godot/servers/display
Nolan Darilek 6304e9f876 Accessibility: Fix text field character count and line navigation
Two fixes for text field accessibility:

1. Fix character count being off by one due to trailing newline always
   being appended to the last line. Add `is_last_line` parameter to
   `accessibility_create_sub_text_edit_elements()` to control this.

2. Link adjacent TextRuns via `previous_on_line`/`next_on_line` so
   screen readers can properly navigate lines. Without these links,
   AccessKit treats each TextRun as a separate line, causing incorrect
   announcements when arrowing through multi-line text.
2025-12-03 07:19:05 -05:00
..
display_server.compat.inc Accessibility: Fix text field character count and line navigation 2025-12-03 07:19:05 -05:00
display_server.cpp Accessibility: Fix text field character count and line navigation 2025-12-03 07:19:05 -05:00
display_server.h Accessibility: Fix text field character count and line navigation 2025-12-03 07:19:05 -05:00
display_server_headless.h Make utterance_id 64-bit. 2025-11-07 10:21:20 +02:00
native_menu.cpp [macOS] Improve native menu open/close callbacks. 2024-06-05 20:22:41 +03:00
native_menu.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00