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			1743 lines
		
	
	
	
		
			67 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			1743 lines
		
	
	
	
		
			67 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import os
 | |
| from compat import iteritems
 | |
| 
 | |
| 
 | |
| def add_source_files(self, sources, filetype, lib_env=None, shared=False):
 | |
|     import glob
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|     import string
 | |
|     # if not lib_objects:
 | |
|     if not lib_env:
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|         lib_env = self
 | |
|     if type(filetype) == type(""):
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| 
 | |
|         dir = self.Dir('.').abspath
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|         list = glob.glob(dir + "/" + filetype)
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|         for f in list:
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|             sources.append(self.Object(f))
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|     else:
 | |
|         for f in filetype:
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|             sources.append(self.Object(f))
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| 
 | |
| 
 | |
| def build_shader_header(target, source, env):
 | |
| 
 | |
|     for x in source:
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|         print(x)
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| 
 | |
|         name = str(x)
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|         name = name[name.rfind("/") + 1:]
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|         name = name[name.rfind("\\") + 1:]
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|         name = name.replace(".", "_")
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| 
 | |
|         fs = open(str(x), "r")
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|         fd = open(str(x) + ".gen.h", "w")
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|         fd.write("/* this file has been generated by SCons, do not edit! */\n")
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|         fd.write("static const char *" + name + "=\n")
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|         line = fs.readline()
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|         while(line):
 | |
|             line = line.replace("\r", "")
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|             line = line.replace("\n", "")
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|             line = line.replace("\\", "\\\\")
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|             line = line.replace("\"", "\\\"")
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|             fd.write("\"" + line + "\\n\"\n")
 | |
|             line = fs.readline()
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| 
 | |
|         fd.write(";\n")
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| 
 | |
|     return 0
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| 
 | |
| 
 | |
| def build_glsl_header(filename):
 | |
| 
 | |
|     fs = open(filename, "r")
 | |
|     line = fs.readline()
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| 
 | |
|     vertex_lines = []
 | |
|     fragment_lines = []
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|     uniforms = []
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|     attributes = []
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|     fbos = []
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|     conditionals = []
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|     texunits = []
 | |
|     texunit_names = []
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|     ubos = []
 | |
|     ubo_names = []
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| 
 | |
|     reading = ""
 | |
|     line_offset = 0
 | |
|     vertex_offset = 0
 | |
|     fragment_offset = 0
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| 
 | |
|     while(line):
 | |
| 
 | |
|         if (line.find("[vertex]") != -1):
 | |
|             reading = "vertex"
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|             line = fs.readline()
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|             line_offset += 1
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|             vertex_offset = line_offset
 | |
|             continue
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| 
 | |
|         if (line.find("[fragment]") != -1):
 | |
|             reading = "fragment"
 | |
|             line = fs.readline()
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|             line_offset += 1
 | |
|             fragment_offset = line_offset
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|             continue
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| 
 | |
|         if (line.find("#ifdef ") != -1):
 | |
|             ifdefline = line.replace("#ifdef ", "").strip()
 | |
|             if (not ifdefline in conditionals):
 | |
|                 conditionals += [ifdefline]
 | |
| 
 | |
|         if (line.find("#elif defined(") != -1):
 | |
|             ifdefline = line.replace("#elif defined(", "").strip()
 | |
|             ifdefline = ifdefline.replace(")", "").strip()
 | |
|             if (not ifdefline in conditionals):
 | |
|                 conditionals += [ifdefline]
 | |
| 
 | |
|         import re
 | |
|         if re.search(r"^\s*uniform", line):
 | |
| 
 | |
|             if (line.lower().find("texunit:") != -1):
 | |
|                 # texture unit
 | |
|                 texunit = str(int(line[line.find(":") + 1:].strip()))
 | |
|                 uline = line[:line.lower().find("//")]
 | |
|                 uline = uline.replace("uniform", "")
 | |
|                 uline = uline.replace(";", "")
 | |
|                 lines = uline.split(",")
 | |
|                 for x in lines:
 | |
| 
 | |
|                     x = x.strip()
 | |
|                     x = x[x.rfind(" ") + 1:]
 | |
|                     if (x.find("[") != -1):
 | |
|                         # unfiorm array
 | |
|                         x = x[:x.find("[")]
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| 
 | |
|                     if (not x in texunit_names):
 | |
|                         texunits += [(x, texunit)]
 | |
|                         texunit_names += [x]
 | |
| 
 | |
|             elif (line.lower().find("ubo:") != -1):
 | |
|                 # ubo
 | |
|                 uboidx = str(int(line[line.find(":") + 1:].strip()))
