mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 21:51:22 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			447 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			447 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  variant.h                                                            */
 | |
| /*************************************************************************/
 | |
| /*                       This file is part of:                           */
 | |
| /*                           GODOT ENGINE                                */
 | |
| /*                      https://godotengine.org                          */
 | |
| /*************************************************************************/
 | |
| /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 | |
| /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 | |
| /*                                                                       */
 | |
| /* Permission is hereby granted, free of charge, to any person obtaining */
 | |
| /* a copy of this software and associated documentation files (the       */
 | |
| /* "Software"), to deal in the Software without restriction, including   */
 | |
| /* without limitation the rights to use, copy, modify, merge, publish,   */
 | |
| /* distribute, sublicense, and/or sell copies of the Software, and to    */
 | |
| /* permit persons to whom the Software is furnished to do so, subject to */
 | |
| /* the following conditions:                                             */
 | |
| /*                                                                       */
 | |
| /* The above copyright notice and this permission notice shall be        */
 | |
| /* included in all copies or substantial portions of the Software.       */
 | |
| /*                                                                       */
 | |
| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
 | |
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
 | |
| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
 | |
| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
 | |
| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 | |
| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 | |
| /*************************************************************************/
 | |
| #ifndef VARIANT_H
 | |
| #define VARIANT_H
 | |
| 
 | |
| /**
 | |
| 	@author Juan Linietsky <reduzio@gmail.com>
 | |
| */
 | |
| 
 | |
| #include "aabb.h"
 | |
| #include "array.h"
 | |
| #include "color.h"
 | |
| #include "dictionary.h"
 | |
| #include "dvector.h"
 | |
| #include "face3.h"
 | |
| #include "io/ip_address.h"
 | |
| #include "math_2d.h"
 | |
| #include "matrix3.h"
 | |
| #include "node_path.h"
 | |
| #include "plane.h"
 | |
| #include "quat.h"
 | |
| #include "ref_ptr.h"
 | |
| #include "rid.h"
 | |
| #include "transform.h"
 | |
| #include "ustring.h"
 | |
| #include "vector3.h"
 | |
| 
 | |
| class RefPtr;
 | |
| class Object;
 | |
| class Node; // helper
 | |
| class Control; // helper
 | |
| 
 | |
| struct PropertyInfo;
 | |
| struct MethodInfo;
 | |
| 
 | |
| typedef PoolVector<uint8_t> PoolByteArray;
 | |
| typedef PoolVector<int> PoolIntArray;
 | |
| typedef PoolVector<real_t> PoolRealArray;
 | |
| typedef PoolVector<String> PoolStringArray;
 | |
| typedef PoolVector<Vector2> PoolVector2Array;
 | |
| typedef PoolVector<Vector3> PoolVector3Array;
 | |
| typedef PoolVector<Color> PoolColorArray;
 | |
| 
 | |
| class Variant {
 | |
| public:
 | |
| 	// If this changes the table in variant_op must be updated
 | |
| 	enum Type {
 | |
| 
 | |
| 		NIL,
 | |
| 
 | |
| 		// atomic types
 | |
| 		BOOL,
 | |
| 		INT,
 | |
| 		REAL,
 | |
| 		STRING,
 | |
| 
 | |
| 		// math types
 | |
| 
 | |
| 		VECTOR2, // 5
 | |
| 		RECT2,
 | |
| 		VECTOR3,
 | |
| 		TRANSFORM2D,
 | |
| 		PLANE,
 | |
| 		QUAT, // 10
 | |
| 		AABB,
 | |
| 		BASIS,
 | |
| 		TRANSFORM,
 | |
| 
 | |
| 		// misc types
 | |
| 		COLOR,
 | |
| 		NODE_PATH, // 15
 | |
| 		_RID,
 | |
| 		OBJECT,
 | |
| 		DICTIONARY,
 | |
| 		ARRAY,
 | |
| 
 | |
| 		// arrays
 | |
| 		POOL_BYTE_ARRAY, // 20
 | |
| 		POOL_INT_ARRAY,
 | |
| 		POOL_REAL_ARRAY,
 | |
| 		POOL_STRING_ARRAY,
 | |
| 		POOL_VECTOR2_ARRAY,
 | |
| 		POOL_VECTOR3_ARRAY, // 25
 | |
| 		POOL_COLOR_ARRAY,
 | |
| 
 | |
| 		VARIANT_MAX
 | |
| 
 | |
| 	};
 | |
| 
 | |
| private:
 | |
| 	friend class _VariantCall;
 | |
| 	// Variant takes 20 bytes when real_t is float, and 36 if double
 | |
| 	// it only allocates extra memory for aabb/matrix.
