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			102 lines
		
	
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
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| /*  export_plugin.h                                                       */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #ifndef WINDOWS_EXPORT_PLUGIN_H
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| #define WINDOWS_EXPORT_PLUGIN_H
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| 
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| #include "core/io/file_access.h"
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| #include "core/os/os.h"
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| #include "editor/editor_settings.h"
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| #include "editor/export/editor_export_platform_pc.h"
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| 
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| // Optional environment variables for defining confidential information. If any
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| // of these is set, they will override the values set in the credentials file.
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| const String ENV_WIN_CODESIGN_ID_TYPE = "GODOT_WINDOWS_CODESIGN_IDENTITY_TYPE";
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| const String ENV_WIN_CODESIGN_ID = "GODOT_WINDOWS_CODESIGN_IDENTITY";
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| const String ENV_WIN_CODESIGN_PASS = "GODOT_WINDOWS_CODESIGN_PASSWORD";
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| 
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| class EditorExportPlatformWindows : public EditorExportPlatformPC {
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| 	GDCLASS(EditorExportPlatformWindows, EditorExportPlatformPC);
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| 
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| 	struct SSHCleanupCommand {
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| 		String host;
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| 		String port;
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| 		Vector<String> ssh_args;
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| 		String cmd_args;
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| 		bool wait = false;
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| 
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| 		SSHCleanupCommand(){};
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| 		SSHCleanupCommand(const String &p_host, const String &p_port, const Vector<String> &p_ssh_arg, const String &p_cmd_args, bool p_wait = false) {
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| 			host = p_host;
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| 			port = p_port;
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| 			ssh_args = p_ssh_arg;
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| 			cmd_args = p_cmd_args;
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| 			wait = p_wait;
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| 		};
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| 	};
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| 
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| 	Ref<ImageTexture> run_icon;
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| 	Ref<ImageTexture> stop_icon;
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| 
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| 	Vector<SSHCleanupCommand> cleanup_commands;
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| 	OS::ProcessID ssh_pid = 0;
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| 	int menu_options = 0;
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| 
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| 	Error _process_icon(const Ref<EditorExportPreset> &p_preset, const String &p_src_path, const String &p_dst_path);
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| 	Error _rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path, bool p_console_icon);
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| 	Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path);
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| 
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| public:
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| 	virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
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| 	virtual Error modify_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) override;
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| 	virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) override;
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| 	virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
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| 	virtual void get_export_options(List<ExportOption> *r_options) const override;
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| 	virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
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| 	virtual bool has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const override;
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| 	virtual bool get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option) const override;
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| 	virtual String get_export_option_warning(const EditorExportPreset *p_preset, const StringName &p_name) const override;
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| 
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| 	virtual String get_template_file_name(const String &p_target, const String &p_arch) const override;
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| 	virtual Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) override;
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| 
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| 	virtual Ref<Texture2D> get_run_icon() const override;
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| 	virtual bool poll_export() override;
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| 	virtual Ref<ImageTexture> get_option_icon(int p_index) const override;
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| 	virtual int get_options_count() const override;
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| 	virtual String get_option_label(int p_index) const override;
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| 	virtual String get_option_tooltip(int p_index) const override;
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| 	virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) override;
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| 	virtual void cleanup() override;
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| 
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| 	EditorExportPlatformWindows();
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| };
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| 
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| #endif // WINDOWS_EXPORT_PLUGIN_H
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