.. |
debugger
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
export
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
gui
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
icons
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Apply pre-commit changes
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2025-03-14 14:25:31 +01:00 |
import
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Update Mipmaps > Limit import option visibility when intended in the texture importer
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2025-03-18 19:13:49 +01:00 |
plugins
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Merge pull request #98768 from Repiteo/core/constexpr-math-operators
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2025-03-17 16:03:20 -05:00 |
project_manager
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Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
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2025-03-12 11:11:38 -07:00 |
themes
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Merge pull request #100412 from havi05/tree-hover-on-selected
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2025-03-13 08:57:18 -05:00 |
translations
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i18n: Sync translations with Weblate
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2025-03-14 10:17:08 +01:00 |
action_map_editor.cpp
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Fix focus being lost after adding a new input map entry in the editor
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2025-02-11 00:59:30 +01:00 |
action_map_editor.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
add_metadata_dialog.cpp
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Remove unused header in editor.
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2024-12-24 00:40:38 +08:00 |
add_metadata_dialog.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
animation_bezier_editor.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
animation_bezier_editor.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
animation_track_editor.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
animation_track_editor.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
animation_track_editor_plugins.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
animation_track_editor_plugins.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
audio_stream_preview.cpp
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Fix member names of AudioFrame to match extension
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2024-02-13 15:37:09 +01:00 |
audio_stream_preview.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
code_editor.cpp
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Merge pull request #102419 from Ivorforce/std-size
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2025-03-07 15:12:25 -06:00 |
code_editor.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
connections_dialog.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
connections_dialog.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
create_dialog.cpp
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Optimize enumeration of global classes in create dialog and autocomplete
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2025-01-29 09:39:50 +01:00 |
create_dialog.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
dependency_editor.cpp
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EditorNode: Add function to load file as scene or resource
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2025-03-12 23:59:48 +01:00 |
dependency_editor.h
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EditorNode: Add function to load file as scene or resource
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2025-03-12 23:59:48 +01:00 |
directory_create_dialog.cpp
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Remove unused header in editor.
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2024-12-24 00:40:38 +08:00 |
directory_create_dialog.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
doc_tools.cpp
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Merge pull request #91660 from AThousandShips/methodinfo_vec
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2025-03-14 10:06:13 -05:00 |
doc_tools.h
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Scripting: Add script documentation cache to project
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2025-03-12 13:44:41 -04:00 |
editor_about.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_about.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_asset_installer.cpp
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Add theme type variations for secondary Trees and ItemLists
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2024-11-19 18:33:30 +04:00 |
editor_asset_installer.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_atlas_packer.cpp
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Remove unused header in editor.
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2024-12-24 00:40:38 +08:00 |
editor_atlas_packer.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_audio_buses.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_audio_buses.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_autoload_settings.cpp
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EditorNode: Add function to load file as scene or resource
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2025-03-12 23:59:48 +01:00 |
editor_autoload_settings.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_build_profile.cpp
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Add ConstIterator to Dictionary.
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2025-03-13 01:28:46 +08:00 |
editor_build_profile.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_builders.py
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SCons: Make builders prettier, utilize constexpr
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2025-03-11 18:31:20 -05:00 |
editor_command_palette.cpp
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Use get_slicec instead of get_slice for single character splitters
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2025-03-08 20:36:37 +01:00 |
editor_command_palette.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_data.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_data.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_dock_manager.cpp
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Load docks layout after their position is initialized
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2025-02-25 00:12:19 +01:00 |
editor_dock_manager.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_feature_profile.cpp
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Use get_slicec instead of get_slice for single character splitters
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2025-03-08 20:36:37 +01:00 |
editor_feature_profile.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_file_system.cpp
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Create .uid files for detected new files
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2025-03-16 19:23:06 +01:00 |
editor_file_system.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_folding.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_folding.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_help.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_help.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_help_search.cpp
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Remove unused header in editor.