 | |
|                 uline = line[:line.lower().find("//")]
 | |
|                 uline = uline[uline.find("uniform") + len("uniform"):]
 | |
|                 uline = uline.replace(";", "")
 | |
|                 uline = uline.replace("{", "").strip()
 | |
|                 lines = uline.split(",")
 | |
|                 for x in lines:
 | |
| 
 | |
|                     x = x.strip()
 | |
|                     x = x[x.rfind(" ") + 1:]
 | |
|                     if (x.find("[") != -1):
 | |
|                         # unfiorm array
 | |
|                         x = x[:x.find("[")]
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| 
 | |
|                     if (not x in ubo_names):
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|                         ubos += [(x, uboidx)]
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|                         ubo_names += [x]
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| 
 | |
|             else:
 | |
|                 uline = line.replace("uniform", "")
 | |
|                 uline = uline.replace(";", "")
 | |
|                 lines = uline.split(",")
 | |
|                 for x in lines:
 | |
| 
 | |
|                     x = x.strip()
 | |
|                     x = x[x.rfind(" ") + 1:]
 | |
|                     if (x.find("[") != -1):
 | |
|                         # unfiorm array
 | |
|                         x = x[:x.find("[")]
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| 
 | |
|                     if (not x in uniforms):
 | |
|                         uniforms += [x]
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| 
 | |
|         if ((line.strip().find("in ") == 0 or line.strip().find("attribute ") == 0) and line.find("attrib:") != -1):
 | |
|             uline = line.replace("in ", "")
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|             uline = uline.replace("attribute ", "")
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|             uline = uline.replace(";", "")
 | |
|             uline = uline[uline.find(" "):].strip()
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| 
 | |
|             if (uline.find("//") != -1):
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|                 name, bind = uline.split("//")
 | |
|                 if (bind.find("attrib:") != -1):
 | |
|                     name = name.strip()
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|                     bind = bind.replace("attrib:", "").strip()
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|                     attributes += [(name, bind)]
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| 
 | |
|         if (line.strip().find("out ") == 0):
 | |
|             uline = line.replace("out", "").strip()
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|             uline = uline.replace(";", "")
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|             uline = uline[uline.find(" "):].strip()
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| 
 | |
|             if (uline.find("//") != -1):
 | |
|                 name, bind = uline.split("//")
 | |
|                 if (bind.find("drawbuffer:") != -1):
 | |
|                     name = name.strip()
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|                     bind = bind.replace("drawbuffer:", "").strip()
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|                     fbos += [(name, bind)]
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| 
 | |
|         line = line.replace("\r", "")
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|         line = line.replace("\n", "")
 | |
|         line = line.replace("\\", "\\\\")
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|         line = line.replace("\"", "\\\"")
 | |
|         # line=line+"\\n\\" no need to anymore
 | |
| 
 | |
|         if (reading == "vertex"):
 | |
|             vertex_lines += [line]
 | |
|         if (reading == "fragment"):
 | |
|             fragment_lines += [line]
 | |
| 
 | |
|         line = fs.readline()
 | |
|         line_offset += 1
 | |
| 
 | |
|     fs.close()
 | |
| 
 | |
|     out_file = filename + ".gen.h"
 | |
|     fd = open(out_file, "w")
 | |
| 
 | |
|     fd.write("/* WARNING, THIS FILE WAS GENERATED, DO NOT EDIT */\n")
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| 
 | |
|     out_file_base = out_file
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|     out_file_base = out_file_base[out_file_base.rfind("/") + 1:]
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|     out_file_base = out_file_base[out_file_base.rfind("\\") + 1:]
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| #	print("out file "+out_file+" base " +out_file_base)
 | |
|     out_file_ifdef = out_file_base.replace(".", "_").upper()
 | |
|     fd.write("#ifndef " + out_file_ifdef + "\n")
 | |
|     fd.write("#define " + out_file_ifdef + "\n")
 | |
| 
 | |
|     out_file_class = out_file_base.replace(".glsl.h", "").title().replace("_", "").replace(".", "") + "ShaderGL"
 | |
|     fd.write("\n\n")
 | |
|     fd.write("#include \"drivers/opengl/shader_gl.h\"\n\n\n")
 | |
|     fd.write("class " + out_file_class + " : public ShaderGL {\n\n")
 | |
|     fd.write("\t virtual String get_shader_name() const { return \"" + out_file_class + "\"; }\n")
 | |
|     fd.write("public:\n\n")
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| 
 | |
|     if (len(conditionals)):
 | |
|         fd.write("\tenum Conditionals {\n")
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|         for x in conditionals:
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|             fd.write("\t\t" + x + ",\n")
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|         fd.write("\t};\n\n")
 | |
|     if (len(uniforms)):
 | |
|         fd.write("\tenum Uniforms {\n")
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|         for x in uniforms:
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|             fd.write("\t\t" + x.upper() + ",\n")
 | |
|         fd.write("\t};\n\n")
 | |
| 
 | |
|     fd.write("\t_FORCE_INLINE_ int get_uniform(Uniforms p_uniform) const { return _get_uniform(p_uniform); }\n\n")
 | |
|     if (len(conditionals)):
 | |
| 
 | |
|         fd.write("\t_FORCE_INLINE_ void set_conditional(Conditionals p_conditional,bool p_enable)  {  _set_conditional(p_conditional,p_enable); }\n\n")
 | |
