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			444 lines
		
	
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			444 lines
		
	
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  export_plugin.h                                                      */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef UWP_EXPORT_PLUGIN_H
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| #define UWP_EXPORT_PLUGIN_H
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| 
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| #include "core/config/project_settings.h"
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| #include "core/crypto/crypto_core.h"
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| #include "core/io/dir_access.h"
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| #include "core/io/file_access.h"
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| #include "core/io/marshalls.h"
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| #include "core/io/zip_io.h"
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| #include "core/object/class_db.h"
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| #include "core/version.h"
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| #include "editor/editor_node.h"
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| #include "editor/editor_paths.h"
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| #include "editor/export/editor_export_platform.h"
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| 
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| #include "thirdparty/minizip/unzip.h"
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| #include "thirdparty/minizip/zip.h"
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| 
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| #include "app_packager.h"
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| 
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| #include <zlib.h>
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| 
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| // Capabilities
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| static const char *uwp_capabilities[] = {
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| 	"allJoyn",
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| 	"codeGeneration",
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| 	"internetClient",
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| 	"internetClientServer",
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| 	"privateNetworkClientServer",
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| 	nullptr
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| };
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| static const char *uwp_uap_capabilities[] = {
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| 	"appointments",
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| 	"blockedChatMessages",
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| 	"chat",
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| 	"contacts",
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| 	"enterpriseAuthentication",
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| 	"musicLibrary",
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| 	"objects3D",
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| 	"picturesLibrary",
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| 	"phoneCall",
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| 	"removableStorage",
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| 	"sharedUserCertificates",
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| 	"userAccountInformation",
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| 	"videosLibrary",
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| 	"voipCall",
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| 	nullptr
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| };
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| static const char *uwp_device_capabilities[] = {
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| 	"bluetooth",
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| 	"location",
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| 	"microphone",
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| 	"proximity",
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| 	"webcam",
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| 	nullptr
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| };
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| 
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| class EditorExportPlatformUWP : public EditorExportPlatform {
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| 	GDCLASS(EditorExportPlatformUWP, EditorExportPlatform);
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| 
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| 	Ref<ImageTexture> logo;
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| 
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| 	bool _valid_resource_name(const String &p_name) const {
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| 		if (p_name.is_empty()) {
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| 			return false;
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| 		}
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| 		if (p_name.ends_with(".")) {
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| 			return false;
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| 		}
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| 
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| 		static const char *invalid_names[] = {
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| 			"CON", "PRN", "AUX", "NUL", "COM1", "COM2", "COM3", "COM4", "COM5", "COM6", "COM7",
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| 			"COM8", "COM9", "LPT1", "LPT2", "LPT3", "LPT4", "LPT5", "LPT6", "LPT7", "LPT8", "LPT9",
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| 			nullptr
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| 		};
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| 
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| 		const char **t = invalid_names;
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| 		while (*t) {
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| 			if (p_name == *t) {
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| 				return false;
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| 			}
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| 			t++;
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| 		}
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| 
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| 		return true;
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| 	}
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| 
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| 	bool _valid_guid(const String &p_guid) const {
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| 		Vector<String> parts = p_guid.split("-");
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| 
