mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 13:41:03 +00:00 
			
		
		
		
	 4c3f7d1290
			
		
	
	
		4c3f7d1290
		
	
	
	
	
		
			
			Adds multi-channel SDF font texture generation and rendering support. Adds per-font oversampling support. Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading. Adds BMFont binary format and outline support.
		
			
				
	
	
		
			125 lines
		
	
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			125 lines
		
	
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| 
 | |
| #include "Scanline.h"
 | |
| 
 | |
| #include <algorithm>
 | |
| #include "arithmetics.hpp"
 | |
| 
 | |
| namespace msdfgen {
 | |
| 
 | |
| static int compareIntersections(const void *a, const void *b) {
 | |
|     return sign(reinterpret_cast<const Scanline::Intersection *>(a)->x-reinterpret_cast<const Scanline::Intersection *>(b)->x);
 | |
| }
 | |
| 
 | |
| bool interpretFillRule(int intersections, FillRule fillRule) {
 | |
|     switch (fillRule) {
 | |
|         case FILL_NONZERO:
 | |
|             return intersections != 0;
 | |
|         case FILL_ODD:
 | |
|             return intersections&1;
 | |
|         case FILL_POSITIVE:
 | |
|             return intersections > 0;
 | |
|         case FILL_NEGATIVE:
 | |
|             return intersections < 0;
 | |
|     }
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| double Scanline::overlap(const Scanline &a, const Scanline &b, double xFrom, double xTo, FillRule fillRule) {
 | |
|     double total = 0;
 | |
|     bool aInside = false, bInside = false;
 | |
|     int ai = 0, bi = 0;
 | |
|     double ax = !a.intersections.empty() ? a.intersections[ai].x : xTo;
 | |
|     double bx = !b.intersections.empty() ? b.intersections[bi].x : xTo;
 | |
|     while (ax < xFrom || bx < xFrom) {
 | |
|         double xNext = min(ax, bx);
 | |
|         if (ax == xNext && ai < (int) a.intersections.size()) {
 | |
|             aInside = interpretFillRule(a.intersections[ai].direction, fillRule);
 | |
|             ax = ++ai < (int) a.intersections.size() ? a.intersections[ai].x : xTo;
 | |
|         }
 | |
|         if (bx == xNext && bi < (int) b.intersections.size()) {
 | |
|             bInside = interpretFillRule(b.intersections[bi].direction, fillRule);
 | |
|             bx = ++bi < (int) b.intersections.size() ? b.intersections[bi].x : xTo;
 | |
|         }
 | |
|     }
 | |
|     double x = xFrom;
 | |
|     while (ax < xTo || bx < xTo) {
 | |
|         double xNext = min(ax, bx);
 | |
|         if (aInside == bInside)
 | |
|             total += xNext-x;
 | |
|         if (ax == xNext && ai < (int) a.intersections.size()) {
 | |
|             aInside = interpretFillRule(a.intersections[ai].direction, fillRule);
 | |
|             ax = ++ai < (int) a.intersections.size() ? a.intersections[ai].x : xTo;
 | |
|         }
 | |
|         if (bx == xNext && bi < (int) b.intersections.size()) {
 | |
|             bInside = interpretFillRule(b.intersections[bi].direction, fillRule);
 | |
|             bx = ++bi < (int) b.intersections.size() ? b.intersections[bi].x : xTo;
 | |
|         }
 | |
|         x = xNext;
 | |
|     }
 | |
|     if (aInside == bInside)
 | |
|         total += xTo-x;
 | |
|     return total;
 | |
| }
 | |
| 
 | |
| Scanline::Scanline() : lastIndex(0) { }
 | |
| 
 | |
| void Scanline::preprocess() {
 | |
|     lastIndex = 0;
 | |
|     if (!intersections.empty()) {
 | |
|         qsort(&intersections[0], intersections.size(), sizeof(Intersection), compareIntersections);
 | |
|         int totalDirection = 0;
 | |
|         for (std::vector<Intersection>::iterator intersection = intersections.begin(); intersection != intersections.end(); ++intersection) {
 | |
|             totalDirection += intersection->direction;
 | |
|             intersection->direction = totalDirection;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Scanline::setIntersections(const std::vector<Intersection> &intersections) {
 | |
|     this->intersections = intersections;
 | |
|     preprocess();
 | |
| }
 | |
| 
 | |
| #ifdef MSDFGEN_USE_CPP11
 | |
| void Scanline::setIntersections(std::vector<Intersection> &&intersections) {
 | |
|     this->intersections = (std::vector<Intersection> &&) intersections;
 | |
|     preprocess();
 | |
| }
 | |
| #endif
 | |
| 
 | |
| int Scanline::moveTo(double x) const {
 | |
|     if (intersections.empty())
 | |
|         return -1;
 | |
|     int index = lastIndex;
 | |
|     if (x < intersections[index].x) {
 | |
|         do {
 | |
|             if (index == 0) {
 | |
|                 lastIndex = 0;
 | |
|                 return -1;
 | |
|             }
 | |
|             --index;
 | |
|         } while (x < intersections[index].x);
 | |
|     } else {
 | |
|         while (index < (int) intersections.size()-1 && x >= intersections[index+1].x)
 | |
|             ++index;
 | |
|     }
 | |
|     lastIndex = index;
 | |
|     return index;
 | |
| }
 | |
| 
 | |
| int Scanline::countIntersections(double x) const {
 | |
|     return moveTo(x)+1;
 | |
| }
 | |
| 
 | |
| int Scanline::sumIntersections(double x) const {
 | |
|     int index = moveTo(x);
 | |
|     if (index >= 0)
 | |
|         return intersections[index].direction;
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| bool Scanline::filled(double x, FillRule fillRule) const {
 | |
|     return interpretFillRule(sumIntersections(x), fillRule);
 | |
| }
 | |
| 
 | |
| }
 |