|     fd.write("\t#define _FU if (get_uniform(p_uniform)<0) return; ERR_FAIL_COND( get_active()!=this );\n\n ")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, bool p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value?1:0); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_value) { _FU glUniform1f(get_uniform(p_uniform),p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, double p_value) { _FU glUniform1f(get_uniform(p_uniform),p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint8_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int8_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
 | |
|     #fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint64_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n");
 | |
|     #fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int64_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n");
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, unsigned long p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, long p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Color& p_color) { _FU GLfloat col[4]={p_color.r,p_color.g,p_color.b,p_color.a}; glUniform4fv(get_uniform(p_uniform),1,col); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector2& p_vec2) { _FU GLfloat vec2[2]={p_vec2.x,p_vec2.y}; glUniform2fv(get_uniform(p_uniform),1,vec2); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector3& p_vec3) { _FU GLfloat vec3[3]={p_vec3.x,p_vec3.y,p_vec3.z}; glUniform3fv(get_uniform(p_uniform),1,vec3); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Plane& p_plane) { _FU GLfloat plane[4]={p_plane.normal.x,p_plane.normal.y,p_plane.normal.z,p_plane.d}; glUniform4fv(get_uniform(p_uniform),1,plane); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b) { _FU glUniform2f(get_uniform(p_uniform),p_a,p_b); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c) { _FU glUniform3f(get_uniform(p_uniform),p_a,p_b,p_c); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c, float p_d) { _FU glUniform4f(get_uniform(p_uniform),p_a,p_b,p_c,p_d); }\n\n")
 | |
| 
 | |
|     fd.write("""\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Transform& p_transform) {  _FU
 | |
| 
 | |
| 		const Transform &tr = p_transform;
 | |
| 
 | |
| 		GLfloat matrix[16]={ /* build a 16x16 matrix */
 | |
| 			tr.basis.elements[0][0],
 | |
| 			tr.basis.elements[1][0],
 | |
| 			tr.basis.elements[2][0],
 | |
| 			0,
 | |
| 			tr.basis.elements[0][1],
 | |
| 			tr.basis.elements[1][1],
 | |
| 			tr.basis.elements[2][1],
 | |
| 			0,
 | |
| 			tr.basis.elements[0][2],
 | |
| 			tr.basis.elements[1][2],
 | |
| 			tr.basis.elements[2][2],
 | |
| 			0,
 | |
| 			tr.origin.x,
 | |
| 			tr.origin.y,
 | |
| 			tr.origin.z,
 | |
| 			1
 | |
| 		};
 | |
| 
 | |
| 
 | |
| 	glUniformMatrix4fv(get_uniform(p_uniform),1,false,matrix);
 | |
| 
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	""")
 | |
| 
 | |
|     fd.write("""\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Transform2D& p_transform) {  _FU
 | |
| 
 | |
| 		const Transform2D &tr = p_transform;
 | |
| 
 | |
| 		GLfloat matrix[16]={ /* build a 16x16 matrix */
 | |
| 			tr.elements[0][0],
 | |
| 			tr.elements[0][1],
 | |
| 			0,
 | |
| 			0,
 | |
| 			tr.elements[1][0],
 | |
| 			tr.elements[1][1],
 | |
| 			0,
 | |
| 			0,
 | |
| 			0,
 | |
| 			0,
 | |
| 			1,
 | |
| 			0,
 | |
| 			tr.elements[2][0],
 | |
| 			tr.elements[2][1],
 | |
| 			0,
 | |
| 			1
 | |
| 		};
 | |
| 
 | |
| 
 | |
| 	glUniformMatrix4fv(get_uniform(p_uniform),1,false,matrix);
 | |
| 
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	""")
 | |
| 
 | |
|     fd.write("""\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const CameraMatrix& p_matrix) {  _FU
 | |
| 
 | |
| 		GLfloat matrix[16];
 | |
| 
 | |
| 		for (int i=0;i<4;i++) {
 | |
| 			for (int j=0;j<4;j++) {
 | |
| 
 | |
| 				matrix[i*4+j]=p_matrix.matrix[i][j];
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		glUniformMatrix4fv(get_uniform(p_uniform),1,false,matrix);
 | |
| 	}; """)
 | |
| 
 | |
|     fd.write("\n\n#undef _FU\n\n\n")
 | |
| 
 | |
|     fd.write("\tvirtual void init() {\n\n")
 | |
|     if (len(conditionals)):
 | |
| 
 | |
|         fd.write("\t\tstatic const char* _conditional_strings[]={\n")
 | |
|         if (len(conditionals)):
 | |
|             for x in conditionals:
 | |
|                 fd.write("\t\t\t\"#define " + x + "\\n\",\n")
 | |
|         fd.write("\t\t};\n\n")
 | |
|     else:
 | |
|         fd.write("\t\tstatic const char **_conditional_strings=NULL;\n")
 | |
| 
 | |
|     if (len(uniforms)):
 | |
| 
 | |
|         fd.write("\t\tstatic const char* _uniform_strings[]={\n")
 | |
|         if (len(uniforms)):
 | |
|             for x in uniforms:
 | |
|                 fd.write("\t\t\t\"" + x + "\",\n")
 | |
|         fd.write("\t\t};\n\n")
 | |
|     else:
 | |
|         fd.write("\t\tstatic const char **_uniform_strings=NULL;\n")
 | |
| 
 | |
|     if (len(attributes)):
 | |
| 
 | |
|         fd.write("\t\tstatic AttributePair _attribute_pairs[]={\n")
 | |
|         for x in attributes:
 | |
|             fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
 | |
|         fd.write("\t\t};\n\n")
 | |
|     else:
 | |
|         fd.write("\t\tstatic AttributePair *_attribute_pairs=NULL;\n")
 | |
| 
 | |
|     if (len(fbos)):
 | |
|         fd.write("\t\tstatic FBOPair _fbo_pairs[]={\n")
 | |
|         for x in fbos:
 | |
|             fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
 | |
|         fd.write("\t\t};\n\n")
 | |
|     else:
 | |
|         fd.write("\t\tstatic FBOPair *_fbo_pairs=NULL;\n")
 | |
| 
 | |
|     if (len(ubos)):
 | |
|         fd.write("\t\tstatic UBOPair _ubo_pairs[]={\n")
 | |
|         for x in ubos:
 | |
|             fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
 | |
|         fd.write("\t\t};\n\n")
 | |
|     else:
 | |
|         fd.write("\t\tstatic UBOPair *_ubo_pairs=NULL;\n")
 | |
| 
 | |
|     if (len(texunits)):
 | |
|         fd.write("\t\tstatic TexUnitPair _texunit_pairs[]={\n")
 | |
|         for x in texunits:
 | |
|             fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
 | |
|         fd.write("\t\t};\n\n")
 | |
|     else:
 | |
|         fd.write("\t\tstatic TexUnitPair *_texunit_pairs=NULL;\n")
 | |
| 
 | |
|     fd.write("\t\tstatic const char* _vertex_code=\"\\\n")
 | |
|     for x in vertex_lines:
 | |
|         fd.write("\t\t\t" + x + "\n")
 | |
|     fd.write("\t\t\";\n\n")
 | |
| 
 | |
|     fd.write("\t\tstatic const int _vertex_code_start=" + str(vertex_offset) + ";\n")
 | |
| 
 | |
|     fd.write("\t\tstatic const char* _fragment_code=\"\\\n")
 | |
|     for x in fragment_lines:
 | |
|         fd.write("\t\t\t" + x + "\n")
 | |
|     fd.write("\t\t\";\n\n")
 | |
| 
 | |
|     fd.write("\t\tstatic const int _fragment_code_start=" + str(fragment_offset) + ";\n")
 | |
| 