 | |
| 
 | |
| 	Type type;
 | |
| 
 | |
| 	struct ObjData {
 | |
| 
 | |
| 		Object *obj;
 | |
| 		RefPtr ref;
 | |
| 	};
 | |
| 
 | |
| 	_FORCE_INLINE_ ObjData &_get_obj();
 | |
| 	_FORCE_INLINE_ const ObjData &_get_obj() const;
 | |
| 
 | |
| 	union {
 | |
| 
 | |
| 		bool _bool;
 | |
| 		int64_t _int;
 | |
| 		double _real;
 | |
| 		Transform2D *_transform2d;
 | |
| 		::AABB *_aabb;
 | |
| 		Basis *_basis;
 | |
| 		Transform *_transform;
 | |
| 		RefPtr *_resource;
 | |
| 		void *_ptr; //generic pointer
 | |
| 		uint8_t _mem[sizeof(ObjData) > (sizeof(real_t) * 4) ? sizeof(ObjData) : (sizeof(real_t) * 4)];
 | |
| 	} _data;
 | |
| 
 | |
| 	void reference(const Variant &p_variant);
 | |
| 	void clear();
 | |
| 
 | |
| public:
 | |
| 	_FORCE_INLINE_ Type get_type() const { return type; }
 | |
| 	static String get_type_name(Variant::Type p_type);
 | |
| 	static bool can_convert(Type p_type_from, Type p_type_to);
 | |
| 	static bool can_convert_strict(Type p_type_from, Type p_type_to);
 | |
| 
 | |
| 	bool is_ref() const;
 | |
| 	_FORCE_INLINE_ bool is_num() const { return type == INT || type == REAL; };
 | |
| 	_FORCE_INLINE_ bool is_array() const { return type >= ARRAY; };
 | |
| 	bool is_shared() const;
 | |
| 	bool is_zero() const;
 | |
| 	bool is_one() const;
 | |
| 
 | |
| 	operator bool() const;
 | |
| 	operator signed int() const;
 | |
| 	operator unsigned int() const; // this is the real one
 | |
| 	operator signed short() const;
 | |
| 	operator unsigned short() const;
 | |
| 	operator signed char() const;
 | |
| 	operator unsigned char() const;
 | |
| 	//operator long unsigned int() const;
 | |
| 	operator int64_t() const;
 | |
| 	operator uint64_t() const;
 | |
| #ifdef NEED_LONG_INT
 | |
| 	operator signed long() const;
 | |
| 	operator unsigned long() const;
 | |
| #endif
 | |
| 
 | |
| 	operator CharType() const;
 | |
| 	operator float() const;
 | |
| 	operator double() const;
 | |
| 	operator String() const;
 | |
| 	operator StringName() const;
 | |
| 	operator Vector2() const;
 | |
| 	operator Rect2() const;
 | |
| 	operator Vector3() const;
 | |
| 	operator Plane() const;
 | |
| 	operator ::AABB() const;
 | |
| 	operator Quat() const;
 | |
| 	operator Basis() const;
 | |
| 	operator Transform() const;
 | |
| 	operator Transform2D() const;
 | |
| 
 | |
| 	operator Color() const;
 | |
| 	operator NodePath() const;
 | |
| 	operator RefPtr() const;
 | |
| 	operator RID() const;
 | |
| 
 | |
| 	operator Object *() const;
 | |
| 	operator Node *() const;
 | |
| 	operator Control *() const;
 | |
| 
 | |
| 	operator Dictionary() const;
 | |
| 	operator Array() const;
 | |
| 
 | |
| 	operator PoolVector<uint8_t>() const;
 | |
| 	operator PoolVector<int>() const;
 | |
| 	operator PoolVector<real_t>() const;
 | |
| 	operator PoolVector<String>() const;
 | |
| 	operator PoolVector<Vector3>() const;
 | |
| 	operator PoolVector<Color>() const;
 | |
| 	operator PoolVector<Plane>() const;
 | |
| 	operator PoolVector<Face3>() const;
 | |
| 
 | |
| 	operator Vector<Variant>() const;
 | |
| 	operator Vector<uint8_t>() const;
 | |
| 	operator Vector<int>() const;
 | |
| 	operator Vector<real_t>() const;
 | |
| 	operator Vector<String>() const;
