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			716 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			716 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  list.h                                                               */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
 | |
| #ifndef GLOBALS_LIST_H
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| #define GLOBALS_LIST_H
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| 
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| #include "os/memory.h"
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| #include "sort.h"
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| 
 | |
| /**
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|  * Generic Templatized Linked List Implementation.
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|  * The implementation differs from the STL one because
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|  * a compatible preallocated linked list can be written
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|  * using the same API, or features such as erasing an element
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|  * from the iterator.
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|  */
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| 
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| template <class T, class A = DefaultAllocator>
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| class List {
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| 	struct _Data;
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| 
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| public:
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| 	class Element {
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| 
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| 	private:
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| 		friend class List<T, A>;
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| 
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| 		T value;
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| 		Element *next_ptr;
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| 		Element *prev_ptr;
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| 		_Data *data;
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| 
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| 	public:
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| 		/**
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| 		 * Get NEXT Element iterator, for constant lists.
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| 		 */
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| 		_FORCE_INLINE_ const Element *next() const {
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| 
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| 			return next_ptr;
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| 		};
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| 		/**
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| 		 * Get NEXT Element iterator,
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| 		 */
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| 		_FORCE_INLINE_ Element *next() {
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| 
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| 			return next_ptr;
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| 		};
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| 
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| 		/**
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| 		 * Get PREV Element iterator, for constant lists.
 | |
| 		 */
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| 		_FORCE_INLINE_ const Element *prev() const {
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| 
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| 			return prev_ptr;
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| 		};
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| 		/**
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| 		 * Get PREV Element iterator,
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| 		 */
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| 		_FORCE_INLINE_ Element *prev() {
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| 
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| 			return prev_ptr;
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| 		};
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| 
 | |
| 		/**
 | |
| 		 * * operator, for using as *iterator, when iterators are defined on stack.
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| 		 */
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| 		_FORCE_INLINE_ const T &operator*() const {
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| 			return value;
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| 		};
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| 		/**
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| 		 * operator->, for using as iterator->, when iterators are defined on stack, for constant lists.
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| 		 */
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| 		_FORCE_INLINE_ const T *operator->() const {
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| 
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| 			return &value;
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| 		};
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| 		/**
 | |
| 		 * * operator, for using as *iterator, when iterators are defined on stack,
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| 		 */
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| 		_FORCE_INLINE_ T &operator*() {
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| 			return value;
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| 		};
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| 		/**
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| 		 * operator->, for using as iterator->, when iterators are defined on stack, for constant lists.
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| 		 */
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| 		_FORCE_INLINE_ T *operator->() {
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| 			return &value;
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| 		};
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| 
 | |
| 		/**
 | |
| 		 * get the value stored in this element.
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| 		 */
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| 		_FORCE_INLINE_ T &get() {
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| 			return value;
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| 		};
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| 		/**
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| 		 * get the value stored in this element, for constant lists
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| 		 */
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| 		_FORCE_INLINE_ const T &get() const {
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| 			return value;
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| 		};
 | |
| 		/**
 | |
| 		 * set the value stored in this element.
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| 		 */
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| 		_FORCE_INLINE_ void set(const T &p_value) {
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| 			value = (T &)p_value;
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| 		};
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| 
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| 		void erase() {
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| 
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| 			data->erase(this);
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| 		}
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| 
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| 		_FORCE_INLINE_ Element() {
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| 			next_ptr = 0;
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| 			prev_ptr = 0;
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| 			data = NULL;
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| 		};
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| 	};
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| 
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| private:
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| 	struct _Data {
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| 
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| 		Element *first;
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| 		Element *last;
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| 		int size_cache;
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| 
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| 		bool erase(const Element *p_I) {
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| 
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| 			ERR_FAIL_COND_V(!p_I, false);
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| 			ERR_FAIL_COND_V(p_I->data != this, false);
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| 
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| 			if (first == p_I) {
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| 				first = p_I->next_ptr;
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| 			};
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| 
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| 			if (last == p_I)
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| 				last = p_I->prev_ptr;
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| 
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| 			if (p_I->prev_ptr)
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| 				p_I->prev_ptr->next_ptr = p_I->next_ptr;
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| 
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| 			if (p_I->next_ptr)
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| 				p_I->next_ptr->prev_ptr = p_I->prev_ptr;
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| 
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| 			memdelete_allocator<Element, A>(const_cast<Element *>(p_I));
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| 			size_cache--;
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| 
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| 			return true;
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| 		}
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| 	};
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| 
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| 	_Data *_data;
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| 
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| public:
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| 	/**
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| 	* return a const iterator to the beginning of the list.