 | |
|     fd.write("\t\tsetup(_conditional_strings," + str(len(conditionals)) + ",_uniform_strings," + str(len(uniforms)) + ",_attribute_pairs," + str(len(attributes)) + ",_fbo_pairs," + str(len(fbos)) + ",_ubo_pairs," + str(len(ubos)) + ",_texunit_pairs," + str(len(texunits)) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
 | |
|     fd.write("\t};\n\n")
 | |
| 
 | |
|     fd.write("};\n\n")
 | |
|     fd.write("#endif\n\n")
 | |
|     fd.close()
 | |
| 
 | |
| 
 | |
| def build_glsl_headers(target, source, env):
 | |
| 
 | |
|     for x in source:
 | |
| 
 | |
|         build_glsl_header(str(x))
 | |
| 
 | |
|     return 0
 | |
| 
 | |
| 
 | |
| def build_hlsl_dx9_header(filename):
 | |
| 
 | |
|     fs = open(filename, "r")
 | |
|     line = fs.readline()
 | |
| 
 | |
|     vertex_lines = []
 | |
|     fragment_lines = []
 | |
|     uniforms = []
 | |
|     fragment_uniforms = []
 | |
|     attributes = []
 | |
|     fbos = []
 | |
|     conditionals = []
 | |
| 
 | |
|     reading = ""
 | |
|     line_offset = 0
 | |
|     vertex_offset = 0
 | |
|     fragment_offset = 0
 | |
| 
 | |
|     while(line):
 | |
| 
 | |
|         if (line.find("[vertex]") != -1):
 | |
|             reading = "vertex"
 | |
|             line = fs.readline()
 | |
|             line_offset += 1
 | |
|             vertex_offset = line_offset
 | |
|             continue
 | |
| 
 | |
|         if (line.find("[fragment]") != -1):
 | |
|             reading = "fragment"
 | |
|             line = fs.readline()
 | |
|             line_offset += 1
 | |
|             fragment_offset = line_offset
 | |
|             continue
 | |
| 
 | |
|         if (line.find("#ifdef ") != -1):
 | |
|             ifdefline = line.replace("#ifdef ", "").strip()
 | |
|             if (not ifdefline in conditionals):
 | |
|                 conditionals += [ifdefline]
 | |
| 
 | |
|         if (line.find("#elif defined(") != -1):
 | |
|             ifdefline = line.replace("#elif defined(", "").strip()
 | |
|             ifdefline = ifdefline.replace(")", "").strip()
 | |
|             if (not ifdefline in conditionals):
 | |
|                 conditionals += [ifdefline]
 | |
|         if (line.find("uniform") != -1):
 | |
|             uline = line.replace("uniform", "")
 | |
|             uline = uline.replace(";", "")
 | |
|             lines = uline.split(",")
 | |
|             for x in lines:
 | |
| 
 | |
|                 x = x.strip()
 | |
|                 x = x[x.rfind(" ") + 1:]
 | |
|                 if (x.find("[") != -1):
 | |
|                     # unfiorm array
 | |
|                     x = x[:x.find("[")]
 | |
| 
 | |
|                 if (not x in uniforms):
 | |
|                     uniforms += [x]
 | |
|                     fragment_uniforms += [reading == "fragment"]
 | |
|         line = line.replace("\r", "")
 | |
|         line = line.replace("\n", "")
 | |
|         line = line.replace("\\", "\\\\")
 | |
|         line = line.replace("\"", "\\\"")
 | |
|         line = line + "\\n\\"
 | |
| 
 | |
|         if (reading == "vertex"):
 | |
|             vertex_lines += [line]
 | |
|         if (reading == "fragment"):
 | |
|             fragment_lines += [line]
 | |
| 
 | |
|         line = fs.readline()
 | |
|         line_offset += 1
 | |
| 
 | |
|     fs.close()
 | |
| 
 | |
|     out_file = filename + ".gen.h"
 | |
|     fd = open(out_file, "w")
 | |
| 
 | |
|     fd.write("/* WARNING, THIS FILE WAS GENERATED, DO NOT EDIT */\n")
 | |
| 
 | |
|     out_file_base = out_file
 | |
|     out_file_base = out_file_base[out_file_base.rfind("/") + 1:]
 | |
|     out_file_base = out_file_base[out_file_base.rfind("\\") + 1:]
 | |
| #	print("out file "+out_file+" base " +out_file_base)
 | |
|     out_file_ifdef = out_file_base.replace(".", "_").upper()
 | |
|     fd.write("#ifndef " + out_file_ifdef + "\n")
 | |
|     fd.write("#define " + out_file_ifdef + "\n")
 | |
| 
 | |
|     out_file_class = out_file_base.replace(".hlsl.h", "").title().replace("_", "").replace(".", "") + "ShaderDX9"
 | |
|     fd.write("\n\n")
 | |
|     fd.write("#include \"drivers/directx9/shader_dx9.h\"\n\n\n")
 | |
|     fd.write("class " + out_file_class + " : public ShaderDX9 {\n\n")
 | |
|     fd.write("\t virtual String get_shader_name() const { return \"" + out_file_class + "\"; }\n")
 | |
|     fd.write("public:\n\n")
 | |
| 
 | |
|     if (len(conditionals)):
 | |
|         fd.write("\tenum Conditionals {\n")
 | |
|         for x in conditionals:
 | |
|             fd.write("\t\t" + x + ",\n")
 | |
|         fd.write("\t};\n\n")
 | |
|     if (len(uniforms)):
 | |
|         fd.write("\tenum Uniforms {\n")
 | |
|         for x in uniforms:
 | |
|             fd.write("\t\t" + x.upper() + ",\n")
 | |
|         fd.write("\t};\n\n")
 | |
| 
 | |
|     if (len(conditionals)):
 | |
|         fd.write("\t_FORCE_INLINE_ void set_conditional(Conditionals p_conditional,bool p_enable)  {  _set_conditional(p_conditional,p_enable); }\n\n")
 | |
| 
 | |
|     fd.write("\t#define _FU if (!_uniform_valid(p_uniform)) return; ERR_FAIL_COND( get_active()!=this );\n\n ")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, bool p_value) { _FU set_uniformb(p_uniform,p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_value) { _FU set_uniformf(p_uniform,p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, double p_value) { _FU set_uniformf(p_uniform,p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint8_t p_value) { _FU set_uniformi(p_uniform,p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int8_t p_value) { _FU set_uniformi(p_uniform,p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint16_t p_value) { _FU set_uniformi(p_uniform,p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int16_t p_value) { _FU set_uniformi(p_uniform,p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint32_t p_value) { _FU set_uniformi(p_uniform,p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int32_t p_value) { _FU set_uniformi(p_uniform,p_value); }\n\n")
 | |
|     #fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint64_t p_value) { _FU set_uniformi(p_uniform,p_value); }\n\n");
 | |
|     #fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int64_t p_value) { _FU set_uniformi(p_uniform,p_value); }\n\n");
