mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-30 21:21:10 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			309 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			309 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* -----------------------------------------------------------------------------
 | |
| 
 | |
|     Copyright (c) 2006 Simon Brown                          si@sjbrown.co.uk
 | |
| 
 | |
|     Permission is hereby granted, free of charge, to any person obtaining
 | |
|     a copy of this software and associated documentation files (the
 | |
|     "Software"), to deal in the Software without restriction, including
 | |
|     without limitation the rights to use, copy, modify, merge, publish,
 | |
|     distribute, sublicense, and/or sell copies of the Software, and to
 | |
|     permit persons to whom the Software is furnished to do so, subject to
 | |
|     the following conditions:
 | |
| 
 | |
|     The above copyright notice and this permission notice shall be included
 | |
|     in all copies or substantial portions of the Software.
 | |
| 
 | |
|     THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 | |
|     OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 | |
|     MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 | |
|     IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
 | |
|     CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 | |
|     TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 | |
|     SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 | |
| 
 | |
|    -------------------------------------------------------------------------- */
 | |
| 
 | |
| #ifndef SQUISH_H
 | |
| #define SQUISH_H
 | |
| 
 | |
| //! All squish API functions live in this namespace.
 | |
| namespace squish {
 | |
| 
 | |
| // -----------------------------------------------------------------------------
 | |
| 
 | |
| //! Typedef a quantity that is a single unsigned byte.
 | |
| typedef unsigned char u8;
 | |
| 
 | |
| // -----------------------------------------------------------------------------
 | |
| 
 | |
| enum
 | |
| {
 | |
|     //! Use DXT1 compression.
 | |
|     kDxt1 = ( 1 << 0 ),
 | |
| 
 | |
|     //! Use DXT3 compression.
 | |
|     kDxt3 = ( 1 << 1 ),
 | |
| 
 | |
|     //! Use DXT5 compression.
 | |
|     kDxt5 = ( 1 << 2 ),
 | |
| 
 | |
|     //! Use BC4 compression.
 | |
|     kBc4 = ( 1 << 3 ),
 | |
| 
 | |
|     //! Use BC5 compression.
 | |
|     kBc5 = ( 1 << 4 ),
 | |
| 
 | |
|     //! Use a slow but high quality colour compressor (the default).
 | |
|     kColourClusterFit = ( 1 << 5 ),
 | |
| 
 | |
|     //! Use a fast but low quality colour compressor.
 | |
|     kColourRangeFit = ( 1 << 6 ),
 | |
| 
 | |
|     //! Weight the colour by alpha during cluster fit (disabled by default).
 | |
|     kWeightColourByAlpha = ( 1 << 7 ),
 | |
| 
 | |
|     //! Use a very slow but very high quality colour compressor.
 | |
|     kColourIterativeClusterFit = ( 1 << 8 ),
 | |
| 
 | |
|     //! Source is BGRA rather than RGBA
 | |
|     kSourceBGRA = ( 1 << 9 )
 | |
| };
 | |
| 
 | |
| // -----------------------------------------------------------------------------
 | |
| 
 | |
| /*! @brief Compresses a 4x4 block of pixels.
 | |
| 
 | |
|     @param rgba   The rgba values of the 16 source pixels.
 | |
|     @param mask   The valid pixel mask.
 | |
|     @param block  Storage for the compressed DXT block.
 | |
|     @param flags  Compression flags.
 | |
|     @param metric An optional perceptual metric.
 | |
| 
 | |
|     The source pixels should be presented as a contiguous array of 16 rgba
 | |
|     values, with each component as 1 byte each. In memory this should be:
 | |
| 
 | |
|         { r1, g1, b1, a1, .... , r16, g16, b16, a16 }
 | |
| 
 | |
|     The mask parameter enables only certain pixels within the block. The lowest
 | |
|     bit enables the first pixel and so on up to the 16th bit. Bits beyond the
 | |
|     16th bit are ignored. Pixels that are not enabled are allowed to take
 | |
|     arbitrary colours in the output block. An example of how this can be used
 | |
|     is in the CompressImage function to disable pixels outside the bounds of
 | |
|     the image when the width or height is not divisible by 4.