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| 	*/
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| 	_FORCE_INLINE_ const Element *front() const {
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| 
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| 		return _data ? _data->first : 0;
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| 	};
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| 
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| 	/**
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| 	* return an iterator to the beginning of the list.
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| 	*/
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| 	_FORCE_INLINE_ Element *front() {
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| 		return _data ? _data->first : 0;
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| 	};
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| 
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| 	/**
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|  	* return a const iterator to the last member of the list.
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| 	*/
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| 	_FORCE_INLINE_ const Element *back() const {
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| 
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| 		return _data ? _data->last : 0;
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| 	};
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| 
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| 	/**
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|  	* return an iterator to the last member of the list.
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| 	*/
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| 	_FORCE_INLINE_ Element *back() {
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| 
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| 		return _data ? _data->last : 0;
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| 	};
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| 
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| 	/**
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| 	 * store a new element at the end of the list
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| 	 */
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| 	Element *push_back(const T &value) {
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| 
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| 		if (!_data) {
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| 
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| 			_data = memnew_allocator(_Data, A);
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| 			_data->first = NULL;
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| 			_data->last = NULL;
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| 			_data->size_cache = 0;
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| 		}
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| 
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| 		Element *n = memnew_allocator(Element, A);
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| 		n->value = (T &)value;
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| 
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| 		n->prev_ptr = _data->last;
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| 		n->next_ptr = 0;
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| 		n->data = _data;
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| 
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| 		if (_data->last) {
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| 
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| 			_data->last->next_ptr = n;
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| 		}
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| 
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| 		_data->last = n;
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| 
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| 		if (!_data->first)
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| 			_data->first = n;
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| 
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| 		_data->size_cache++;
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| 
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| 		return n;
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| 	};
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| 
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| 	void pop_back() {
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| 
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| 		if (_data && _data->last)
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| 			erase(_data->last);
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| 	}
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| 
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| 	/**
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| 	 * store a new element at the beginning of the list
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| 	 */
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| 	Element *push_front(const T &value) {
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| 
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| 		if (!_data) {
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| 
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| 			_data = memnew_allocator(_Data, A);
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| 			_data->first = NULL;
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| 			_data->last = NULL;
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| 			_data->size_cache = 0;
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| 		}
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| 
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| 		Element *n = memnew_allocator(Element, A);
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| 		n->value = (T &)value;
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| 		n->prev_ptr = 0;
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| 		n->next_ptr = _data->first;
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| 		n->data = _data;
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| 
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| 		if (_data->first) {
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| 
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| 			_data->first->prev_ptr = n;
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| 		}
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| 
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| 		_data->first = n;
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| 
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| 		if (!_data->last)
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| 			_data->last = n;
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| 
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| 		_data->size_cache++;
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| 
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| 		return n;
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| 	};
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| 
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| 	void pop_front() {
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| 
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| 		if (_data && _data->first)
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| 			erase(_data->first);
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| 	}
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| 
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| 	Element *insert_after(Element *p_element, const T &p_value) {
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| 		CRASH_COND(p_element && (!_data || p_element->data != _data));
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| 
 | |
| 		if (!p_element) {
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| 			return push_back(p_value);
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| 		}
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| 
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| 		Element *n = memnew_allocator(Element, A);
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| 		n->value = (T &)p_value;
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| 		n->prev_ptr = p_element;
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| 		n->next_ptr = p_element->next_ptr;
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| 		n->data = _data;
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| 
 | |
| 		if (!p_element->next_ptr) {
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| 			_data->last = n;
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| 		}
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| 
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| 		p_element->next_ptr = n;
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| 
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| 		_data->size_cache++;
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| 
 | |
| 		return n;
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| 	}
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| 
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| 	Element *insert_before(Element *p_element, const T &p_value) {
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| 		CRASH_COND(p_element && (!_data || p_element->data != _data));
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| 
 | |
| 		if (!p_element) {
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| 			return push_back(p_value);
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| 		}
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| 
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| 		Element *n = memnew_allocator(Element, A);
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| 		n->value = (T &)p_value;
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| 		n->prev_ptr = p_element->prev_ptr;
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| 		n->next_ptr = p_element;
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| 		n->data = _data;
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| 
 | |
| 		if (!p_element->prev_ptr) {
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| 			_data->first = n;
 | |
| 		}
 | |
| 
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| 		p_element->prev_ptr = n;
 | |
| 
 | |
| 		_data->size_cache++;
 | |
| 
 | |
| 		return n;
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| 	}
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| 
 | |
| 	/**
 | |
| 	 * find an element in the list,
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| 	 */
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| 	template <class T_v>
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| 	Element *find(const T_v &p_val) {
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| 
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| 		Element *it = front();
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| 		while (it) {
 | |
| 			if (it->value == p_val) return it;
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| 			it = it->next();
 | |
| 		};
 | |
| 
 | |
| 		return NULL;
 | |
| 	};
 | |
| 
 | |
| 	/**
 | |
| 	 * erase an element in the list, by iterator pointing to it. Return true if it was found/erased.