 | |
| 	operator Vector<Vector3>() const;
 | |
| 	operator Vector<Color>() const;
 | |
| 	operator Vector<RID>() const;
 | |
| 	operator Vector<Vector2>() const;
 | |
| 	operator PoolVector<Vector2>() const;
 | |
| 	operator Vector<Plane>() const;
 | |
| 
 | |
| 	// some core type enums to convert to
 | |
| 	operator Margin() const;
 | |
| 	operator Orientation() const;
 | |
| 
 | |
| 	operator IP_Address() const;
 | |
| 
 | |
| 	Variant(bool p_bool);
 | |
| 	Variant(signed int p_int); // real one
 | |
| 	Variant(unsigned int p_int);
 | |
| #ifdef NEED_LONG_INT
 | |
| 	Variant(signed long p_long); // real one
 | |
| 	Variant(unsigned long p_long);
 | |
| //Variant(long unsigned int p_long);
 | |
| #endif
 | |
| 	Variant(signed short p_short); // real one
 | |
| 	Variant(unsigned short p_short);
 | |
| 	Variant(signed char p_char); // real one
 | |
| 	Variant(unsigned char p_char);
 | |
| 	Variant(int64_t p_char); // real one
 | |
| 	Variant(uint64_t p_char);
 | |
| 	Variant(float p_float);
 | |
| 	Variant(double p_double);
 | |
| 	Variant(const String &p_string);
 | |
| 	Variant(const StringName &p_string);
 | |
| 	Variant(const char *const p_cstring);
 | |
| 	Variant(const CharType *p_wstring);
 | |
| 	Variant(const Vector2 &p_vector2);
 | |
| 	Variant(const Rect2 &p_rect2);
 | |
| 	Variant(const Vector3 &p_vector3);
 | |
| 	Variant(const Plane &p_plane);
 | |
| 	Variant(const ::AABB &p_aabb);
 | |
| 	Variant(const Quat &p_quat);
 | |
| 	Variant(const Basis &p_transform);
 | |
| 	Variant(const Transform2D &p_transform);
 | |
| 	Variant(const Transform &p_transform);
 | |
| 	Variant(const Color &p_color);
 | |
| 	Variant(const NodePath &p_path);
 | |
| 	Variant(const RefPtr &p_resource);
 | |
| 	Variant(const RID &p_rid);
 | |
| 	Variant(const Object *p_object);
 | |
| 	Variant(const Dictionary &p_dictionary);
 | |
| 
 | |
| 	Variant(const Array &p_array);
 | |
| 	Variant(const PoolVector<Plane> &p_array); // helper
 | |
| 	Variant(const PoolVector<uint8_t> &p_raw_array);
 | |
| 	Variant(const PoolVector<int> &p_int_array);
 | |
| 	Variant(const PoolVector<real_t> &p_real_array);
 | |
| 	Variant(const PoolVector<String> &p_string_array);
 | |
| 	Variant(const PoolVector<Vector3> &p_vector3_array);
 | |
| 	Variant(const PoolVector<Color> &p_color_array);
 | |
| 	Variant(const PoolVector<Face3> &p_face_array);
 | |
| 
 | |
| 	Variant(const Vector<Variant> &p_array);
 | |
| 	Variant(const Vector<uint8_t> &p_raw_array);
 | |
| 	Variant(const Vector<int> &p_int_array);
 | |
| 	Variant(const Vector<real_t> &p_real_array);
 | |
| 	Variant(const Vector<String> &p_string_array);
 | |
| 	Variant(const Vector<Vector3> &p_vector3_array);
 | |
| 	Variant(const Vector<Color> &p_color_array);
 | |
| 	Variant(const Vector<Plane> &p_array); // helper
 | |
| 	Variant(const Vector<RID> &p_array); // helper
 | |
| 	Variant(const Vector<Vector2> &p_array); // helper
 | |
| 	Variant(const PoolVector<Vector2> &p_array); // helper
 | |
| 
 | |
| 	Variant(const IP_Address &p_address);
 | |
| 
 | |
| 	// If this changes the table in variant_op must be updated
 | |
| 	enum Operator {
 | |
| 
 | |
| 		//comparation
 | |
| 		OP_EQUAL,
 | |