 | |
| 
 | |
|     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
 | |
|     however, DXT1 will be used by default if none is specified. When using DXT1
 | |
|     compression, 8 bytes of storage are required for the compressed DXT block.
 | |
|     DXT3 and DXT5 compression require 16 bytes of storage per block.
 | |
| 
 | |
|     The flags parameter can also specify a preferred colour compressor to use
 | |
|     when fitting the RGB components of the data. Possible colour compressors
 | |
|     are: kColourClusterFit (the default), kColourRangeFit (very fast, low
 | |
|     quality) or kColourIterativeClusterFit (slowest, best quality).
 | |
| 
 | |
|     When using kColourClusterFit or kColourIterativeClusterFit, an additional
 | |
|     flag can be specified to weight the importance of each pixel by its alpha
 | |
|     value. For images that are rendered using alpha blending, this can
 | |
|     significantly increase the perceived quality.
 | |
| 
 | |
|     The metric parameter can be used to weight the relative importance of each
 | |
|     colour channel, or pass NULL to use the default uniform weight of
 | |
|     { 1.0f, 1.0f, 1.0f }. This replaces the previous flag-based control that
 | |
|     allowed either uniform or "perceptual" weights with the fixed values
 | |
|     { 0.2126f, 0.7152f, 0.0722f }. If non-NULL, the metric should point to a
 | |
|     contiguous array of 3 floats.
 | |
| */
 | |
| void CompressMasked( u8 const* rgba, int mask, void* block, int flags, float* metric = 0 );
 | |
| 
 | |
| // -----------------------------------------------------------------------------
 | |
| 
 | |
| /*! @brief Compresses a 4x4 block of pixels.
 | |
| 
 | |
|     @param rgba   The rgba values of the 16 source pixels.
 | |
|     @param block  Storage for the compressed DXT block.
 | |
|     @param flags  Compression flags.
 | |
|     @param metric An optional perceptual metric.
 | |
| 
 | |
|     The source pixels should be presented as a contiguous array of 16 rgba
 | |
|     values, with each component as 1 byte each. In memory this should be:
 | |
| 
 | |
|         { r1, g1, b1, a1, .... , r16, g16, b16, a16 }
 | |
| 
 | |
|     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
 | |
|     however, DXT1 will be used by default if none is specified. When using DXT1
 | |
|     compression, 8 bytes of storage are required for the compressed DXT block.
 | |
|     DXT3 and DXT5 compression require 16 bytes of storage per block.
 | |
| 
 | |
|     The flags parameter can also specify a preferred colour compressor to use
 | |
|     when fitting the RGB components of the data. Possible colour compressors
 | |
|     are: kColourClusterFit (the default), kColourRangeFit (very fast, low
 | |
|     quality) or kColourIterativeClusterFit (slowest, best quality).
 | |
| 
 | |
|     When using kColourClusterFit or kColourIterativeClusterFit, an additional
 | |
|     flag can be specified to weight the importance of each pixel by its alpha
 | |
|     value. For images that are rendered using alpha blending, this can
 | |
|     significantly increase the perceived quality.
 | |
| 
 | |
|     The metric parameter can be used to weight the relative importance of each
 | |
|     colour channel, or pass NULL to use the default uniform weight of
 | |
|     { 1.0f, 1.0f, 1.0f }. This replaces the previous flag-based control that
 | |
|     allowed either uniform or "perceptual" weights with the fixed values
 | |
|     { 0.2126f, 0.7152f, 0.0722f }. If non-NULL, the metric should point to a
 | |
|     contiguous array of 3 floats.
 | |
| 
 | |
|     This method is an inline that calls CompressMasked with a mask of 0xffff,
 | |
|     provided for compatibility with older versions of squish.