 | |
| 	 */
 | |
| 	bool erase(const Element *p_I) {
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| 
 | |
| 		if (_data) {
 | |
| 			bool ret = _data->erase(p_I);
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| 
 | |
| 			if (_data->size_cache == 0) {
 | |
| 				memdelete_allocator<_Data, A>(_data);
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| 				_data = NULL;
 | |
| 			}
 | |
| 
 | |
| 			return ret;
 | |
| 		}
 | |
| 
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| 		return false;
 | |
| 	};
 | |
| 
 | |
| 	/**
 | |
| 	 * erase the first element in the list, that contains value
 | |
| 	 */
 | |
| 	bool erase(const T &value) {
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| 
 | |
| 		Element *I = find(value);
 | |
| 		return erase(I);
 | |
| 	};
 | |
| 
 | |
| 	/**
 | |
| 	 * return wether the list is empty
 | |
| 	 */
 | |
| 	_FORCE_INLINE_ bool empty() const {
 | |
| 
 | |
| 		return (!_data || !_data->size_cache);
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * clear the list
 | |
| 	 */
 | |
| 	void clear() {
 | |
| 
 | |
| 		while (front()) {
 | |
| 			erase(front());
 | |
| 		};
 | |
| 	};
 | |
| 
 | |
| 	_FORCE_INLINE_ int size() const {
 | |
| 
 | |
| 		return _data ? _data->size_cache : 0;
 | |
| 	}
 | |
| 
 | |
| 	void swap(Element *p_A, Element *p_B) {
 | |
| 
 | |
| 		ERR_FAIL_COND(!p_A || !p_B);
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| 		ERR_FAIL_COND(p_A->data != _data);
 | |
| 		ERR_FAIL_COND(p_B->data != _data);
 | |
| 
 | |
| 		Element *A_prev = p_A->prev_ptr;
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| 		Element *A_next = p_A->next_ptr;
 | |
| 
 | |
| 		p_A->next_ptr = p_B->next_ptr;
 | |
| 		p_A->prev_ptr = p_B->prev_ptr;
 | |
| 
 | |
| 		p_B->next_ptr = A_next;
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| 		p_B->prev_ptr = A_prev;
 | |
| 
 | |
| 		if (p_A->prev_ptr)
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| 			p_A->prev_ptr->next_ptr = p_A;
 | |
| 		if (p_A->next_ptr)
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| 			p_A->next_ptr->prev_ptr = p_A;
 | |
| 
 | |
| 		if (p_B->prev_ptr)
 | |
| 			p_B->prev_ptr->next_ptr = p_B;
 | |
| 		if (p_B->next_ptr)
 | |
| 			p_B->next_ptr->prev_ptr = p_B;
 | |
| 	}
 | |
| 	/**
 | |
| 	 * copy the list
 | |
| 	 */
 | |
| 	void operator=(const List &p_list) {
 | |
| 
 | |
| 		clear();
 | |
| 		const Element *it = p_list.front();
 | |
| 		while (it) {
 | |
| 
 | |
| 			push_back(it->get());
 | |
| 			it = it->next();
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	T &operator[](int p_index) {
 | |
| 
 | |
| 		CRASH_BAD_INDEX(p_index, size());
 | |
| 
 | |
| 		Element *I = front();
 | |
| 		int c = 0;
 | |
| 		while (I) {
 | |
| 
 | |
| 			if (c == p_index) {
 | |
| 
 | |
| 				return I->get();
 | |
| 			}
 | |
| 			I = I->next();
 | |
| 			c++;
 | |
| 		}
 | |
| 
 | |
| 		CRASH_NOW(); // bug!!
