..
doc_classes
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
export
Add new monospace related hint strings
2025-12-03 12:57:40 -05:00
console_wrapper_windows.cpp
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
cpu_feature_validation.c
[Windows] Additionally use cpuid instruction to detect SSE4.2 support.
2025-08-03 22:13:59 +03:00
crash_handler_windows.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
crash_handler_windows_seh.cpp
Core: Cleanup headers in core/config
2025-10-06 09:20:56 -05:00
crash_handler_windows_signal.cpp
[Windows] Fix MinGW build
2025-10-07 16:06:04 +02:00
detect.py
Windows: Make Direct3D 12 the default RD driver for new projects
2025-11-27 10:26:25 +01:00
display_server_windows.cpp
Fix pressed keys resetted when hiding a window on Windows
2025-11-18 10:23:56 -06:00
display_server_windows.h
Merge pull request #112379 from bruvzg/tts64id
2025-11-14 14:23:17 -06:00
drop_target_windows.cpp
Add support for SDL3 joystick input driver
2025-06-25 01:28:50 +02:00
drop_target_windows.h
Core: Integrate warning suppression macro helpers
2025-04-03 10:13:46 -05:00
gl_manager_windows_angle.cpp
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
gl_manager_windows_angle.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
gl_manager_windows_native.cpp
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
gl_manager_windows_native.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
godot.ico
[Windows] Optimize editor icon, use different icon for console executable.
2022-11-29 09:39:03 +02:00
godot.manifest
Windows: Migrate godot.manifest to platform/windows
2025-09-25 09:15:00 -05:00
godot.natvis
Fix HashMap/HashSet in natvis after member renames
2025-09-24 21:51:03 -07:00
godot_console.ico
[Windows] Optimize editor icon, use different icon for console executable.
2022-11-29 09:39:03 +02:00
godot_res.rc
Windows: Migrate godot.manifest to platform/windows
2025-09-25 09:15:00 -05:00
godot_res_wrap.rc
Windows: Migrate godot.manifest to platform/windows
2025-09-25 09:15:00 -05:00
godot_windows.cpp
Add support for profiling GDScript with tracy.
2025-11-28 16:36:36 +01:00
key_mapping_windows.cpp
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
key_mapping_windows.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
lang_table.h
Add missing includes
2025-10-26 18:25:17 -04:00
libgodot_windows.cpp
LibGodot: Core - Build Godot Engine as a Library
2025-10-07 02:15:41 +02:00
msvs.py
Fix .sln project generation logic for Rider to support all OS and all C++ toolchains
2025-04-08 15:40:05 +02:00
native_menu_windows.cpp
Rename String::resize to resize_uninitialized, to better communicate to callers that new characters must be initialized.
2025-06-11 18:13:02 +02:00
native_menu_windows.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
os_windows.cpp
Merge pull request #113013 from bruvzg/hid_hook
2025-11-24 10:21:44 -06:00
os_windows.h
Add error message when trying to load project from CWD.
2025-11-20 23:19:09 +02:00
platform_config.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
platform_gl.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
platform_windows_builders.py
SCons: Extend MinGW support & checks
2024-10-11 14:24:00 -05:00
README.md
Update links to the contributing section of the docs to the appropriate new sections.
2025-09-12 01:04:14 +02:00
rendering_context_driver_vulkan_windows.cpp
Move Vulkan includes to a central godot_vulkan.h header
2024-09-29 17:53:18 +02:00
rendering_context_driver_vulkan_windows.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
LibGodot: Core - Build Godot Engine as a Library
2025-10-07 02:15:41 +02:00
tts_windows.cpp
Make utterance_id 64-bit.
2025-11-07 10:21:20 +02:00
tts_windows.h
Make utterance_id 64-bit.
2025-11-07 10:21:20 +02:00
uiautomationcore.arm32.def
AccessKit integration for macOS, Linux, and Windows.
2025-04-08 20:25:47 +03:00
uiautomationcore.arm64.def
AccessKit integration for macOS, Linux, and Windows.
2025-04-08 20:25:47 +03:00
uiautomationcore.x86_32.def
AccessKit integration for macOS, Linux, and Windows.
2025-04-08 20:25:47 +03:00
uiautomationcore.x86_64.def
AccessKit integration for macOS, Linux, and Windows.
2025-04-08 20:25:47 +03:00
wgl_detect_version.cpp
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
wgl_detect_version.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
windows_terminal_logger.cpp
Remove file_access.h and script_backtrace.h includes from logger.h.
2025-10-05 17:49:23 +09:00
windows_terminal_logger.h
Ability to print and log script backtraces
2025-04-24 18:54:41 +02:00
windows_utils.cpp
Fix WindowUtils::copy_and_rename_pdb path shortening regression
2025-09-04 11:56:06 +02:00
windows_utils.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00