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, unsigned long p_value) { _FU set_uniformi(p_uniform,p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, long p_value) { _FU set_uniformi(p_uniform,p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Color& p_color) { _FU float col[4]={p_color.r,p_color.g,p_color.b,p_color.a}; set_uniformfv(p_uniform,col); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector2& p_vec2) { _FU float vec2[4]={p_vec2.x,p_vec2.y,0,0}; set_uniformfv(p_uniform,vec2); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector3& p_vec3) { _FU float vec3[4]={p_vec3.x,p_vec3.y,p_vec3.z,0}; set_uniformfv(p_uniform,vec3); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b) { _FU float vec2[4]={p_a,p_b,0,0}; set_uniformfv(p_uniform,vec2); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c) { _FU float vec3[4]={p_a,p_b,p_c,0}; set_uniformfv(p_uniform,vec3); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c, float p_d) { _FU float vec4[4]={p_a,p_b,p_c,p_d}; set_uniformfv(p_uniform,vec4); }\n\n")
 | |
| 
 | |
|     fd.write("""\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Transform& p_transform) {  _FU
 | |
| 
 | |
| 		const Transform &tr = p_transform;
 | |
| 
 | |
| 		float matrix[16]={ /* build a 16x16 matrix */
 | |
| 			tr.basis.elements[0][0],
 | |
| 			tr.basis.elements[0][1],
 | |
| 			tr.basis.elements[0][2],
 | |
| 			tr.origin.x,
 | |
| 			tr.basis.elements[1][0],
 | |
| 			tr.basis.elements[1][1],
 | |
| 			tr.basis.elements[1][2],
 | |
| 			tr.origin.y,
 | |
| 			tr.basis.elements[2][0],
 | |
| 			tr.basis.elements[2][1],
 | |
| 			tr.basis.elements[2][2],
 | |
| 			tr.origin.z,
 | |
| 			0,
 | |
| 			0,
 | |
| 			0,
 | |
| 			1
 | |
| 		};
 | |
| 
 | |
| 		set_uniformfv(p_uniform,&matrix[0],4);
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	""")
 | |
| 
 | |
|     fd.write("""\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const CameraMatrix& p_matrix) {  _FU
 | |
| 
 | |
| 		float matrix[16];
 | |
| 
 | |
| 		for (int i=0;i<4;i++) {
 | |
| 			for (int j=0;j<4;j++) {
 | |
| 
 | |
| 				matrix[i*4+j]=p_matrix.matrix[j][i];
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		set_uniformfv(p_uniform,&matrix[0],4);
 | |
| 	}; """)
 | |
| 
 | |
|     fd.write("\n\n#undef _FU\n\n\n")
 | |
| 
 | |
|     fd.write("\tvirtual void init(IDirect3DDevice9 *p_device,ShaderSupport p_version) {\n\n")
 | |
|     if (len(conditionals)):
 | |
| 
 | |
|         fd.write("\t\tstatic const char* _conditional_strings[]={\n")
 | |
|         if (len(conditionals)):
 | |
|             for x in conditionals:
 | |
|                 fd.write("\t\t\t\"" + x + "\",\n")
 | |
|         fd.write("\t\t};\n\n")
 | |
|     else:
 | |
|         fd.write("\t\tstatic const char **_conditional_strings=NULL;\n")
 | |
| 
 | |
|     if (len(uniforms)):
 | |
| 
 | |
|         fd.write("\t\tstatic const char* _uniform_strings[]={\n")
 | |
|         if (len(uniforms)):
 | |
|             for x in uniforms:
 | |
|                 fd.write("\t\t\t\"" + x + "\",\n")
 | |
|         fd.write("\t\t};\n\n")
 | |
| 
 | |
|         fd.write("\t\tstatic const bool _fragment_uniforms[]={\n")
 | |
| 
 | |
|         if (len(uniforms)):
 | |
|             for x in fragment_uniforms:
 | |
|                 if (x):
 | |
|                     fd.write("\t\t\ttrue,\n")
 | |
|                 else:
 | |
|                     fd.write("\t\t\tfalse,\n")
 | |
|         fd.write("\t\t};\n\n")
 | |
|     else:
 | |
|         fd.write("\t\tstatic const char **_uniform_strings=NULL;\n")
 | |
|         fd.write("\t\tstatic const bool *_fragment_uniforms=NULL;\n")
 | |
| 
 | |
|     fd.write("\t\tstatic const char* _vertex_code=\"\\\n")
 | |
|     for x in vertex_lines:
 | |
|         fd.write("\t\t\t" + x + "\n")
 | |
|     fd.write("\t\t\";\n\n")
 | |
| 
 | |
|     fd.write("\t\tstatic const int _vertex_code_start=" + str(vertex_offset) + ";\n")
 | |
| 
 | |
|     fd.write("\t\tstatic const char* _fragment_code=\"\\\n")
 | |
|     for x in fragment_lines:
 | |
|         fd.write("\t\t\t" + x + "\n")
 | |
|     fd.write("\t\t\";\n\n")
 | |
| 
 | |
|     fd.write("\t\tstatic const int _fragment_code_start=" + str(fragment_offset) + ";\n")
 | |
| 
 | |
|     fd.write("\t\tsetup(p_device,p_version,_conditional_strings," + str(len(conditionals)) + ",_uniform_strings," + str(len(uniforms)) + ",_fragment_uniforms,_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
 | |
|     fd.write("\t};\n\n")
 | |
| 
 | |
|     fd.write("};\n\n")
 | |
|     fd.write("#endif\n\n")
 | |
|     fd.close()
 | |
| 
 | |
| 
 | |
| def build_hlsl_dx9_headers(target, source, env):
 | |
| 
 | |
|     for x in source:
 | |
| 
 | |
|         build_hlsl_dx9_header(str(x))
 | |
| 
 | |
|     return 0
 | |
| 
 | |
| 
 | |
| class LegacyGLHeaderStruct:
 | |
| 
 | |
|     def __init__(self):
 | |
|         self.vertex_lines = []
 | |
|         self.fragment_lines = []
 | |
|         self.uniforms = []
 | |
|         self.attributes = []
 | |
|         self.feedbacks = []
 | |
|         self.fbos = []
 | |
|         self.conditionals = []
 | |
|         self.enums = {}
 | |
|         self.texunits = []
 | |
|         self.texunit_names = []
 | |
|         self.ubos = []
 | |
|         self.ubo_names = []
 | |
| 
 | |
|         self.vertex_included_files = []
 | |
|         self.fragment_included_files = []
 | |
| 
 | |
|         self.reading = ""
 | |
|         self.line_offset = 0
 | |
|         self.vertex_offset = 0
 | |
|         self.fragment_offset = 0
 | |
| 
 | |
| 
 | |
| def include_file_in_legacygl_header(filename, header_data, depth):
 | |
|     fs = open(filename, "r")
 | |
|     line = fs.readline()
 | |
| 
 | |
|     while(line):
 | |
| 
 | |
|         if (line.find("[vertex]") != -1):
 | |
|             header_data.reading = "vertex"
 | |
|             line = fs.readline()
 | |
|             header_data.line_offset += 1
 | |
|             header_data.vertex_offset = header_data.line_offset
 | |
|             continue
 | |
| 
 | |
|         if (line.find("[fragment]") != -1):
 | |
|             header_data.reading = "fragment"
 | |
|             line = fs.readline()
 | |
|             header_data.line_offset += 1
 | |
|             header_data.fragment_offset = header_data.line_offset
 | |
|             continue
 | |
| 
 | |
|         while(line.find("#include ") != -1):
 | |
|             includeline = line.replace("#include ", "").strip()[1:-1]
 | |
| 
 | |
|             import os.path
 | |
| 
 | |
|             included_file = os.path.relpath(os.path.dirname(filename) + "/" + includeline)
 | |
|             if (not included_file in header_data.vertex_included_files and header_data.reading == "vertex"):
 | |
|                 header_data.vertex_included_files += [included_file]
 | |
|                 if(include_file_in_legacygl_header(included_file, header_data, depth + 1) == None):
 | |
|                     print("Error in file '" + filename + "': #include " + includeline + "could not be found!")