 | |
| 	}
 | |
| 
 | |
| 	const T &operator[](int p_index) const {
 | |
| 
 | |
| 		CRASH_BAD_INDEX(p_index, size());
 | |
| 
 | |
| 		const Element *I = front();
 | |
| 		int c = 0;
 | |
| 		while (I) {
 | |
| 
 | |
| 			if (c == p_index) {
 | |
| 
 | |
| 				return I->get();
 | |
| 			}
 | |
| 			I = I->next();
 | |
| 			c++;
 | |
| 		}
 | |
| 
 | |
| 		CRASH_NOW(); // bug!!
 | |
| 	}
 | |
| 
 | |
| 	void move_to_back(Element *p_I) {
 | |
| 
 | |
| 		ERR_FAIL_COND(p_I->data != _data);
 | |
| 		if (!p_I->next_ptr)
 | |
| 			return;
 | |
| 
 | |
| 		if (_data->first == p_I) {
 | |
| 			_data->first = p_I->next_ptr;
 | |
| 		};
 | |
| 
 | |
| 		if (_data->last == p_I)
 | |
| 			_data->last = p_I->prev_ptr;
 | |
| 
 | |
| 		if (p_I->prev_ptr)
 | |
| 			p_I->prev_ptr->next_ptr = p_I->next_ptr;
 | |
| 
 | |
| 		if (p_I->next_ptr)
 | |
| 			p_I->next_ptr->prev_ptr = p_I->prev_ptr;
 | |
| 
 | |
| 		_data->last->next_ptr = p_I;
 | |
| 		p_I->prev_ptr = _data->last;
 | |
| 		p_I->next_ptr = NULL;
 | |
| 		_data->last = p_I;
 | |
| 	}
 | |
| 
 | |
| 	void invert() {
 | |
| 
 | |
| 		int s = size() / 2;
 | |
| 		Element *F = front();
 | |
| 		Element *B = back();
 | |
| 		for (int i = 0; i < s; i++) {
 | |
| 
 | |
| 			SWAP(F->value, B->value);
 | |
| 			F = F->next();
 | |
| 			B = B->prev();
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	void move_to_front(Element *p_I) {
 | |
| 
 | |
| 		ERR_FAIL_COND(p_I->data != _data);
 | |
| 		if (!p_I->prev_ptr)
 | |
| 			return;
 | |
| 
 | |
| 		if (_data->first == p_I) {
 | |
| 			_data->first = p_I->next_ptr;
 | |
| 		};
 | |
| 
 | |
| 		if (_data->last == p_I)
 | |
| 			_data->last = p_I->prev_ptr;
 | |
| 
 | |
| 		if (p_I->prev_ptr)
 | |
| 			p_I->prev_ptr->next_ptr = p_I->next_ptr;
 | |
| 
 | |
| 		if (p_I->next_ptr)
 | |
| 			p_I->next_ptr->prev_ptr = p_I->prev_ptr;
 | |
| 
 | |
| 		_data->first->prev_ptr = p_I;
 | |
| 		p_I->next_ptr = _data->first;
 | |
| 		p_I->prev_ptr = NULL;
 | |
| 		_data->first = p_I;
 | |
| 	}
 | |
| 
 | |
| 	void move_before(Element *value, Element *where) {
 | |
| 
 | |
| 		if (value->prev_ptr) {
 | |
| 			value->prev_ptr->next_ptr = value->next_ptr;
 | |
| 		} else {
 | |
| 			_data->first = value->next_ptr;
 | |
| 		}
 | |
| 		if (value->next_ptr) {
 | |
| 			value->next_ptr->prev_ptr = value->prev_ptr;
 | |
| 		} else {
 | |
| 			_data->last = value->prev_ptr;
 | |
| 		}
 | |
| 
 | |
| 		value->next_ptr = where;
 | |
| 		if (!where) {
 | |
| 			value->prev_ptr = _data->last;
 | |
| 			_data->last = value;
 | |
| 			return;
 | |
| 		};
 | |
| 
 | |
| 		value->prev_ptr = where->prev_ptr;
 | |
| 
 | |
| 		if (where->prev_ptr) {
 | |
| 			where->prev_ptr->next_ptr = value;
 | |
| 		} else {
 | |
| 			_data->first = value;
 | |
| 		};
 | |
| 
 | |
| 		where->prev_ptr = value;
 | |
| 	};
 | |
| 
 | |
| 	/**
 | |
| 	 * simple insertion sort
 | |
| 	 */
 | |
| 
 | |
| 	void sort() {
 | |
| 
 | |
| 		sort_custom<Comparator<T> >();
 | |
| 	}
 | |
| 
 | |
| 	template <class C>
 | |
| 	void sort_custom_inplace() {
 | |
| 
 | |
| 		if (size() < 2)
 | |
| 			return;
 | |
| 
 | |