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2024-12-24 00:40:38 +08:00 |
editor_help_search.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_inspector.compat.inc
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Display custom data name instead of indices in TileData inspector
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2024-05-25 17:21:31 +02:00 |
editor_inspector.cpp
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Fix wrong height for top editors in the inspector
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2025-03-15 12:24:35 -03:00 |
editor_inspector.h
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Merge pull request #102372 from Rindbee/display-the-actual-used-theme-items-in-the-Inspector
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2025-03-11 16:53:55 -05:00 |
editor_interface.compat.inc
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Add inherit parameter to open_scene_from_path
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2024-12-12 10:24:58 -05:00 |
editor_interface.cpp
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Remove TOOLS_ENABLED checks from editor/
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2025-03-14 18:13:16 +01:00 |
editor_interface.h
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Remove TOOLS_ENABLED checks from editor/
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2025-03-14 18:13:16 +01:00 |
editor_layouts_dialog.cpp
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[Scene] Add SceneStringNames::text/value_changed
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2024-06-19 09:44:38 +02:00 |
editor_layouts_dialog.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_locale_dialog.cpp
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[Scene] Add SceneStringName::toggled
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2024-08-28 15:14:26 +03:00 |
editor_locale_dialog.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_log.cpp
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Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
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2025-03-12 11:11:38 -07:00 |
editor_log.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_main_screen.cpp
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Add support for embedding game process in the Android Editor
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2025-02-11 02:20:18 -08:00 |
editor_main_screen.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_native_shader_source_visualizer.cpp
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Remove unused header in editor.
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2024-12-24 00:40:38 +08:00 |
editor_native_shader_source_visualizer.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_node.cpp
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Call plugin edit before making visible
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2025-03-18 15:01:56 +01:00 |
editor_node.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_paths.cpp
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Fix non-creation of editor temporary dir
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2024-12-17 09:23:25 -05:00 |
editor_paths.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_properties.cpp
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Merge pull request #102534 from ttencate/feature/drag_drop_into_array
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2025-03-14 10:06:06 -05:00 |
editor_properties.h
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Highlight Node and NodePath properties as valid drop targets
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2025-03-08 19:24:33 +01:00 |
editor_properties_array_dict.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_properties_array_dict.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_properties_vector.cpp
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Hide EditorSpinSlider slider for VectorNI
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2025-02-05 23:27:33 +01:00 |
editor_properties_vector.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_property_name_processor.cpp
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Merge pull request #102940 from bruvzg/tab_ed
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2025-03-11 14:00:51 -05:00 |
editor_property_name_processor.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_resource_picker.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_resource_picker.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_resource_preview.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_resource_preview.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_run.cpp
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[Editor] Set window position when running project in maximized or full-screen mode to ensure it is opened on the correct screen.
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2025-03-16 23:15:31 +02:00 |
editor_run.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_run_native.cpp
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Update export preset options overrides before doing "Remote Debug"
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2025-01-16 17:04:05 -06:00 |
editor_run_native.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_script.cpp
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GDExtension: Mark virtual function as is_required in extension_api.json
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2024-09-11 16:48:14 -05:00 |
editor_script.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_sectioned_inspector.cpp
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Add contains_char() for single-character 'contains' calls.
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2024-12-06 20:23:35 +01:00 |
editor_sectioned_inspector.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_settings.cpp
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Fix editor crash on overrides for non-existent input mappings.
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2025-03-18 12:30:37 +02:00 |
editor_settings.h
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Remove TOOLS_ENABLED checks from editor/
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2025-03-14 18:13:16 +01:00 |
editor_settings_dialog.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_settings_dialog.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_string_names.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_translation.cpp
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SCons: Make builders prettier, utilize constexpr
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2025-03-11 18:31:20 -05:00 |
editor_translation.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_translation_parser.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_translation_parser.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
editor_undo_redo_manager.cpp
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Allow to select multiple remote nodes at runtime
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2025-03-11 12:35:41 -03:00 |
editor_undo_redo_manager.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
editor_vcs_interface.cpp
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GDExtension: Mark virtual function as is_required in extension_api.json
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2024-09-11 16:48:14 -05:00 |
editor_vcs_interface.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
engine_update_label.cpp
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Remove unused header in editor.
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2024-12-24 00:40:38 +08:00 |
engine_update_label.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
event_listener_line_edit.cpp
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Revert "Fix InputEvent device id clash" and add a compatibility function
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2024-11-20 09:18:55 +01:00 |
event_listener_line_edit.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
fbx_importer_manager.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
fbx_importer_manager.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
file_info.cpp
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Add filter & sort to editor file dialog
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2024-09-26 11:08:13 -03:00 |
file_info.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
filesystem_dock.cpp
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Merge pull request #103734 from KoBeWi/catch_fokus_200
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2025-03-14 00:08:41 +01:00 |
filesystem_dock.h
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Merge pull request #103734 from KoBeWi/catch_fokus_200
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2025-03-14 00:08:41 +01:00 |
find_in_files.cpp
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Allow removing files in the file search
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2025-01-12 23:24:15 +01:00 |
find_in_files.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
group_settings_editor.cpp
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Use SceneStringName in more places
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2024-12-02 14:39:16 +01:00 |
group_settings_editor.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
groups_editor.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
groups_editor.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
history_dock.cpp
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Fix History Dock default state
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2025-02-08 12:58:08 +01:00 |
history_dock.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
import_defaults_editor.cpp
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Keep advanced toggle on when searching for settings
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2024-09-21 21:15:46 +08:00 |
import_defaults_editor.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
import_dock.cpp
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Add ConstIterator to Dictionary.