 | |
|             elif (not included_file in header_data.fragment_included_files and header_data.reading == "fragment"):
 | |
|                 header_data.fragment_included_files += [included_file]
 | |
|                 if(include_file_in_legacygl_header(included_file, header_data, depth + 1) == None):
 | |
|                     print("Error in file '" + filename + "': #include " + includeline + "could not be found!")
 | |
| 
 | |
|             line = fs.readline()
 | |
| 
 | |
|         if (line.find("#ifdef ") != -1 or line.find("#elif defined(") != -1):
 | |
|             if (line.find("#ifdef ") != -1):
 | |
|                 ifdefline = line.replace("#ifdef ", "").strip()
 | |
|             else:
 | |
|                 ifdefline = line.replace("#elif defined(", "").strip()
 | |
|                 ifdefline = ifdefline.replace(")", "").strip()
 | |
| 
 | |
|             if (line.find("_EN_") != -1):
 | |
|                 enumbase = ifdefline[:ifdefline.find("_EN_")]
 | |
|                 ifdefline = ifdefline.replace("_EN_", "_")
 | |
|                 line = line.replace("_EN_", "_")
 | |
| #				print(enumbase+":"+ifdefline);
 | |
|                 if (enumbase not in header_data.enums):
 | |
|                     header_data.enums[enumbase] = []
 | |
|                 if (ifdefline not in header_data.enums[enumbase]):
 | |
|                     header_data.enums[enumbase].append(ifdefline)
 | |
| 
 | |
|             elif (not ifdefline in header_data.conditionals):
 | |
|                 header_data.conditionals += [ifdefline]
 | |
| 
 | |
|         if (line.find("uniform") != -1 and line.lower().find("texunit:") != -1):
 | |
|             # texture unit
 | |
|             texunitstr = line[line.find(":") + 1:].strip()
 | |
|             if (texunitstr == "auto"):
 | |
|                 texunit = "-1"
 | |
|             else:
 | |
|                 texunit = str(int(texunitstr))
 | |
|             uline = line[:line.lower().find("//")]
 | |
|             uline = uline.replace("uniform", "")
 | |
|             uline = uline.replace("highp", "")
 | |
|             uline = uline.replace(";", "")
 | |
|             lines = uline.split(",")
 | |
|             for x in lines:
 | |
| 
 | |
|                 x = x.strip()
 | |
|                 x = x[x.rfind(" ") + 1:]
 | |
|                 if (x.find("[") != -1):
 | |
|                     # unfiorm array
 | |
|                     x = x[:x.find("[")]
 | |
| 
 | |
|                 if (not x in header_data.texunit_names):
 | |
|                     header_data.texunits += [(x, texunit)]
 | |
|                     header_data.texunit_names += [x]
 | |
| 
 | |
|         elif (line.find("uniform") != -1 and line.lower().find("ubo:") != -1):
 | |
|             # uniform buffer object
 | |
|             ubostr = line[line.find(":") + 1:].strip()
 | |
|             ubo = str(int(ubostr))
 | |
|             uline = line[:line.lower().find("//")]
 | |
|             uline = uline[uline.find("uniform") + len("uniform"):]
 | |
|             uline = uline.replace("highp", "")
 | |
|             uline = uline.replace(";", "")
 | |
|             uline = uline.replace("{", "").strip()
 | |
|             lines = uline.split(",")
 | |
|             for x in lines:
 | |
| 
 | |
|                 x = x.strip()
 | |
|                 x = x[x.rfind(" ") + 1:]
 | |
|                 if (x.find("[") != -1):
 | |
|                     # unfiorm array
 | |
|                     x = x[:x.find("[")]
 | |
| 
 | |
|                 if (not x in header_data.ubo_names):
 | |
|                     header_data.ubos += [(x, ubo)]
 | |
|                     header_data.ubo_names += [x]
 | |
| 
 | |
|         elif (line.find("uniform") != -1 and line.find("{") == -1 and line.find(";") != -1):
 | |
|             uline = line.replace("uniform", "")
 | |
|             uline = uline.replace(";", "")
 | |
|             lines = uline.split(",")
 | |
|             for x in lines:
 | |
| 
 | |
|                 x = x.strip()
 | |
|                 x = x[x.rfind(" ") + 1:]
 | |
|                 if (x.find("[") != -1):
 | |
|                     # unfiorm array
 | |
|                     x = x[:x.find("[")]
 | |
| 
 | |
|                 if (not x in header_data.uniforms):
 | |
|                     header_data.uniforms += [x]
 | |
| 
 | |
|         if (line.strip().find("attribute ") == 0 and line.find("attrib:") != -1):
 | |
|             uline = line.replace("in ", "")
 | |
|             uline = uline.replace("attribute ", "")
 | |
|             uline = uline.replace("highp ", "")
 | |
|             uline = uline.replace(";", "")
 | |
|             uline = uline[uline.find(" "):].strip()
 | |
| 
 | |
|             if (uline.find("//") != -1):
 | |
|                 name, bind = uline.split("//")
 | |
|                 if (bind.find("attrib:") != -1):
 | |
|                     name = name.strip()
 | |
|                     bind = bind.replace("attrib:", "").strip()
 | |
|                     header_data.attributes += [(name, bind)]
 | |
| 
 | |
|         if (line.strip().find("out ") == 0 and line.find("tfb:") != -1):
 | |
|             uline = line.replace("out ", "")
 | |
|             uline = uline.replace("highp ", "")
 | |
|             uline = uline.replace(";", "")
 | |
|             uline = uline[uline.find(" "):].strip()
 | |
| 
 | |
|             if (uline.find("//") != -1):
 | |