 | |
| */
 | |
| inline void Compress( u8 const* rgba, void* block, int flags, float* metric = 0 )
 | |
| {
 | |
|     CompressMasked( rgba, 0xffff, block, flags, metric );
 | |
| }
 | |
| 
 | |
| // -----------------------------------------------------------------------------
 | |
| 
 | |
| /*! @brief Decompresses a 4x4 block of pixels.
 | |
| 
 | |
|     @param rgba  Storage for the 16 decompressed pixels.
 | |
|     @param block The compressed DXT block.
 | |
|     @param flags Compression flags.
 | |
| 
 | |
|     The decompressed pixels will be written as a contiguous array of 16 rgba
 | |
|     values, with each component as 1 byte each. In memory this is:
 | |
| 
 | |
|         { r1, g1, b1, a1, .... , r16, g16, b16, a16 }
 | |
| 
 | |
|     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
 | |
|     however, DXT1 will be used by default if none is specified. All other flags
 | |
|     are ignored.
 | |
| */
 | |
| void Decompress( u8* rgba, void const* block, int flags );
 | |
| 
 | |
| // -----------------------------------------------------------------------------
 | |
| 
 | |
| /*! @brief Computes the amount of compressed storage required.
 | |
| 
 | |
|     @param width  The width of the image.
 | |
|     @param height The height of the image.
 | |
|     @param flags  Compression flags.
 | |
| 
 | |
|     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
 | |
|     however, DXT1 will be used by default if none is specified. All other flags
 | |
|     are ignored.
 | |
| 
 | |
|     Most DXT images will be a multiple of 4 in each dimension, but this
 | |
|     function supports arbitrary size images by allowing the outer blocks to
 | |
|     be only partially used.
 | |
| */
 | |
| int GetStorageRequirements( int width, int height, int flags );
 | |
| 
 | |
| // -----------------------------------------------------------------------------
 | |
| 
 | |
| /*! @brief Compresses an image in memory.
 | |
| 
 | |
|     @param rgba   The pixels of the source.
 | |
|     @param width  The width of the source image.
 | |
|     @param height The height of the source image.
 | |
|     @param pitch  The pitch of the source image.
 | |
|     @param blocks Storage for the compressed output.
 | |
|     @param flags  Compression flags.
 | |
|     @param metric An optional perceptual metric.
 | |
| 
 | |
|     The source pixels should be presented as a contiguous array of width*height
 | |
|     rgba values, with each component as 1 byte each. In memory this should be:
 | |
| 
 | |
|         { r1, g1, b1, a1, .... , rn, gn, bn, an } for n = width*height
 | |
| 
 | |
|     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
 | |
|     however, DXT1 will be used by default if none is specified. When using DXT1
 | |
|     compression, 8 bytes of storage are required for each compressed DXT block.
 | |
|     DXT3 and DXT5 compression require 16 bytes of storage per block.
 | |
| 
 | |
|     The flags parameter can also specify a preferred colour compressor to use
 | |
|     when fitting the RGB components of the data. Possible colour compressors
 | |
|     are: kColourClusterFit (the default), kColourRangeFit (very fast, low
 | |
|     quality) or kColourIterativeClusterFit (slowest, best quality).
 | |
| 
 | |
|     When using kColourClusterFit or kColourIterativeClusterFit, an additional
 | |
|     flag can be specified to weight the importance of each pixel by its alpha
 | |
|     value. For images that are rendered using alpha blending, this can
 | |
|     significantly increase the perceived quality.
 | |
| 
 | |
|     The metric parameter can be used to weight the relative importance of each
 | |
|     colour channel, or pass NULL to use the default uniform weight of
 | |
|     { 1.0f, 1.0f, 1.0f }. This replaces the previous flag-based control that
 | |
|     allowed either uniform or "perceptual" weights with the fixed values
 | |
|     { 0.2126f, 0.7152f, 0.0722f }. If non-NULL, the metric should point to a
 | |
|     contiguous array of 3 floats.
