mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 13:41:03 +00:00 
			
		
		
		
	 4c3f7d1290
			
		
	
	
		4c3f7d1290
		
	
	
	
	
		
			
			Adds multi-channel SDF font texture generation and rendering support. Adds per-font oversampling support. Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading. Adds BMFont binary format and outline support.
		
			
				
	
	
		
			41 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| 
 | |
| #pragma once
 | |
| 
 | |
| #include "edge-segments.h"
 | |
| 
 | |
| namespace msdfgen {
 | |
| 
 | |
| /// Container for a single edge of dynamic type.
 | |
| class EdgeHolder {
 | |
| 
 | |
| public:
 | |
|     /// Swaps the edges held by a and b.
 | |
|     static void swap(EdgeHolder &a, EdgeHolder &b);
 | |
| 
 | |
|     EdgeHolder();
 | |
|     EdgeHolder(EdgeSegment *segment);
 | |
|     EdgeHolder(Point2 p0, Point2 p1, EdgeColor edgeColor = WHITE);
 | |
|     EdgeHolder(Point2 p0, Point2 p1, Point2 p2, EdgeColor edgeColor = WHITE);
 | |
|     EdgeHolder(Point2 p0, Point2 p1, Point2 p2, Point2 p3, EdgeColor edgeColor = WHITE);
 | |
|     EdgeHolder(const EdgeHolder &orig);
 | |
| #ifdef MSDFGEN_USE_CPP11
 | |
|     EdgeHolder(EdgeHolder &&orig);
 | |
| #endif
 | |
|     ~EdgeHolder();
 | |
|     EdgeHolder & operator=(const EdgeHolder &orig);
 | |
| #ifdef MSDFGEN_USE_CPP11
 | |
|     EdgeHolder & operator=(EdgeHolder &&orig);
 | |
| #endif
 | |
|     EdgeSegment & operator*();
 | |
|     const EdgeSegment & operator*() const;
 | |
|     EdgeSegment * operator->();
 | |
|     const EdgeSegment * operator->() const;
 | |
|     operator EdgeSegment *();
 | |
|     operator const EdgeSegment *() const;
 | |
| 
 | |
| private:
 | |
|     EdgeSegment *edgeSegment;
 | |
| 
 | |
| };
 | |
| 
 | |
| }
 |