godot/modules/mono/glue
Thaddeus Crews 780cf03051
Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
Use `append_` instead of `parse_` for `String` methods.
2025-03-29 10:16:33 -05:00
..
GodotSharp Fix nested GodotObject class in generic class lead to source generator errors in C# 2025-03-22 20:46:52 +08:00
runtime_interop.cpp Use append_ instead of parse_ for String methods. 2025-03-27 17:51:02 +01:00
runtime_interop.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00