 | |
| 
 | |
|     Internally this function calls squish::CompressMasked for each block, which
 | |
|     allows for pixels outside the image to take arbitrary values. The function
 | |
|     squish::GetStorageRequirements can be called to compute the amount of memory
 | |
|     to allocate for the compressed output.
 | |
| 
 | |
|     Note on compression quality: When compressing textures with
 | |
|     libsquish it is recommended to apply a gamma-correction
 | |
|     beforehand. This will reduce the blockiness in dark areas. The
 | |
|     level of necessary gamma-correction is platform dependent. For
 | |
|     example, a gamma correction with gamma = 0.5 before compression
 | |
|     and gamma = 2.0 after decompression yields good results on the
 | |
|     Windows platform but for other platforms like MacOS X a different
 | |
|     gamma value may be more suitable.
 | |
| */
 | |
| void CompressImage( u8 const* rgba, int width, int height, int pitch, void* blocks, int flags, float* metric = 0 );
 | |
| void CompressImage( u8 const* rgba, int width, int height, void* blocks, int flags, float* metric = 0 );
 | |
| 
 | |
| // -----------------------------------------------------------------------------
 | |
| 
 | |
| /*! @brief Decompresses an image in memory.
 | |
| 
 | |
|     @param rgba   Storage for the decompressed pixels.
 | |
|     @param width  The width of the source image.
 | |
|     @param height The height of the source image.
 | |
|     @param pitch  The pitch of the decompressed pixels.
 | |
|     @param blocks The compressed DXT blocks.
 | |
|     @param flags  Compression flags.
 | |
| 
 | |
|     The decompressed pixels will be written as a contiguous array of width*height
 | |
|     16 rgba values, with each component as 1 byte each. In memory this is:
 | |
| 
 | |
|         { r1, g1, b1, a1, .... , rn, gn, bn, an } for n = width*height
 | |
| 
 | |
|     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
 | |
|     however, DXT1 will be used by default if none is specified. All other flags
 | |
|     are ignored.
 | |
| 
 | |
|     Internally this function calls squish::Decompress for each block.
 | |
| */
 | |
| void DecompressImage( u8* rgba, int width, int height, int pitch, void const* blocks, int flags );
 | |
| void DecompressImage( u8* rgba, int width, int height, void const* blocks, int flags );
 | |
| 
 | |
| // -----------------------------------------------------------------------------
 | |
| 
 | |
| /*! @brief Computes MSE of an compressed image in memory.
 | |
| 
 | |
|     @param rgba      The original image pixels.
 | |
|     @param width     The width of the source image.
 | |
|     @param height    The height of the source image.
 | |
|     @param pitch     The pitch of the source image.
 | |
|     @param dxt       The compressed dxt blocks
 | |
|     @param flags     Compression flags.
 | |
|     @param colourMSE The MSE of the colour values.
 | |
|     @param alphaMSE  The MSE of the alpha values.
 | |
| 
 | |
|     The colour MSE and alpha MSE are computed across all pixels. The colour MSE is
 | |
|     averaged across all rgb values (i.e. colourMSE = sum sum_k ||dxt.k - rgba.k||/3)
 | |
| 
 | |
|     The flags parameter should specify kDxt1, kDxt3, kDxt5, kBc4, or kBc5 compression,
 | |
|     however, DXT1 will be used by default if none is specified. All other flags
 | |
|     are ignored.
 | |
| 
 | |
|     Internally this function calls squish::Decompress for each block.
 | |
| */
 | |
| void ComputeMSE(u8 const *rgba, int width, int height, int pitch, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE);
 | |
| void ComputeMSE(u8 const *rgba, int width, int height, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE);
 | |
| 
 | |
| // -----------------------------------------------------------------------------
 | |
| 
 | |
| } // namespace squish
 | |
| 
 | |
| #endif // ndef SQUISH_H
 | 
