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godot_navigation_server_3d.cpp
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Add function to get navigation link iteration id from NavigationServer
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2025-04-25 20:59:10 +02:00 |
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godot_navigation_server_3d.h
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Add function to get navigation link iteration id from NavigationServer
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2025-04-25 20:59:10 +02:00 |
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nav_base_iteration_3d.h
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[Navigation] Create a dedicated 2D navigation server
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2025-03-29 12:10:50 +01:00 |
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nav_map_builder_3d.cpp
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Remove no longer needed link polygons from NavMapBuilder
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2025-04-14 17:32:55 +02:00 |
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nav_map_builder_3d.h
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[Navigation] Create a dedicated 2D navigation server
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2025-03-29 12:10:50 +01:00 |
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nav_map_iteration_3d.h
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Remove no longer needed link polygons from NavMapBuilder
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2025-04-14 17:32:55 +02:00 |
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nav_mesh_generator_3d.cpp
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Emit changed signal after baking navigation mesh
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2025-04-02 16:54:48 +02:00 |
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nav_mesh_generator_3d.h
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[Navigation] Create a dedicated 2D navigation server
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2025-03-29 12:10:50 +01:00 |
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nav_mesh_queries_3d.cpp
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Replace NavigationServer3D Point struct with Vector3
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2025-04-10 20:19:20 +02:00 |
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nav_mesh_queries_3d.h
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[Navigation] Create a dedicated 2D navigation server
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2025-03-29 12:10:50 +01:00 |
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nav_region_iteration_3d.h
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[Navigation] Create a dedicated 2D navigation server
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2025-03-29 12:10:50 +01:00 |
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navigation_mesh_generator.cpp
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[Navigation] Create a dedicated 2D navigation server
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2025-03-29 12:10:50 +01:00 |
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navigation_mesh_generator.h
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Allow to compile templates without navigation features
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2025-04-01 11:53:35 -03:00 |