| 		Element *from = front();
 | |
| 		Element *current = from;
 | |
| 		Element *to = from;
 | |
| 
 | |
| 		while (current) {
 | |
| 
 | |
| 			Element *next = current->next_ptr;
 | |
| 
 | |
| 			//disconnect
 | |
| 			current->next_ptr = NULL;
 | |
| 
 | |
| 			if (from != current) {
 | |
| 
 | |
| 				current->prev_ptr = NULL;
 | |
| 				current->next_ptr = from;
 | |
| 
 | |
| 				Element *find = from;
 | |
| 				C less;
 | |
| 				while (find && less(find->value, current->value)) {
 | |
| 
 | |
| 					current->prev_ptr = find;
 | |
| 					current->next_ptr = find->next_ptr;
 | |
| 					find = find->next_ptr;
 | |
| 				}
 | |
| 
 | |
| 				if (current->prev_ptr)
 | |
| 					current->prev_ptr->next_ptr = current;
 | |
| 				else
 | |
| 					from = current;
 | |
| 
 | |
| 				if (current->next_ptr)
 | |
| 					current->next_ptr->prev_ptr = current;
 | |
| 				else
 | |
| 					to = current;
 | |
| 			} else {
 | |
| 
 | |
| 				current->prev_ptr = NULL;
 | |
| 				current->next_ptr = NULL;
 | |
| 			}
 | |
| 
 | |
| 			current = next;
 | |
| 		}
 | |
| 		_data->first = from;
 | |
| 		_data->last = to;
 | |
| 	}
 | |
| 
 | |
| 	template <class C>
 | |
| 	struct AuxiliaryComparator {
 | |
| 
 | |
| 		C compare;
 | |
| 		_FORCE_INLINE_ bool operator()(const Element *a, const Element *b) const {
 | |
| 
 | |
| 			return compare(a->value, b->value);
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	template <class C>
 | |
| 	void sort_custom() {
 | |
| 
 | |
| 		//this version uses auxiliary memory for speed.
 | |
| 		//if you don't want to use auxiliary memory, use the in_place version
 | |
| 
 | |
| 		int s = size();
 | |
| 		if (s < 2)
 | |
| 			return;
 | |
| 
 | |
| 		Element **aux_buffer = memnew_arr(Element *, s);
 | |
| 
 | |
| 		int idx = 0;
 | |
| 		for (Element *E = front(); E; E = E->next_ptr) {
 | |
| 
 | |
| 			aux_buffer[idx] = E;
 | |
| 			idx++;
 | |
| 		}
 | |
| 
 | |
| 		SortArray<Element *, AuxiliaryComparator<C> > sort;
 | |
| 		sort.sort(aux_buffer, s);
 | |
| 
 | |
| 		_data->first = aux_buffer[0];
 | |
| 		aux_buffer[0]->prev_ptr = NULL;
 | |
| 		aux_buffer[0]->next_ptr = aux_buffer[1];
 | |
| 
 | |
| 		_data->last = aux_buffer[s - 1];
 | |
| 		aux_buffer[s - 1]->prev_ptr = aux_buffer[s - 2];
 | |
| 		aux_buffer[s - 1]->next_ptr = NULL;
 | |
| 
 | |
| 		for (int i = 1; i < s - 1; i++) {
 | |
| 
 | |
| 			aux_buffer[i]->prev_ptr = aux_buffer[i - 1];
 | |
| 			aux_buffer[i]->next_ptr = aux_buffer[i + 1];
 | |
| 		}
 | |
| 
 | |
| 		memdelete_arr(aux_buffer);
 | |
| 	}
 | |
| 
 | |
| 	/**
 | |
| 	 * copy constructor for the list
 | |
| 	 */
 | |
| 	List(const List &p_list) {
 | |
| 
 | |
| 		_data = NULL;
 | |
| 		const Element *it = p_list.front();
 | |
| 		while (it) {
 | |
| 
 | |
| 			push_back(it->get());
 | |
| 			it = it->next();
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	List() {
 | |
| 		_data = NULL;
 | |
| 	};
 | |
| 	~List() {
 | |
| 		clear();
 | |
| 		if (_data) {
 | |
| 
 | |
| 			ERR_FAIL_COND(_data->size_cache);
 | |
| 			memdelete_allocator<_Data, A>(_data);
 | |
| 		}
 | |
| 	};
 | |
| };
 | |
| 
 | |
| #endif
 | 
