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	 391eccca76
			
		
	
	
		391eccca76
		
	
	
	
	
		
			
			Adds a check to make_rst to look for matches between the text inside of the [code][/code] tag and known param identifiers. Fixes most of what was revealed.
		
			
				
	
	
		
			33 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="ImageTexture3D" inherits="Texture3D" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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| 	<brief_description>
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| 		Texture with 3 dimensions.
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| 	</brief_description>
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| 	<description>
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| 		[ImageTexture3D] is a 3-dimensional [ImageTexture] that has a width, height, and depth. See also [ImageTextureLayered].
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| 		3D textures are typically used to store density maps for [FogMaterial], color correction LUTs for [Environment], vector fields for [GPUParticlesAttractorVectorField3D] and collision maps for [GPUParticlesCollisionSDF3D]. 3D textures can also be used in custom shaders.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 		<method name="create">
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| 			<return type="int" enum="Error" />
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| 			<param index="0" name="format" type="int" enum="Image.Format" />
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| 			<param index="1" name="width" type="int" />
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| 			<param index="2" name="height" type="int" />
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| 			<param index="3" name="depth" type="int" />
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| 			<param index="4" name="use_mipmaps" type="bool" />
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| 			<param index="5" name="data" type="Image[]" />
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| 			<description>
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| 				Creates the [ImageTexture3D] with specified [param width], [param height], and [param depth]. See [enum Image.Format] for [param format] options. If [param use_mipmaps] is [code]true[/code], then generate mipmaps for the [ImageTexture3D].
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| 			</description>
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| 		</method>
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| 		<method name="update">
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| 			<return type="void" />
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| 			<param index="0" name="data" type="Image[]" />
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| 			<description>
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| 				Replaces the texture's existing data with the layers specified in [param data]. The size of [param data] must match the parameters that were used for [method create]. In other words, the texture cannot be resized or have its format changed by calling [method update].
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| 			</description>
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| 		</method>
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| 	</methods>
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| </class>
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