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| 		if (parts.size() != 5) {
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| 			return false;
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| 		}
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| 		if (parts[0].length() != 8) {
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| 			return false;
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| 		}
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| 		for (int i = 1; i < 4; i++) {
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| 			if (parts[i].length() != 4) {
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| 				return false;
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| 			}
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| 		}
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| 		if (parts[4].length() != 12) {
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| 			return false;
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| 		}
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| 
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| 		return true;
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| 	}
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| 
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| 	bool _valid_bgcolor(const String &p_color) const {
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| 		if (p_color.is_empty()) {
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| 			return true;
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| 		}
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| 		if (p_color.begins_with("#") && p_color.is_valid_html_color()) {
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| 			return true;
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| 		}
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| 
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| 		// Colors from https://msdn.microsoft.com/en-us/library/windows/apps/dn934817.aspx
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| 		static const char *valid_colors[] = {
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| 			"aliceBlue", "antiqueWhite", "aqua", "aquamarine", "azure", "beige",
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| 			"bisque", "black", "blanchedAlmond", "blue", "blueViolet", "brown",
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| 			"burlyWood", "cadetBlue", "chartreuse", "chocolate", "coral", "cornflowerBlue",
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| 			"cornsilk", "crimson", "cyan", "darkBlue", "darkCyan", "darkGoldenrod",
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| 			"darkGray", "darkGreen", "darkKhaki", "darkMagenta", "darkOliveGreen", "darkOrange",
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| 			"darkOrchid", "darkRed", "darkSalmon", "darkSeaGreen", "darkSlateBlue", "darkSlateGray",
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| 			"darkTurquoise", "darkViolet", "deepPink", "deepSkyBlue", "dimGray", "dodgerBlue",
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| 			"firebrick", "floralWhite", "forestGreen", "fuchsia", "gainsboro", "ghostWhite",
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| 			"gold", "goldenrod", "gray", "green", "greenYellow", "honeydew",
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| 			"hotPink", "indianRed", "indigo", "ivory", "khaki", "lavender",
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| 			"lavenderBlush", "lawnGreen", "lemonChiffon", "lightBlue", "lightCoral", "lightCyan",
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| 			"lightGoldenrodYellow", "lightGreen", "lightGray", "lightPink", "lightSalmon", "lightSeaGreen",
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| 			"lightSkyBlue", "lightSlateGray", "lightSteelBlue", "lightYellow", "lime", "limeGreen",
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| 			"linen", "magenta", "maroon", "mediumAquamarine", "mediumBlue", "mediumOrchid",
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| 			"mediumPurple", "mediumSeaGreen", "mediumSlateBlue", "mediumSpringGreen", "mediumTurquoise", "mediumVioletRed",
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| 			"midnightBlue", "mintCream", "mistyRose", "moccasin", "navajoWhite", "navy",
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| 			"oldLace", "olive", "oliveDrab", "orange", "orangeRed", "orchid",
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| 			"paleGoldenrod", "paleGreen", "paleTurquoise", "paleVioletRed", "papayaWhip", "peachPuff",
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| 			"peru", "pink", "plum", "powderBlue", "purple", "red",
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| 			"rosyBrown", "royalBlue", "saddleBrown", "salmon", "sandyBrown", "seaGreen",
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| 			"seaShell", "sienna", "silver", "skyBlue", "slateBlue", "slateGray",
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| 			"snow", "springGreen", "steelBlue", "tan", "teal", "thistle",
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| 			"tomato", "transparent", "turquoise", "violet", "wheat", "white",
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| 			"whiteSmoke", "yellow", "yellowGreen",
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| 			nullptr
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| 		};
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| 
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| 		const char **color = valid_colors;
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| 
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| 		while (*color) {
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| 			if (p_color == *color) {
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| 				return true;
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| 			}
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| 			color++;
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| 		}
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| 
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| 		return false;
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| 	}
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| 
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| 	bool _valid_image(const CompressedTexture2D *p_image, int p_width, int p_height) const {
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| 		if (!p_image) {
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| 			return false;
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| 		}
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| 
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| 		// TODO: Add resource creation or image rescaling to enable other scales:
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| 		// 1.25, 1.5, 2.0
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| 		return p_width == p_image->get_width() && p_height == p_image->get_height();
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| 	}