|                 name, bind = uline.split("//")
 | |
|                 if (bind.find("tfb:") != -1):
 | |
|                     name = name.strip()
 | |
|                     bind = bind.replace("tfb:", "").strip()
 | |
|                     header_data.feedbacks += [(name, bind)]
 | |
| 
 | |
|         line = line.replace("\r", "")
 | |
|         line = line.replace("\n", "")
 | |
|         # line=line.replace("\\","\\\\")
 | |
|         # line=line.replace("\"","\\\"")
 | |
|         # line=line+"\\n\\"
 | |
| 
 | |
|         if (header_data.reading == "vertex"):
 | |
|             header_data.vertex_lines += [line]
 | |
|         if (header_data.reading == "fragment"):
 | |
|             header_data.fragment_lines += [line]
 | |
| 
 | |
|         line = fs.readline()
 | |
|         header_data.line_offset += 1
 | |
| 
 | |
|     fs.close()
 | |
| 
 | |
|     return header_data
 | |
| 
 | |
| 
 | |
| def build_legacygl_header(filename, include, class_suffix, output_attribs):
 | |
| 
 | |
|     header_data = LegacyGLHeaderStruct()
 | |
|     include_file_in_legacygl_header(filename, header_data, 0)
 | |
| 
 | |
|     out_file = filename + ".gen.h"
 | |
|     fd = open(out_file, "w")
 | |
| 
 | |
|     enum_constants = []
 | |
| 
 | |
|     fd.write("/* WARNING, THIS FILE WAS GENERATED, DO NOT EDIT */\n")
 | |
| 
 | |
|     out_file_base = out_file
 | |
|     out_file_base = out_file_base[out_file_base.rfind("/") + 1:]
 | |
|     out_file_base = out_file_base[out_file_base.rfind("\\") + 1:]
 | |
| #	print("out file "+out_file+" base " +out_file_base)
 | |
|     out_file_ifdef = out_file_base.replace(".", "_").upper()
 | |
|     fd.write("#ifndef " + out_file_ifdef + class_suffix + "_120\n")
 | |
|     fd.write("#define " + out_file_ifdef + class_suffix + "_120\n")
 | |
| 
 | |
|     out_file_class = out_file_base.replace(".glsl.gen.h", "").title().replace("_", "").replace(".", "") + "Shader" + class_suffix
 | |
|     fd.write("\n\n")
 | |
|     fd.write("#include \"" + include + "\"\n\n\n")
 | |
|     fd.write("class " + out_file_class + " : public Shader" + class_suffix + " {\n\n")
 | |
|     fd.write("\t virtual String get_shader_name() const { return \"" + out_file_class + "\"; }\n")
 | |
| 
 | |
|     fd.write("public:\n\n")
 | |
| 
 | |
|     if (len(header_data.conditionals)):
 | |
|         fd.write("\tenum Conditionals {\n")
 | |
|         for x in header_data.conditionals:
 | |
|             fd.write("\t\t" + x.upper() + ",\n")
 | |
|         fd.write("\t};\n\n")
 | |
| 
 | |
|     if (len(header_data.uniforms)):
 | |
|         fd.write("\tenum Uniforms {\n")
 | |
|         for x in header_data.uniforms:
 | |
|             fd.write("\t\t" + x.upper() + ",\n")
 | |
|         fd.write("\t};\n\n")
 | |
| 
 | |
|     fd.write("\t_FORCE_INLINE_ int get_uniform(Uniforms p_uniform) const { return _get_uniform(p_uniform); }\n\n")
 | |
|     if (len(header_data.conditionals)):
 | |
| 
 | |
|         fd.write("\t_FORCE_INLINE_ void set_conditional(Conditionals p_conditional,bool p_enable)  {  _set_conditional(p_conditional,p_enable); }\n\n")
 | |
|     fd.write("\t#define _FU if (get_uniform(p_uniform)<0) return; ERR_FAIL_COND( get_active()!=this );\n\n ")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_value) { _FU glUniform1f(get_uniform(p_uniform),p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, double p_value) { _FU glUniform1f(get_uniform(p_uniform),p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint8_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int8_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
 | |
|     #fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint64_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n");
 | |
|     #fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int64_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n");
 | |
|     #fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, unsigned long p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n");
 | |
|     #fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, long p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n");
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Color& p_color) { _FU GLfloat col[4]={p_color.r,p_color.g,p_color.b,p_color.a}; glUniform4fv(get_uniform(p_uniform),1,col); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector2& p_vec2) { _FU GLfloat vec2[2]={p_vec2.x,p_vec2.y}; glUniform2fv(get_uniform(p_uniform),1,vec2); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector3& p_vec3) { _FU GLfloat vec3[3]={p_vec3.x,p_vec3.y,p_vec3.z}; glUniform3fv(get_uniform(p_uniform),1,vec3); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b) { _FU glUniform2f(get_uniform(p_uniform),p_a,p_b); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c) { _FU glUniform3f(get_uniform(p_uniform),p_a,p_b,p_c); }\n\n")
 | |
|     fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c, float p_d) { _FU glUniform4f(get_uniform(p_uniform),p_a,p_b,p_c,p_d); }\n\n")
 | |
| 
 | |
|     fd.write("""\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Transform& p_transform) {  _FU
 | |
| 
 | |
| 		const Transform &tr = p_transform;
 | |
| 
 | |
| 		GLfloat matrix[16]={ /* build a 16x16 matrix */
 | |
| 			tr.basis.elements[0][0],
 | |
| 			tr.basis.elements[1][0],
 | |
| 			tr.basis.elements[2][0],
 | |
| 			0,
 | |
| 			tr.basis.elements[0][1],
 | |
| 			tr.basis.elements[1][1],