| 		OP_NOT_EQUAL,
 | |
| 		OP_LESS,
 | |
| 		OP_LESS_EQUAL,
 | |
| 		OP_GREATER,
 | |
| 		OP_GREATER_EQUAL,
 | |
| 		//mathematic
 | |
| 		OP_ADD,
 | |
| 		OP_SUBTRACT,
 | |
| 		OP_MULTIPLY,
 | |
| 		OP_DIVIDE,
 | |
| 		OP_NEGATE,
 | |
| 		OP_POSITIVE,
 | |
| 		OP_MODULE,
 | |
| 		OP_STRING_CONCAT,
 | |
| 		//bitwise
 | |
| 		OP_SHIFT_LEFT,
 | |
| 		OP_SHIFT_RIGHT,
 | |
| 		OP_BIT_AND,
 | |
| 		OP_BIT_OR,
 | |
| 		OP_BIT_XOR,
 | |
| 		OP_BIT_NEGATE,
 | |
| 		//logic
 | |
| 		OP_AND,
 | |
| 		OP_OR,
 | |
| 		OP_XOR,
 | |
| 		OP_NOT,
 | |
| 		//containment
 | |
| 		OP_IN,
 | |
| 		OP_MAX
 | |
| 
 | |
| 	};
 | |
| 
 | |
| 	static String get_operator_name(Operator p_op);
 | |
| 	static void evaluate(const Operator &p_op, const Variant &p_a, const Variant &p_b, Variant &r_ret, bool &r_valid);
 | |
| 	static _FORCE_INLINE_ Variant evaluate(const Operator &p_op, const Variant &p_a, const Variant &p_b) {
 | |
| 
 | |
| 		bool valid = true;
 | |
| 		Variant res;
 | |
| 		evaluate(p_op, p_a, p_b, res, valid);
 | |
| 		return res;
 | |
| 	}
 | |
| 
 | |
| 	void zero();
 | |
| 	static void blend(const Variant &a, const Variant &b, float c, Variant &r_dst);
 | |
| 	static void interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst);
 | |
| 
 | |
| 	struct CallError {
 | |
| 		enum Error {
 | |
| 			CALL_OK,
 | |
| 			CALL_ERROR_INVALID_METHOD,
 | |
| 			CALL_ERROR_INVALID_ARGUMENT,
 | |
| 			CALL_ERROR_TOO_MANY_ARGUMENTS,
 | |
| 			CALL_ERROR_TOO_FEW_ARGUMENTS,
 | |
| 			CALL_ERROR_INSTANCE_IS_NULL,
 | |
| 		};
 | |
| 		Error error;
 | |
| 		int argument;
 | |
| 		Type expected;
 | |
| 	};
 | |
| 
 | |
| 	void call_ptr(const StringName &p_method, const Variant **p_args, int p_argcount, Variant *r_ret, CallError &r_error);
 | |
| 	Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, CallError &r_error);
 | |
| 	Variant call(const StringName &p_method, const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant());
 | |
| 
 | |
| 	static String get_call_error_text(Object *p_base, const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Variant::CallError &ce);
 | |
| 
 | |
| 	static Variant construct(const Variant::Type, const Variant **p_args, int p_argcount, CallError &r_error, bool p_strict = true);
 | |
| 
 | |
| 	void get_method_list(List<MethodInfo> *p_list) const;
 | |
| 	bool has_method(const StringName &p_method) const;
 | |
| 	static Vector<Variant::Type> get_method_argument_types(Variant::Type p_type, const StringName &p_method);
 | |
| 	static Vector<Variant> get_method_default_arguments(Variant::Type p_type, const StringName &p_method);
 | |
| 	static Variant::Type get_method_return_type(Variant::Type p_type, const StringName &p_method, bool *r_has_return = NULL);
 | |
| 	static Vector<StringName> get_method_argument_names(Variant::Type p_type, const StringName &p_method);
 | |
| 	static bool is_method_const(Variant::Type p_type, const StringName &p_method);
 | |
| 
 | |
| 	void set_named(const StringName &p_index, const Variant &p_value, bool *r_valid = NULL);
 | |
| 	Variant get_named(const StringName &p_index, bool *r_valid = NULL) const;
 | |
| 
 | |
| 	void set(const Variant &p_index, const Variant &p_value, bool *r_valid = NULL);