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| 
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| 	Vector<uint8_t> _fix_manifest(const Ref<EditorExportPreset> &p_preset, const Vector<uint8_t> &p_template, bool p_give_internet) const {
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| 		String result = String::utf8((const char *)p_template.ptr(), p_template.size());
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| 
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| 		result = result.replace("$godot_version$", VERSION_FULL_NAME);
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| 
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| 		result = result.replace("$identity_name$", p_preset->get("package/unique_name"));
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| 		result = result.replace("$publisher$", p_preset->get("package/publisher"));
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| 
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| 		result = result.replace("$product_guid$", p_preset->get("identity/product_guid"));
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| 		result = result.replace("$publisher_guid$", p_preset->get("identity/publisher_guid"));
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| 
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| 		String version = itos(p_preset->get("version/major")) + "." + itos(p_preset->get("version/minor")) + "." + itos(p_preset->get("version/build")) + "." + itos(p_preset->get("version/revision"));
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| 		result = result.replace("$version_string$", version);
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| 
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| 		String arch = p_preset->get("binary_format/architecture");
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| 		String architecture = arch == "arm32" ? "arm" : (arch == "x86_32" ? "x86" : "x64");
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| 		result = result.replace("$architecture$", architecture);
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| 
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| 		result = result.replace("$display_name$", String(p_preset->get("package/display_name")).is_empty() ? (String)GLOBAL_GET("application/config/name") : String(p_preset->get("package/display_name")));
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| 
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| 		result = result.replace("$publisher_display_name$", p_preset->get("package/publisher_display_name"));
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| 		result = result.replace("$app_description$", p_preset->get("package/description"));
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| 		result = result.replace("$bg_color$", p_preset->get("images/background_color"));
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| 		result = result.replace("$short_name$", p_preset->get("package/short_name"));
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| 
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| 		String name_on_tiles = "";
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| 		if ((bool)p_preset->get("tiles/show_name_on_square150x150")) {
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| 			name_on_tiles += "          <uap:ShowOn Tile=\"square150x150Logo\" />\n";
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| 		}
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| 		if ((bool)p_preset->get("tiles/show_name_on_wide310x150")) {
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| 			name_on_tiles += "          <uap:ShowOn Tile=\"wide310x150Logo\" />\n";
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| 		}
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| 		if ((bool)p_preset->get("tiles/show_name_on_square310x310")) {
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| 			name_on_tiles += "          <uap:ShowOn Tile=\"square310x310Logo\" />\n";
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| 		}
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| 
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| 		String show_name_on_tiles = "";
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| 		if (!name_on_tiles.is_empty()) {
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| 			show_name_on_tiles = "<uap:ShowNameOnTiles>\n" + name_on_tiles + "        </uap:ShowNameOnTiles>";
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| 		}
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| 
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| 		result = result.replace("$name_on_tiles$", name_on_tiles);
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| 
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| 		String rotations = "";
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| 		if ((bool)p_preset->get("orientation/landscape")) {
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| 			rotations += "          <uap:Rotation Preference=\"landscape\" />\n";
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| 		}
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| 		if ((bool)p_preset->get("orientation/portrait")) {
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| 			rotations += "          <uap:Rotation Preference=\"portrait\" />\n";
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| 		}
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| 		if ((bool)p_preset->get("orientation/landscape_flipped")) {
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| 			rotations += "          <uap:Rotation Preference=\"landscapeFlipped\" />\n";
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| 		}
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| 		if ((bool)p_preset->get("orientation/portrait_flipped")) {
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| 			rotations += "          <uap:Rotation Preference=\"portraitFlipped\" />\n";
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| 		}
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| 
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| 		String rotation_preference = "";
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| 		if (!rotations.is_empty()) {
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| 			rotation_preference = "<uap:InitialRotationPreference>\n" + rotations + "        </uap:InitialRotationPreference>";
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| 		}
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| 
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| 		result = result.replace("$rotation_preference$", rotation_preference);
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| 
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| 		String capabilities_elements = "";
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| 		const char **basic = uwp_capabilities;
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| 		while (*basic) {
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| 			if ((bool)p_preset->get("capabilities/" + String(*basic))) {
