godot/scene
2024-12-05 13:20:09 -03:00
..
2d Merge pull request #99759 from Mickeon/audio-stream-player-3d-seek-fix-for-real 2024-12-02 15:51:38 +01:00
3d Merge pull request #99759 from Mickeon/audio-stream-player-3d-seek-fix-for-real 2024-12-02 15:51:38 +01:00
animation Merge pull request #98402 from vaner-org/highlight-node-neighbours 2024-12-02 15:50:22 +01:00
audio Merge pull request #95711 from TokageItLab/warn-oneshot-prop 2024-11-22 14:54:30 -06:00
debugger Merge pull request #98777 from AThousandShips/debug_no_3d_fix 2024-11-10 12:12:50 -06:00
gui Merge pull request #98812 from bruvzg/macos_bundles_as_file 2024-12-03 14:41:07 -06:00
main Merge pull request #99669 from syntaxerror247/root_window_issues 2024-12-02 15:51:16 +01:00
resources Use qoa.c and custom compress procedure 2024-12-05 13:20:09 -03:00
theme Add a focus border on ScrollContainer 2024-11-23 23:54:38 -03:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Restore dirty list for BaseMaterial3D but don't use it on resource loader. 2024-11-27 10:37:19 -03:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Enforce that custom nodes keep their original type 2024-10-22 18:18:16 +02:00
scene_string_names.h Enforce that custom nodes keep their original type 2024-10-22 18:18:16 +02:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00