						|
	if (_desc && _data) {
 | 
						|
		_desc->finish(_data);
 | 
						|
	}
 | 
						|
 | 
						|
#ifdef DEBUG_ENABLED
 | 
						|
	if (_language) {
 | 
						|
		_language->lock();
 | 
						|
		_language->_script_list.remove(&_script_list);
 | 
						|
		_language->unlock();
 | 
						|
	}
 | 
						|
#endif
 | 
						|
}
 |