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| 				capabilities_elements += "    <Capability Name=\"" + String(*basic) + "\" />\n";
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| 			}
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| 			basic++;
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| 		}
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| 		const char **uap = uwp_uap_capabilities;
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| 		while (*uap) {
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| 			if ((bool)p_preset->get("capabilities/" + String(*uap))) {
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| 				capabilities_elements += "    <uap:Capability Name=\"" + String(*uap) + "\" />\n";
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| 			}
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| 			uap++;
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| 		}
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| 		const char **device = uwp_device_capabilities;
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| 		while (*device) {
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| 			if ((bool)p_preset->get("capabilities/" + String(*device))) {
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| 				capabilities_elements += "    <DeviceCapability Name=\"" + String(*device) + "\" />\n";
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| 			}
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| 			device++;
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| 		}
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| 
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| 		if (!((bool)p_preset->get("capabilities/internetClient")) && p_give_internet) {
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| 			capabilities_elements += "    <Capability Name=\"internetClient\" />\n";
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| 		}
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| 
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| 		String capabilities_string = "<Capabilities />";
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| 		if (!capabilities_elements.is_empty()) {
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| 			capabilities_string = "<Capabilities>\n" + capabilities_elements + "  </Capabilities>";
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| 		}
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| 
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| 		result = result.replace("$capabilities_place$", capabilities_string);
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| 
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| 		Vector<uint8_t> r_ret;
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| 		r_ret.resize(result.length());
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| 
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| 		for (int i = 0; i < result.length(); i++) {
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| 			r_ret.write[i] = result.utf8().get(i);
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| 		}
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| 
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| 		return r_ret;
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| 	}
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| 
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| 	Vector<uint8_t> _get_image_data(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
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| 		Vector<uint8_t> data;
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| 		CompressedTexture2D *texture = nullptr;
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| 
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| 		if (p_path.find("StoreLogo") != -1) {
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| 			texture = p_preset->get("images/store_logo").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/store_logo")));
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| 		} else if (p_path.find("Square44x44Logo") != -1) {
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| 			texture = p_preset->get("images/square44x44_logo").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/square44x44_logo")));
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| 		} else if (p_path.find("Square71x71Logo") != -1) {
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| 			texture = p_preset->get("images/square71x71_logo").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/square71x71_logo")));
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| 		} else if (p_path.find("Square150x150Logo") != -1) {
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| 			texture = p_preset->get("images/square150x150_logo").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/square150x150_logo")));
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| 		} else if (p_path.find("Square310x310Logo") != -1) {
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| 			texture = p_preset->get("images/square310x310_logo").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/square310x310_logo")));
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| 		} else if (p_path.find("Wide310x150Logo") != -1) {
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| 			texture = p_preset->get("images/wide310x150_logo").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/wide310x150_logo")));
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| 		} else if (p_path.find("SplashScreen") != -1) {
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| 			texture = p_preset->get("images/splash_screen").is_zero() ? nullptr : Object::cast_to<CompressedTexture2D>(((Object *)p_preset->get("images/splash_screen")));
 | |
| 		} else {
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| 			ERR_PRINT("Unable to load logo");
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| 		}
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| 
 | |
| 		if (!texture) {
 | |
| 			return data;
 | |
| 		}
 | |
| 
 | |
| 		String tmp_path = EditorPaths::get_singleton()->get_cache_dir().path_join("uwp_tmp_logo.png");
 | |
| 
 | |
| 		Error err = texture->get_image()->save_png(tmp_path);
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| 
 | |
| 		if (err != OK) {
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| 			String err_string = "Couldn't save temp logo file.";
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| 
 | |
| 			EditorNode::add_io_error(err_string);
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| 			ERR_FAIL_V_MSG(data, err_string);
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| 		}
 | |
| 
 | |
| 		{
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| 			Ref<FileAccess> f = FileAccess::open(tmp_path, FileAccess::READ, &err);
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| 
 | |
| 			if (err != OK) {
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| 				String err_string = "Couldn't open temp logo file.";
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| 				// Cleanup generated file.