 | |
| 	Variant get(const Variant &p_index, bool *r_valid = NULL) const;
 | |
| 	bool in(const Variant &p_index, bool *r_valid = NULL) const;
 | |
| 
 | |
| 	bool iter_init(Variant &r_iter, bool &r_valid) const;
 | |
| 	bool iter_next(Variant &r_iter, bool &r_valid) const;
 | |
| 	Variant iter_get(const Variant &r_iter, bool &r_valid) const;
 | |
| 
 | |
| 	void get_property_list(List<PropertyInfo> *p_list) const;
 | |
| 
 | |
| 	//argsVariant call()
 | |
| 
 | |
| 	bool operator==(const Variant &p_variant) const;
 | |
| 	bool operator!=(const Variant &p_variant) const;
 | |
| 	bool operator<(const Variant &p_variant) const;
 | |
| 	uint32_t hash() const;
 | |
| 
 | |
| 	bool hash_compare(const Variant &p_variant) const;
 | |
| 	bool booleanize() const;
 | |
| 
 | |
| 	void static_assign(const Variant &p_variant);
 | |
| 	static void get_constructor_list(Variant::Type p_type, List<MethodInfo> *p_list);
 | |
| 	static void get_numeric_constants_for_type(Variant::Type p_type, List<StringName> *p_constants);
 | |
| 	static bool has_numeric_constant(Variant::Type p_type, const StringName &p_value);
 | |
| 	static int get_numeric_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid = NULL);
 | |
| 
 | |
| 	typedef String (*ObjectDeConstruct)(const Variant &p_object, void *ud);
 | |
| 	typedef void (*ObjectConstruct)(const String &p_text, void *ud, Variant &r_value);
 | |
| 
 | |
| 	String get_construct_string() const;
 | |
| 	static void construct_from_string(const String &p_string, Variant &r_value, ObjectConstruct p_obj_construct = NULL, void *p_construct_ud = NULL);
 | |
| 
 | |
| 	void operator=(const Variant &p_variant); // only this is enough for all the other types
 | |
| 	Variant(const Variant &p_variant);
 | |
| 	_FORCE_INLINE_ Variant() { type = NIL; }
 | |
| 	_FORCE_INLINE_ ~Variant() {
 | |
| 		if (type != Variant::NIL) clear();
 | |
| 	}
 | |
| };
 | |
| 
 | |
| //typedef Dictionary Dictionary; no
 | |
| //typedef Array Array;
 | |
| 
 | |
| Vector<Variant> varray();
 | |
| Vector<Variant> varray(const Variant &p_arg1);
 | |
| Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2);
 | |
| Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3);
 | |
| Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4);
 | |
| Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5);
 | |
| 
 | |
| struct VariantHasher {
 | |
| 
 | |
| 	static _FORCE_INLINE_ uint32_t hash(const Variant &p_variant) { return p_variant.hash(); }
 | |
| };
 | |
| 
 | |
| struct VariantComparator {
 | |
| 
 | |
| 	static _FORCE_INLINE_ bool compare(const Variant &p_lhs, const Variant &p_rhs) { return p_lhs.hash_compare(p_rhs); }
 | |
| };
 | |
| 
 | |
| Variant::ObjData &Variant::_get_obj() {
 | |
| 
 | |
| 	return *reinterpret_cast<ObjData *>(&_data._mem[0]);
 | |
| }
 | |
| 
 | |
| const Variant::ObjData &Variant::_get_obj() const {
 | |
| 
 | |
| 	return *reinterpret_cast<const ObjData *>(&_data._mem[0]);
 | |
| }
 | |
| 
 | |
| String vformat(const String &p_text, const Variant &p1 = Variant(), const Variant &p2 = Variant(), const Variant &p3 = Variant(), const Variant &p4 = Variant(), const Variant &p5 = Variant());
 | |
| #endif
 | 
