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		9a10701c69
		
			
		
	
	
	
	
		
			
			When the C# bindings generator finds a type without meta assume the type refers to the 64-bit version of the type: - `float` is converted to `double` - `int` is converted to `long`
		
			
				
	
	
		
			17 lines
		
	
	
	
		
			421 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			17 lines
		
	
	
	
		
			421 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| // meta-description: Base template for Node with default Godot cycle methods
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| 
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| using _BINDINGS_NAMESPACE_;
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| using System;
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| 
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| public partial class _CLASS_ : _BASE_
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| {
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|     // Called when the node enters the scene tree for the first time.
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|     public override void _Ready()
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|     {
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|     }
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| 
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|     // Called every frame. 'delta' is the elapsed time since the previous frame.
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|     public override void _Process(double delta)
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|     {
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|     }
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| }
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