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| 				DirAccess::remove_file_or_error(tmp_path);
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| 				EditorNode::add_io_error(err_string);
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| 				ERR_FAIL_V_MSG(data, err_string);
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| 			}
 | |
| 
 | |
| 			data.resize(f->get_length());
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| 			f->get_buffer(data.ptrw(), data.size());
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| 		}
 | |
| 
 | |
| 		DirAccess::remove_file_or_error(tmp_path);
 | |
| 
 | |
| 		return data;
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| 	}
 | |
| 
 | |
| 	static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) {
 | |
| 		/* TODO: This was copied verbatim from Android export. It should be
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| 		 * refactored to the parent class and also be used for .zip export.
 | |
| 		 */
 | |
| 
 | |
| 		/*
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| 		 *  By not compressing files with little or not benefit in doing so,
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| 		 *  a performance gain is expected at runtime. Moreover, if the APK is
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| 		 *  zip-aligned, assets stored as they are can be efficiently read by
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| 		 *  Android by memory-mapping them.
 | |
| 		 */
 | |
| 
 | |
| 		// -- Unconditional uncompress to mimic AAPT plus some other
 | |
| 
 | |
| 		static const char *unconditional_compress_ext[] = {
 | |
| 			// From https://github.com/android/platform_frameworks_base/blob/master/tools/aapt/Package.cpp
 | |
| 			// These formats are already compressed, or don't compress well:
 | |
| 			".jpg", ".jpeg", ".png", ".gif",
 | |
| 			".wav", ".mp2", ".mp3", ".ogg", ".aac",
 | |
| 			".mpg", ".mpeg", ".mid", ".midi", ".smf", ".jet",
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| 			".rtttl", ".imy", ".xmf", ".mp4", ".m4a",
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| 			".m4v", ".3gp", ".3gpp", ".3g2", ".3gpp2",
 | |
| 			".amr", ".awb", ".wma", ".wmv",
 | |
| 			// Godot-specific:
 | |
| 			".webp", // Same reasoning as .png
 | |
| 			".cfb", // Don't let small config files slow-down startup
 | |
| 			".scn", // Binary scenes are usually already compressed
 | |
| 			".ctex", // Streamable textures are usually already compressed
 | |
| 			// Trailer for easier processing
 | |
| 			nullptr
 | |
| 		};
 | |
| 
 | |
| 		for (const char **ext = unconditional_compress_ext; *ext; ++ext) {
 | |
| 			if (p_path.to_lower().ends_with(String(*ext))) {
 | |
| 				return false;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		// -- Compressed resource?
 | |
| 
 | |
| 		if (p_data.size() >= 4 && p_data[0] == 'R' && p_data[1] == 'S' && p_data[2] == 'C' && p_data[3] == 'C') {
 | |
| 			// Already compressed
 | |
| 			return false;
 | |
| 		}
 | |
| 
 | |
| 		// --- TODO: Decide on texture resources according to their image compression setting
 | |
| 
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	static Error save_appx_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
 | |
| 		AppxPackager *packager = static_cast<AppxPackager *>(p_userdata);
 | |
| 		String dst_path = p_path.replace_first("res://", "game/");
 | |
| 
 | |
| 		return packager->add_file(dst_path, p_data.ptr(), p_data.size(), p_file, p_total, _should_compress_asset(p_path, p_data));
 | |
| 	}
 | |
| 
 | |
| public:
 | |
| 	virtual String get_name() const override;
 | |
| 	virtual String get_os_name() const override;
 | |
| 
 | |
| 	virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
 | |
| 
 | |
| 	virtual Ref<Texture2D> get_logo() const override;
 | |
| 
 | |
| 	virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const override;
 | |
| 
 | |
| 	virtual void get_export_options(List<ExportOption> *r_options) override;
 | |
| 
 | |
| 	virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
 | |
| 	virtual bool has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const override;
 | |
| 
 | |
| 	virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
 | |
| 
 | |
| 	virtual void get_platform_features(List<String> *r_features) const override;
 | |
| 
 | |
| 	virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) override;
 | |
| 
 | |
| 	EditorExportPlatformUWP();
 | |
| };
 | |
| 
 | |
| #endif // UWP_EXPORT_PLUGIN_H
 | 
