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	 4c3f7d1290
			
		
	
	
		4c3f7d1290
		
	
	
	
	
		
			
			Adds multi-channel SDF font texture generation and rendering support. Adds per-font oversampling support. Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading. Adds BMFont binary format and outline support.
		
			
				
	
	
		
			25 lines
		
	
	
	
		
			669 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
	
		
			669 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| 
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| #pragma once
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| 
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| #include "arithmetics.hpp"
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| #include "Vector2.h"
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| #include "BitmapRef.hpp"
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| 
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| namespace msdfgen {
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| 
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| template <typename T, int N>
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| static void interpolate(T *output, const BitmapConstRef<T, N> &bitmap, Point2 pos) {
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|     pos -= .5;
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|     int l = (int) floor(pos.x);
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|     int b = (int) floor(pos.y);
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|     int r = l+1;
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|     int t = b+1;
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|     double lr = pos.x-l;
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|     double bt = pos.y-b;
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|     l = clamp(l, bitmap.width-1), r = clamp(r, bitmap.width-1);
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|     b = clamp(b, bitmap.height-1), t = clamp(t, bitmap.height-1);
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|     for (int i = 0; i < N; ++i)
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|         output[i] = mix(mix(bitmap(l, b)[i], bitmap(r, b)[i], lr), mix(bitmap(l, t)[i], bitmap(r, t)[i], lr), bt);
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| }
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| 
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| }
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