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2025-03-13 01:28:46 +08:00 |
import_dock.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
input_event_configuration_dialog.cpp
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Change Event Configuration dialog wider and its input list taller
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2024-11-29 12:35:57 +02:00 |
input_event_configuration_dialog.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
inspector_dock.cpp
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Allow to select multiple remote nodes at runtime
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2025-03-11 12:35:41 -03:00 |
inspector_dock.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
localization_editor.cpp
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Add ConstIterator to Dictionary.
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2025-03-13 01:28:46 +08:00 |
localization_editor.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
multi_node_edit.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
multi_node_edit.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
node_dock.cpp
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Fix Node dock broken right after opening project
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2025-03-16 21:32:44 +03:00 |
node_dock.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
pot_generator.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
pot_generator.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
progress_dialog.cpp
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Fix crash when ProgressDialog is outside tree
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2025-01-31 13:20:36 +01:00 |
progress_dialog.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
project_converter_3_to_4.cpp
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Add String::remove_char(s) methods for performance and convenience
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2025-03-10 13:19:28 +01:00 |
project_converter_3_to_4.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
project_manager.cpp
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Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
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2025-03-12 11:11:38 -07:00 |
project_manager.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
project_settings_editor.cpp
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Merge pull request #103816 from bruvzg/save_settings_on_close
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2025-03-14 00:08:49 +01:00 |
project_settings_editor.h
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Save queued ProjectSettings changes immediately when settings dialog is closed.
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2025-03-08 16:26:52 +02:00 |
project_upgrade_tool.cpp
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Replace UID and Surface upgrade tools with universal one
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2025-03-10 16:41:02 +01:00 |
project_upgrade_tool.h
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Replace UID and Surface upgrade tools with universal one
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2025-03-10 16:41:02 +01:00 |
property_selector.cpp
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Merge pull request #91660 from AThousandShips/methodinfo_vec
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2025-03-14 10:06:13 -05:00 |
property_selector.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
register_editor_types.cpp
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Improve usability of Camera2D
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2025-03-12 09:57:31 +08:00 |
register_editor_types.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
register_exporters.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
rename_dialog.cpp
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Clean up some uses of String::substr
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2025-03-07 14:50:38 +01:00 |
rename_dialog.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
renames_map_3_to_4.cpp
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Remove non-existent IPUnix conversion
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2025-02-16 18:32:30 +01:00 |
renames_map_3_to_4.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
reparent_dialog.cpp
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
reparent_dialog.h
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Remove empty constructors and destructors from editor/
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2025-03-17 21:20:02 +01:00 |
run_instances_dialog.cpp
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Remove unused header in editor.
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2024-12-24 00:40:38 +08:00 |
run_instances_dialog.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
scene_create_dialog.cpp
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Add auto translate mode for items in PopupMenu and OptionButton
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2025-03-09 23:50:11 +08:00 |
scene_create_dialog.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
scene_tree_dock.cpp
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Eliminate interior mutability in get_selected_node_list.
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2025-03-14 02:38:02 +08:00 |
scene_tree_dock.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
script_create_dialog.cpp
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Merge pull request #103848 from timothyqiu/popup-i18n
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2025-03-17 10:52:26 -05:00 |
script_create_dialog.h
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Merge pull request #103397 from KoBeWi/good_luck_finding_where_'is_path_valid'_is_now_assigned
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2025-03-14 00:08:37 +01:00 |
SCsub
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SCons: Make builders prettier, utilize constexpr
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2025-03-11 18:31:20 -05:00 |
shader_create_dialog.cpp
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Add auto translate mode for items in PopupMenu and OptionButton
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2025-03-09 23:50:11 +08:00 |
shader_create_dialog.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
shader_globals_editor.cpp
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Merge pull request #99622 from Chaosus/shader_fix_global_empty_type
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2024-12-11 17:35:40 -06:00 |
shader_globals_editor.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
template_builders.py
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SCons: Make builders prettier, utilize constexpr
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2025-03-11 18:31:20 -05:00 |
window_wrapper.cpp
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Merge pull request #102709 from KoBeWi/repeatranslations2
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2025-03-11 16:53:50 -05:00 |
window_wrapper.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |