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			948 lines
		
	
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			948 lines
		
	
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  editor_data.cpp                                                      */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
 | |
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| #include "editor_data.h"
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| 
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| #include "editor_node.h"
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| #include "editor_settings.h"
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| #include "io/resource_loader.h"
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| #include "os/dir_access.h"
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| #include "os/file_access.h"
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| #include "project_settings.h"
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| #include "scene/resources/packed_scene.h"
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| 
 | |
| void EditorHistory::_cleanup_history() {
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| 
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| 	for (int i = 0; i < history.size(); i++) {
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| 
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| 		bool fail = false;
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| 
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| 		for (int j = 0; j < history[i].path.size(); j++) {
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| 			if (!history[i].path[j].ref.is_null())
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| 				continue;
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| 
 | |
| 			if (ObjectDB::get_instance(history[i].path[j].object))
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| 				continue; //has isntance, try next
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| 
 | |
| 			if (j <= history[i].level) {
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| 				//before or equal level, complete fail
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| 				fail = true;
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| 			} else {
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| 				//after level, clip
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| 				history[i].path.resize(j);
 | |
| 			}
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| 
 | |
| 			break;
 | |
| 		}
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| 
 | |
| 		if (fail) {
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| 			history.remove(i);
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| 			i--;
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| 		}
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| 	}
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| 
 | |
| 	if (current >= history.size())
 | |
| 		current = history.size() - 1;
 | |
| }
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| 
 | |
| void EditorHistory::_add_object(ObjectID p_object, const String &p_property, int p_level_change) {
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| 
 | |
| 	Object *obj = ObjectDB::get_instance(p_object);
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| 	ERR_FAIL_COND(!obj);
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| 	Reference *r = Object::cast_to<Reference>(obj);
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| 	Obj o;
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| 	if (r)
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| 		o.ref = REF(r);
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| 	o.object = p_object;
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| 	o.property = p_property;
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| 
 | |
| 	History h;
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| 
 | |
| 	bool has_prev = current >= 0 && current < history.size();
 | |
| 
 | |
| 	if (has_prev) {
 | |
| 		history.resize(current + 1); //clip history to next
 | |
| 	}
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| 
 | |
| 	if (p_property != "" && has_prev) {
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| 		//add a sub property
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| 		History &pr = history[current];
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| 		h = pr;
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| 		h.path.resize(h.level + 1);
 | |
| 		h.path.push_back(o);
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| 		h.level++;
 | |
| 	} else if (p_level_change != -1 && has_prev) {
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| 		//add a sub property
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| 		History &pr = history[current];
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| 		h = pr;
 | |
| 		ERR_FAIL_INDEX(p_level_change, h.path.size());
 | |
| 		h.level = p_level_change;
 | |
| 	} else {
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| 		//add a new node
 | |
| 		h.path.push_back(o);
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| 		h.level = 0;
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| 	}
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| 
 | |
| 	history.push_back(h);
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| 	current++;
 | |
| }
 | |
| 
 | |
| void EditorHistory::add_object(ObjectID p_object) {
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| 
 | |
| 	_add_object(p_object, "", -1);
 | |
| }
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| 
 | |
| void EditorHistory::add_object(ObjectID p_object, const String &p_subprop) {
 | |
| 
 | |
| 	_add_object(p_object, p_subprop, -1);
 | |
| }
 | |
| 
 | |
| void EditorHistory::add_object(ObjectID p_object, int p_relevel) {
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| 
 | |
| 	_add_object(p_object, "", p_relevel);
 | |
| }
 | |
| 
 | |
| int EditorHistory::get_history_len() {
 | |
| 	return history.size();
 | |
| }
 | |
| int EditorHistory::get_history_pos() {
 | |
| 	return current;
 | |
| }
 | |
| 
 | |
| ObjectID EditorHistory::get_history_obj(int p_obj) const {
 | |
| 	ERR_FAIL_INDEX_V(p_obj, history.size(), 0);
 | |
| 	ERR_FAIL_INDEX_V(history[p_obj].level, history[p_obj].path.size(), 0);
 | |
| 	return history[p_obj].path[history[p_obj].level].object;
 | |
| }
 | |
| 
 | |
| bool EditorHistory::is_at_beginning() const {
 | |
| 	return current <= 0;
 | |
| }
 | |
| bool EditorHistory::is_at_end() const {
 | |
| 
 | |
| 	return ((current + 1) >= history.size());
 | |
| }
 | |
| 
 | |
| bool EditorHistory::next() {
 | |
| 
 | |
| 	_cleanup_history();
 | |
| 
 | |
| 	if ((current + 1) < history.size())
 | |
| 		current++;
 | |
| 	else
 | |
| 		return false;
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| bool EditorHistory::previous() {
 | |
| 
 | |
| 	_cleanup_history();
 | |
| 
 | |
| 	if (current > 0)
 | |
| 		current--;
 | |
| 	else
 | |
| 		return false;
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| ObjectID EditorHistory::get_current() {
 | |
| 
 | |
| 	if (current < 0 || current >= history.size())
 | |
| 		return 0;
 | |
| 
 | |
| 	History &h = history[current];
 | |
| 	Object *obj = ObjectDB::get_instance(h.path[h.level].object);
 | |
| 	if (!obj)
 | |
| 		return 0;
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| 
 | |
| 	return obj->get_instance_id();
 | |
| }
 | |
| 
 | |
| int EditorHistory::get_path_size() const {
 | |
| 
 | |
| 	if (current < 0 || current >= history.size())
 | |
| 		return 0;
 | |
| 
 | |
| 	const History &h = history[current];
 | |
| 	return h.path.size();
 | |
| }
 | |
| 
 | |
| ObjectID EditorHistory::get_path_object(int p_index) const {
 | |
| 
 | |
| 	if (current < 0 || current >= history.size())
 | |
| 		return 0;
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| 
 | |
| 	const History &h = history[current];
 | |
| 
 | |
| 	ERR_FAIL_INDEX_V(p_index, h.path.size(), 0);
 | |
| 
 | |
| 	Object *obj = ObjectDB::get_instance(h.path[p_index].object);
 | |
| 	if (!obj)
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| 		return 0;
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| 
 | |
| 	return obj->get_instance_id();
 | |
| }
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| 
 | |
| String EditorHistory::get_path_property(int p_index) const {
 | |
| 
 | |
| 	if (current < 0 || current >= history.size())
 | |
| 		return "";
 | |
| 
 | |
| 	const History &h = history[current];
 | |
| 
 | |
| 	ERR_FAIL_INDEX_V(p_index, h.path.size(), "");
 | |
| 
 | |
| 	return h.path[p_index].property;
 | |
| }
 | |
| 
 | |
| void EditorHistory::clear() {
 | |
| 
 | |
| 	history.clear();
 | |
| 	current = -1;
 | |
| }
 | |
| 
 | |
| EditorHistory::EditorHistory() {
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| 
 | |
| 	current = -1;
 | |
| }
 | |
| 
 | |
| EditorPlugin *EditorData::get_editor(Object *p_object) {
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| 
 | |
| 	for (int i = 0; i < editor_plugins.size(); i++) {
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| 
 | |
| 		if (editor_plugins[i]->has_main_screen() && editor_plugins[i]->handles(p_object))
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| 			return editor_plugins[i];
 | |
| 	}
 | |
| 
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| EditorPlugin *EditorData::get_subeditor(Object *p_object) {
 | |
| 
 | |
| 	for (int i = 0; i < editor_plugins.size(); i++) {
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| 
 | |
| 		if (!editor_plugins[i]->has_main_screen() && editor_plugins[i]->handles(p_object))
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| 			return editor_plugins[i];
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| 	}
 | |
| 
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| Vector<EditorPlugin *> EditorData::get_subeditors(Object *p_object) {
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| 	Vector<EditorPlugin *> sub_plugins;
 | |
| 	for (int i = 0; i < editor_plugins.size(); i++) {
 | |
| 		if (!editor_plugins[i]->has_main_screen() && editor_plugins[i]->handles(p_object)) {
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| 			sub_plugins.push_back(editor_plugins[i]);
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| 		}
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| 	}
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| 	return sub_plugins;
 | |
| }
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| 
 | |
| EditorPlugin *EditorData::get_editor(String p_name) {
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| 
 | |
| 	for (int i = 0; i < editor_plugins.size(); i++) {
 | |
| 
 | |
| 		if (editor_plugins[i]->get_name() == p_name)
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| 			return editor_plugins[i];
 | |
| 	}
 | |
| 
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| void EditorData::copy_object_params(Object *p_object) {
 | |
| 
 | |
| 	clipboard.clear();
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| 
 | |
| 	List<PropertyInfo> pinfo;
 | |
| 	p_object->get_property_list(&pinfo);
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| 
 | |
| 	for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
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| 
 | |
| 		if (!(E->get().usage & PROPERTY_USAGE_EDITOR))
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| 			continue;
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| 
 | |
| 		PropertyData pd;
 | |
| 		pd.name = E->get().name;
 | |
| 		pd.value = p_object->get(pd.name);
 | |
| 		clipboard.push_back(pd);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void EditorData::get_editor_breakpoints(List<String> *p_breakpoints) {
 | |
| 
 | |
| 	for (int i = 0; i < editor_plugins.size(); i++) {
 | |
| 
 | |
| 		editor_plugins[i]->get_breakpoints(p_breakpoints);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| Dictionary EditorData::get_editor_states() const {
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| 
 | |
| 	Dictionary metadata;
 | |
| 	for (int i = 0; i < editor_plugins.size(); i++) {
 | |
| 
 | |
| 		Dictionary state = editor_plugins[i]->get_state();
 | |
| 		if (state.empty())
 | |
| 			continue;
 | |
| 		metadata[editor_plugins[i]->get_name()] = state;
 | |
| 	}
 | |
| 
 | |
| 	return metadata;
 | |
| }
 | |
| 
 | |
| Dictionary EditorData::get_scene_editor_states(int p_idx) const {
 | |
| 	ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), Dictionary());
 | |
| 	EditedScene es = edited_scene[p_idx];
 | |
| 	return es.editor_states;
 | |
| }
 | |
| 
 | |
| void EditorData::set_editor_states(const Dictionary &p_states) {
 | |
| 
 | |
| 	List<Variant> keys;
 | |
| 	p_states.get_key_list(&keys);
 | |
| 
 | |
| 	List<Variant>::Element *E = keys.front();
 | |
| 	for (; E; E = E->next()) {
 | |
| 
 | |
| 		String name = E->get();
 | |
| 		int idx = -1;
 | |
| 		for (int i = 0; i < editor_plugins.size(); i++) {
 | |
| 
 | |
| 			if (editor_plugins[i]->get_name() == name) {
 | |
| 				idx = i;
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (idx == -1)
 | |
| 			continue;
 | |
| 		editor_plugins[idx]->set_state(p_states[name]);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void EditorData::notify_edited_scene_changed() {
 | |
| 
 | |
| 	for (int i = 0; i < editor_plugins.size(); i++) {
 | |
| 
 | |
| 		editor_plugins[i]->edited_scene_changed();
 | |
| 		editor_plugins[i]->notify_scene_changed(get_edited_scene_root());
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void EditorData::clear_editor_states() {
 | |
| 
 | |
| 	for (int i = 0; i < editor_plugins.size(); i++) {
 | |
| 
 | |
| 		editor_plugins[i]->clear();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void EditorData::save_editor_external_data() {
 | |
| 
 | |
| 	for (int i = 0; i < editor_plugins.size(); i++) {
 | |
| 
 | |
| 		editor_plugins[i]->save_external_data();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void EditorData::apply_changes_in_editors() {
 | |
| 
 | |
| 	for (int i = 0; i < editor_plugins.size(); i++) {
 | |
| 
 | |
| 		editor_plugins[i]->apply_changes();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void EditorData::save_editor_global_states() {
 | |
| 
 | |
| 	for (int i = 0; i < editor_plugins.size(); i++) {
 | |
| 
 | |
| 		editor_plugins[i]->save_global_state();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void EditorData::restore_editor_global_states() {
 | |
| 
 | |
| 	for (int i = 0; i < editor_plugins.size(); i++) {
 | |
| 
 | |
| 		editor_plugins[i]->restore_global_state();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void EditorData::paste_object_params(Object *p_object) {
 | |
| 
 | |
| 	for (List<PropertyData>::Element *E = clipboard.front(); E; E = E->next()) {
 | |
| 
 | |
| 		p_object->set(E->get().name, E->get().value);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| UndoRedo &EditorData::get_undo_redo() {
 | |
| 
 | |
| 	return undo_redo;
 | |
| }
 | |
| 
 | |
| void EditorData::remove_editor_plugin(EditorPlugin *p_plugin) {
 | |
| 
 | |
| 	p_plugin->undo_redo = NULL;
 | |
| 	editor_plugins.erase(p_plugin);
 | |
| }
 | |
| 
 | |
| void EditorData::add_editor_plugin(EditorPlugin *p_plugin) {
 | |
| 
 | |
| 	p_plugin->undo_redo = &undo_redo;
 | |
| 	editor_plugins.push_back(p_plugin);
 | |
| }
 | |
| 
 | |
| int EditorData::get_editor_plugin_count() const {
 | |
| 	return editor_plugins.size();
 | |
| }
 | |
| EditorPlugin *EditorData::get_editor_plugin(int p_idx) {
 | |
| 
 | |
| 	ERR_FAIL_INDEX_V(p_idx, editor_plugins.size(), NULL);
 | |
| 	return editor_plugins[p_idx];
 | |
| }
 | |
| 
 | |
| void EditorData::add_custom_type(const String &p_type, const String &p_inherits, const Ref<Script> &p_script, const Ref<Texture> &p_icon) {
 | |
| 
 | |
| 	ERR_FAIL_COND(p_script.is_null());
 | |
| 	CustomType ct;
 | |
| 	ct.name = p_type;
 | |
| 	ct.icon = p_icon;
 | |
| 	ct.script = p_script;
 | |
| 	if (!custom_types.has(p_inherits)) {
 | |
| 		custom_types[p_inherits] = Vector<CustomType>();
 | |
| 	}
 | |
| 
 | |
| 	custom_types[p_inherits].push_back(ct);
 | |
| }
 | |
| 
 | |
| void EditorData::remove_custom_type(const String &p_type) {
 | |
| 
 | |
| 	for (Map<String, Vector<CustomType> >::Element *E = custom_types.front(); E; E = E->next()) {
 | |
| 
 | |
| 		for (int i = 0; i < E->get().size(); i++) {
 | |
| 			if (E->get()[i].name == p_type) {
 | |
| 				E->get().remove(i);
 | |
| 				if (E->get().empty()) {
 | |
| 					custom_types.erase(E->key());
 | |
| 				}
 | |
| 				return;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int EditorData::add_edited_scene(int p_at_pos) {
 | |
| 
 | |
| 	if (p_at_pos < 0)
 | |
| 		p_at_pos = edited_scene.size();
 | |
| 	EditedScene es;
 | |
| 	es.root = NULL;
 | |
| 	es.history_current = -1;
 | |
| 	es.version = 0;
 | |
| 	es.live_edit_root = NodePath(String("/root"));
 | |
| 
 | |
| 	if (p_at_pos == edited_scene.size())
 | |
| 		edited_scene.push_back(es);
 | |
| 	else
 | |
| 		edited_scene.insert(p_at_pos, es);
 | |
| 
 | |
| 	if (current_edited_scene < 0)
 | |
| 		current_edited_scene = 0;
 | |
| 	return p_at_pos;
 | |
| }
 | |
| 
 | |
| void EditorData::move_edited_scene_index(int p_idx, int p_to_idx) {
 | |
| 
 | |
| 	ERR_FAIL_INDEX(p_idx, edited_scene.size());
 | |
| 	ERR_FAIL_INDEX(p_to_idx, edited_scene.size());
 | |
| 	SWAP(edited_scene[p_idx], edited_scene[p_to_idx]);
 | |
| }
 | |
| void EditorData::remove_scene(int p_idx) {
 | |
| 	ERR_FAIL_INDEX(p_idx, edited_scene.size());
 | |
| 	if (edited_scene[p_idx].root) {
 | |
| 
 | |
| 		for (int i = 0; i < editor_plugins.size(); i++) {
 | |
| 			editor_plugins[i]->notify_scene_closed(edited_scene[p_idx].root->get_filename());
 | |
| 		}
 | |
| 
 | |
| 		memdelete(edited_scene[p_idx].root);
 | |
| 	}
 | |
| 
 | |
| 	if (current_edited_scene > p_idx)
 | |
| 		current_edited_scene--;
 | |
| 	else if (current_edited_scene == p_idx && current_edited_scene > 0) {
 | |
| 		current_edited_scene--;
 | |
| 	}
 | |
| 
 | |
| 	edited_scene.remove(p_idx);
 | |
| }
 | |
| 
 | |
| bool EditorData::_find_updated_instances(Node *p_root, Node *p_node, Set<String> &checked_paths) {
 | |
| 
 | |
| 	/*
 | |
| 	if (p_root!=p_node && p_node->get_owner()!=p_root && !p_root->is_editable_instance(p_node->get_owner()))
 | |
| 		return false;
 | |
| 	*/
 | |
| 
 | |
| 	Ref<SceneState> ss;
 | |
| 
 | |
| 	if (p_node == p_root) {
 | |
| 		ss = p_node->get_scene_inherited_state();
 | |
| 	} else if (p_node->get_filename() != String()) {
 | |
| 		ss = p_node->get_scene_instance_state();
 | |
| 	}
 | |
| 
 | |
| 	if (ss.is_valid()) {
 | |
| 		String path = ss->get_path();
 | |
| 
 | |
| 		if (!checked_paths.has(path)) {
 | |
| 
 | |
| 			uint64_t modified_time = FileAccess::get_modified_time(path);
 | |
| 			if (modified_time != ss->get_last_modified_time()) {
 | |
| 				return true; //external scene changed
 | |
| 			}
 | |
| 
 | |
| 			checked_paths.insert(path);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	for (int i = 0; i < p_node->get_child_count(); i++) {
 | |
| 
 | |
| 		bool found = _find_updated_instances(p_root, p_node->get_child(i), checked_paths);
 | |
| 		if (found)
 | |
| 			return true;
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| bool EditorData::check_and_update_scene(int p_idx) {
 | |
| 
 | |
| 	ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), false);
 | |
| 	if (!edited_scene[p_idx].root)
 | |
| 		return false;
 | |
| 
 | |
| 	Set<String> checked_scenes;
 | |
| 
 | |
| 	bool must_reload = _find_updated_instances(edited_scene[p_idx].root, edited_scene[p_idx].root, checked_scenes);
 | |
| 
 | |
| 	print_line("MUST RELOAD? " + itos(must_reload));
 | |
| 
 | |
| 	if (must_reload) {
 | |
| 		Ref<PackedScene> pscene;
 | |
| 		pscene.instance();
 | |
| 
 | |
| 		EditorProgress ep("update_scene", TTR("Updating Scene"), 2);
 | |
| 		ep.step(TTR("Storing local changes.."), 0);
 | |
| 		//pack first, so it stores diffs to previous version of saved scene
 | |
| 		Error err = pscene->pack(edited_scene[p_idx].root);
 | |
| 		ERR_FAIL_COND_V(err != OK, false);
 | |
| 		ep.step(TTR("Updating scene.."), 1);
 | |
| 		Node *new_scene = pscene->instance(PackedScene::GEN_EDIT_STATE_MAIN);
 | |
| 		ERR_FAIL_COND_V(!new_scene, false);
 | |
| 
 | |
| 		//transfer selection
 | |
| 		List<Node *> new_selection;
 | |
| 		for (List<Node *>::Element *E = edited_scene[p_idx].selection.front(); E; E = E->next()) {
 | |
| 			NodePath p = edited_scene[p_idx].root->get_path_to(E->get());
 | |
| 			Node *new_node = new_scene->get_node(p);
 | |
| 			if (new_node)
 | |
| 				new_selection.push_back(new_node);
 | |
| 		}
 | |
| 
 | |
| 		new_scene->set_filename(edited_scene[p_idx].root->get_filename());
 | |
| 
 | |
| 		memdelete(edited_scene[p_idx].root);
 | |
| 		edited_scene[p_idx].root = new_scene;
 | |
| 		edited_scene[p_idx].selection = new_selection;
 | |
| 
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| int EditorData::get_edited_scene() const {
 | |
| 
 | |
| 	return current_edited_scene;
 | |
| }
 | |
| void EditorData::set_edited_scene(int p_idx) {
 | |
| 
 | |
| 	ERR_FAIL_INDEX(p_idx, edited_scene.size());
 | |
| 	current_edited_scene = p_idx;
 | |
| 	//swap
 | |
| }
 | |
| Node *EditorData::get_edited_scene_root(int p_idx) {
 | |
| 	if (p_idx < 0) {
 | |
| 		ERR_FAIL_INDEX_V(current_edited_scene, edited_scene.size(), NULL);
 | |
| 		return edited_scene[current_edited_scene].root;
 | |
| 	} else {
 | |
| 		ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), NULL);
 | |
| 		return edited_scene[p_idx].root;
 | |
| 	}
 | |
| }
 | |
| void EditorData::set_edited_scene_root(Node *p_root) {
 | |
| 
 | |
| 	ERR_FAIL_INDEX(current_edited_scene, edited_scene.size());
 | |
| 	edited_scene[current_edited_scene].root = p_root;
 | |
| }
 | |
| 
 | |
| int EditorData::get_edited_scene_count() const {
 | |
| 
 | |
| 	return edited_scene.size();
 | |
| }
 | |
| 
 | |
| Vector<EditorData::EditedScene> EditorData::get_edited_scenes() const {
 | |
| 
 | |
| 	Vector<EditedScene> out_edited_scenes_list = Vector<EditedScene>();
 | |
| 
 | |
| 	for (int i = 0; i < edited_scene.size(); i++) {
 | |
| 		out_edited_scenes_list.push_back(edited_scene[i]);
 | |
| 	}
 | |
| 
 | |
| 	return out_edited_scenes_list;
 | |
| }
 | |
| 
 | |
| void EditorData::set_edited_scene_version(uint64_t version, int p_scene_idx) {
 | |
| 	ERR_FAIL_INDEX(current_edited_scene, edited_scene.size());
 | |
| 	if (p_scene_idx < 0) {
 | |
| 		edited_scene[current_edited_scene].version = version;
 | |
| 	} else {
 | |
| 		ERR_FAIL_INDEX(p_scene_idx, edited_scene.size());
 | |
| 		edited_scene[p_scene_idx].version = version;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| uint64_t EditorData::get_edited_scene_version() const {
 | |
| 
 | |
| 	ERR_FAIL_INDEX_V(current_edited_scene, edited_scene.size(), 0);
 | |
| 	return edited_scene[current_edited_scene].version;
 | |
| }
 | |
| uint64_t EditorData::get_scene_version(int p_idx) const {
 | |
| 	ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), false);
 | |
| 	return edited_scene[p_idx].version;
 | |
| }
 | |
| 
 | |
| String EditorData::get_scene_type(int p_idx) const {
 | |
| 
 | |
| 	ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), String());
 | |
| 	if (!edited_scene[p_idx].root)
 | |
| 		return "";
 | |
| 	return edited_scene[p_idx].root->get_class();
 | |
| }
 | |
| void EditorData::move_edited_scene_to_index(int p_idx) {
 | |
| 
 | |
| 	ERR_FAIL_INDEX(current_edited_scene, edited_scene.size());
 | |
| 	ERR_FAIL_INDEX(p_idx, edited_scene.size());
 | |
| 
 | |
| 	EditedScene es = edited_scene[current_edited_scene];
 | |
| 	edited_scene.remove(current_edited_scene);
 | |
| 	edited_scene.insert(p_idx, es);
 | |
| 	current_edited_scene = p_idx;
 | |
| }
 | |
| 
 | |
| Ref<Script> EditorData::get_scene_root_script(int p_idx) const {
 | |
| 
 | |
| 	ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), Ref<Script>());
 | |
| 	if (!edited_scene[p_idx].root)
 | |
| 		return Ref<Script>();
 | |
| 	Ref<Script> s = edited_scene[p_idx].root->get_script();
 | |
| 	if (!s.is_valid() && edited_scene[p_idx].root->get_child_count()) {
 | |
| 		Node *n = edited_scene[p_idx].root->get_child(0);
 | |
| 		while (!s.is_valid() && n && n->get_filename() == String()) {
 | |
| 			s = n->get_script();
 | |
| 			n = n->get_parent();
 | |
| 		}
 | |
| 	}
 | |
| 	return s;
 | |
| }
 | |
| 
 | |
| String EditorData::get_scene_title(int p_idx) const {
 | |
| 	ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), String());
 | |
| 	if (!edited_scene[p_idx].root)
 | |
| 		return "[empty]";
 | |
| 	if (edited_scene[p_idx].root->get_filename() == "")
 | |
| 		return "[unsaved]";
 | |
| 	bool show_ext = EDITOR_DEF("interface/scene_tabs/show_extension", false);
 | |
| 	String name = edited_scene[p_idx].root->get_filename().get_file();
 | |
| 	if (!show_ext) {
 | |
| 		name = name.get_basename();
 | |
| 	}
 | |
| 	return name;
 | |
| }
 | |
| 
 | |
| String EditorData::get_scene_path(int p_idx) const {
 | |
| 
 | |
| 	ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), String());
 | |
| 
 | |
| 	if (!edited_scene[p_idx].root)
 | |
| 		return "";
 | |
| 	return edited_scene[p_idx].root->get_filename();
 | |
| }
 | |
| 
 | |
| void EditorData::set_edited_scene_live_edit_root(const NodePath &p_root) {
 | |
| 	ERR_FAIL_INDEX(current_edited_scene, edited_scene.size());
 | |
| 
 | |
| 	edited_scene[current_edited_scene].live_edit_root = p_root;
 | |
| }
 | |
| NodePath EditorData::get_edited_scene_live_edit_root() {
 | |
| 
 | |
| 	ERR_FAIL_INDEX_V(current_edited_scene, edited_scene.size(), String());
 | |
| 
 | |
| 	return edited_scene[current_edited_scene].live_edit_root;
 | |
| }
 | |
| 
 | |
| void EditorData::save_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history, const Dictionary &p_custom) {
 | |
| 
 | |
| 	ERR_FAIL_INDEX(current_edited_scene, edited_scene.size());
 | |
| 
 | |
| 	EditedScene &es = edited_scene[current_edited_scene];
 | |
| 	es.selection = p_selection->get_selected_node_list();
 | |
| 	es.history_current = p_history->current;
 | |
| 	es.history_stored = p_history->history;
 | |
| 	es.editor_states = get_editor_states();
 | |
| 	es.custom_state = p_custom;
 | |
| }
 | |
| 
 | |
| Dictionary EditorData::restore_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history) {
 | |
| 	ERR_FAIL_INDEX_V(current_edited_scene, edited_scene.size(), Dictionary());
 | |
| 
 | |
| 	EditedScene &es = edited_scene[current_edited_scene];
 | |
| 
 | |
| 	p_history->current = es.history_current;
 | |
| 	p_history->history = es.history_stored;
 | |
| 
 | |
| 	p_selection->clear();
 | |
| 	for (List<Node *>::Element *E = es.selection.front(); E; E = E->next()) {
 | |
| 		p_selection->add_node(E->get());
 | |
| 	}
 | |
| 	set_editor_states(es.editor_states);
 | |
| 
 | |
| 	return es.custom_state;
 | |
| }
 | |
| 
 | |
| void EditorData::clear_edited_scenes() {
 | |
| 
 | |
| 	for (int i = 0; i < edited_scene.size(); i++) {
 | |
| 		if (edited_scene[i].root) {
 | |
| 			memdelete(edited_scene[i].root);
 | |
| 		}
 | |
| 	}
 | |
| 	edited_scene.clear();
 | |
| }
 | |
| 
 | |
| void EditorData::set_plugin_window_layout(Ref<ConfigFile> p_layout) {
 | |
| 	for (int i = 0; i < editor_plugins.size(); i++) {
 | |
| 		editor_plugins[i]->set_window_layout(p_layout);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void EditorData::get_plugin_window_layout(Ref<ConfigFile> p_layout) {
 | |
| 	for (int i = 0; i < editor_plugins.size(); i++) {
 | |
| 		editor_plugins[i]->get_window_layout(p_layout);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| EditorData::EditorData() {
 | |
| 
 | |
| 	current_edited_scene = -1;
 | |
| 
 | |
| 	//load_imported_scenes_from_globals();
 | |
| }
 | |
| 
 | |
| ///////////
 | |
| void EditorSelection::_node_removed(Node *p_node) {
 | |
| 
 | |
| 	if (!selection.has(p_node))
 | |
| 		return;
 | |
| 
 | |
| 	Object *meta = selection[p_node];
 | |
| 	if (meta)
 | |
| 		memdelete(meta);
 | |
| 	selection.erase(p_node);
 | |
| 	changed = true;
 | |
| 	nl_changed = true;
 | |
| }
 | |
| 
 | |
| void EditorSelection::add_node(Node *p_node) {
 | |
| 
 | |
| 	ERR_FAIL_NULL(p_node);
 | |
| 	ERR_FAIL_COND(!p_node->is_inside_tree());
 | |
| 	if (selection.has(p_node))
 | |
| 		return;
 | |
| 
 | |
| 	changed = true;
 | |
| 	nl_changed = true;
 | |
| 	Object *meta = NULL;
 | |
| 	for (List<Object *>::Element *E = editor_plugins.front(); E; E = E->next()) {
 | |
| 
 | |
| 		meta = E->get()->call("_get_editor_data", p_node);
 | |
| 		if (meta) {
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 	selection[p_node] = meta;
 | |
| 
 | |
| 	p_node->connect("tree_exited", this, "_node_removed", varray(p_node), CONNECT_ONESHOT);
 | |
| 
 | |
| 	//emit_signal("selection_changed");
 | |
| }
 | |
| 
 | |
| void EditorSelection::remove_node(Node *p_node) {
 | |
| 
 | |
| 	ERR_FAIL_NULL(p_node);
 | |
| 
 | |
| 	if (!selection.has(p_node))
 | |
| 		return;
 | |
| 
 | |
| 	changed = true;
 | |
| 	nl_changed = true;
 | |
| 	Object *meta = selection[p_node];
 | |
| 	if (meta)
 | |
| 		memdelete(meta);
 | |
| 	selection.erase(p_node);
 | |
| 	p_node->disconnect("tree_exited", this, "_node_removed");
 | |
| 	//emit_signal("selection_changed");
 | |
| }
 | |
| bool EditorSelection::is_selected(Node *p_node) const {
 | |
| 
 | |
| 	return selection.has(p_node);
 | |
| }
 | |
| 
 | |
| Array EditorSelection::_get_transformable_selected_nodes() {
 | |
| 
 | |
| 	Array ret;
 | |
| 
 | |
| 	for (List<Node *>::Element *E = selected_node_list.front(); E; E = E->next()) {
 | |
| 
 | |
| 		ret.push_back(E->get());
 | |
| 	}
 | |
| 
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| Array EditorSelection::_get_selected_nodes() {
 | |
| 
 | |
| 	Array ret;
 | |
| 
 | |
| 	for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
 | |
| 
 | |
| 		ret.push_back(E->key());
 | |
| 	}
 | |
| 
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| void EditorSelection::_bind_methods() {
 | |
| 
 | |
| 	ClassDB::bind_method(D_METHOD("_node_removed"), &EditorSelection::_node_removed);
 | |
| 	ClassDB::bind_method(D_METHOD("clear"), &EditorSelection::clear);
 | |
| 	ClassDB::bind_method(D_METHOD("add_node", "node"), &EditorSelection::add_node);
 | |
| 	ClassDB::bind_method(D_METHOD("remove_node", "node"), &EditorSelection::remove_node);
 | |
| 	ClassDB::bind_method(D_METHOD("get_selected_nodes"), &EditorSelection::_get_selected_nodes);
 | |
| 	ClassDB::bind_method(D_METHOD("get_transformable_selected_nodes"), &EditorSelection::_get_transformable_selected_nodes);
 | |
| 	ADD_SIGNAL(MethodInfo("selection_changed"));
 | |
| }
 | |
| 
 | |
| void EditorSelection::add_editor_plugin(Object *p_object) {
 | |
| 
 | |
| 	editor_plugins.push_back(p_object);
 | |
| }
 | |
| 
 | |
| void EditorSelection::_update_nl() {
 | |
| 
 | |
| 	if (!nl_changed)
 | |
| 		return;
 | |
| 
 | |
| 	selected_node_list.clear();
 | |
| 
 | |
| 	for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
 | |
| 
 | |
| 		Node *parent = E->key();
 | |
| 		parent = parent->get_parent();
 | |
| 		bool skip = false;
 | |
| 		while (parent) {
 | |
| 			if (selection.has(parent)) {
 | |
| 				skip = true;
 | |
| 				break;
 | |
| 			}
 | |
| 			parent = parent->get_parent();
 | |
| 		}
 | |
| 
 | |
| 		if (skip)
 | |
| 			continue;
 | |
| 		selected_node_list.push_back(E->key());
 | |
| 	}
 | |
| 
 | |
| 	nl_changed = true;
 | |
| }
 | |
| 
 | |
| void EditorSelection::update() {
 | |
| 
 | |
| 	_update_nl();
 | |
| 
 | |
| 	if (!changed)
 | |
| 		return;
 | |
| 	emit_signal("selection_changed");
 | |
| 	changed = false;
 | |
| }
 | |
| 
 | |
| List<Node *> &EditorSelection::get_selected_node_list() {
 | |
| 
 | |
| 	if (changed)
 | |
| 		update();
 | |
| 	else
 | |
| 		_update_nl();
 | |
| 	return selected_node_list;
 | |
| }
 | |
| 
 | |
| void EditorSelection::clear() {
 | |
| 
 | |
| 	while (!selection.empty()) {
 | |
| 
 | |
| 		remove_node(selection.front()->key());
 | |
| 	}
 | |
| 
 | |
| 	changed = true;
 | |
| 	nl_changed = true;
 | |
| }
 | |
| EditorSelection::EditorSelection() {
 | |
| 
 | |
| 	changed = false;
 | |
| 	nl_changed = false;
 | |
| }
 | |
| 
 | |
| EditorSelection::~EditorSelection() {
 | |
| 
 | |
| 	clear();
 | |
| }
 | 