 | |
| 			tr.basis.elements[2][1],
 | |
| 			0,
 | |
| 			tr.basis.elements[0][2],
 | |
| 			tr.basis.elements[1][2],
 | |
| 			tr.basis.elements[2][2],
 | |
| 			0,
 | |
| 			tr.origin.x,
 | |
| 			tr.origin.y,
 | |
| 			tr.origin.z,
 | |
| 			1
 | |
| 		};
 | |
| 
 | |
| 
 | |
| 	glUniformMatrix4fv(get_uniform(p_uniform),1,false,matrix);
 | |
| 
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	""")
 | |
| 
 | |
|     fd.write("""\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Transform2D& p_transform) {  _FU
 | |
| 
 | |
| 		const Transform2D &tr = p_transform;
 | |
| 
 | |
| 		GLfloat matrix[16]={ /* build a 16x16 matrix */
 | |
| 			tr.elements[0][0],
 | |
| 			tr.elements[0][1],
 | |
| 			0,
 | |
| 			0,
 | |
| 			tr.elements[1][0],
 | |
| 			tr.elements[1][1],
 | |
| 			0,
 | |
| 			0,
 | |
| 			0,
 | |
| 			0,
 | |
| 			1,
 | |
| 			0,
 | |
| 			tr.elements[2][0],
 | |
| 			tr.elements[2][1],
 | |
| 			0,
 | |
| 			1
 | |
| 		};
 | |
| 
 | |
| 
 | |
| 	glUniformMatrix4fv(get_uniform(p_uniform),1,false,matrix);
 | |
| 
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	""")
 | |
| 
 | |
|     fd.write("""\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const CameraMatrix& p_matrix) {  _FU
 | |
| 
 | |
| 		GLfloat matrix[16];
 | |
| 
 | |
| 		for (int i=0;i<4;i++) {
 | |
| 			for (int j=0;j<4;j++) {
 | |
| 
 | |
| 				matrix[i*4+j]=p_matrix.matrix[i][j];
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		glUniformMatrix4fv(get_uniform(p_uniform),1,false,matrix);
 | |
| 	}; """)
 | |
| 
 | |
|     fd.write("\n\n#undef _FU\n\n\n")
 | |
| 
 | |
|     fd.write("\tvirtual void init() {\n\n")
 | |
| 
 | |
|     enum_value_count = 0
 | |
| 
 | |
|     if (len(header_data.enums)):
 | |
| 
 | |
|         fd.write("\t\t//Written using math, given nonstandarity of 64 bits integer constants..\n")
 | |
|         fd.write("\t\tstatic const Enum _enums[]={\n")
 | |
| 
 | |
|         bitofs = len(header_data.conditionals)
 | |
|         enum_vals = []
 | |
| 
 | |
|         for xv in header_data.enums:
 | |
|             x = header_data.enums[xv]
 | |
|             bits = 1
 | |
|             amt = len(x)
 | |
| #			print(x)
 | |
|             while(2**bits < amt):
 | |
|                 bits += 1
 | |
| #			print("amount: "+str(amt)+" bits "+str(bits));
 | |
|             strs = "{"
 | |
|             for i in range(amt):
 | |
|                 strs += "\"#define " + x[i] + "\\n\","
 | |
| 
 | |
|                 v = {}
 | |
|                 v["set_mask"] = "uint64_t(" + str(i) + ")<<" + str(bitofs)
 | |
|                 v["clear_mask"] = "((uint64_t(1)<<40)-1) ^ (((uint64_t(1)<<" + str(bits) + ") - 1)<<" + str(bitofs) + ")"
 | |
|                 enum_vals.append(v)
 | |
|                 enum_constants.append(x[i])
 | |
| 
 | |
|             strs += "NULL}"
 | |
| 
 | |
|             fd.write("\t\t\t{(uint64_t(1<<" + str(bits) + ")-1)<<" + str(bitofs) + "," + str(bitofs) + "," + strs + "},\n")
 | |
|             bitofs += bits
 | |
| 
 | |
|         fd.write("\t\t};\n\n")
 | |
| 
 | |
|         fd.write("\t\tstatic const EnumValue _enum_values[]={\n")
 | |
| 
 | |
|         enum_value_count = len(enum_vals)
 | |
|         for x in enum_vals:
 | |
|             fd.write("\t\t\t{" + x["set_mask"] + "," + x["clear_mask"] + "},\n")
 | |
| 
 | |
|         fd.write("\t\t};\n\n")
 | |
| 
 | |
|     conditionals_found = []
 | |
|     if (len(header_data.conditionals)):
 | |
| 
 | |
|         fd.write("\t\tstatic const char* _conditional_strings[]={\n")
 | |
|         if (len(header_data.conditionals)):
 | |
|             for x in header_data.conditionals:
 | |
|                 fd.write("\t\t\t\"#define " + x + "\\n\",\n")
 | |
|                 conditionals_found.append(x)
 | |
|         fd.write("\t\t};\n\n")
 | |
|     else:
 | |
|         fd.write("\t\tstatic const char **_conditional_strings=NULL;\n")
 | |
| 
 | |
|     if (len(header_data.uniforms)):
 | |
| 
 | |
|         fd.write("\t\tstatic const char* _uniform_strings[]={\n")
 | |
|         if (len(header_data.uniforms)):
 | |
|             for x in header_data.uniforms:
 | |
|                 fd.write("\t\t\t\"" + x + "\",\n")
 | |
|         fd.write("\t\t};\n\n")
 | |
|     else:
 | |
|         fd.write("\t\tstatic const char **_uniform_strings=NULL;\n")
 | |
| 
 | |
|     if output_attribs:
 | |
|         if (len(header_data.attributes)):
 | |
| 
 | |
|             fd.write("\t\tstatic AttributePair _attribute_pairs[]={\n")
 | |
|             for x in header_data.attributes:
 | |
|                 fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
 | |
|             fd.write("\t\t};\n\n")
 | |
|         else:
 | |
|             fd.write("\t\tstatic AttributePair *_attribute_pairs=NULL;\n")
 | |
| 
 | |
|     feedback_count = 0
 | |
| 
 | |
|     if (len(header_data.feedbacks)):
 | |
| 
 | |
|         fd.write("\t\tstatic const Feedback _feedbacks[]={\n")
 | |
|         for x in header_data.feedbacks:
 | |
|             name = x[0]
 | |
|             cond = x[1]
 | |
|             if (cond in conditionals_found):
 | |
|                 fd.write("\t\t\t{\"" + name + "\"," + str(conditionals_found.index(cond)) + "},\n")
 | |
|             else:
 | |
|                 fd.write("\t\t\t{\"" + name + "\",-1},\n")
 | |
| 
 | |
|             feedback_count += 1
 | |
| 
 | |
|         fd.write("\t\t};\n\n")
 | |
|     else:
 | |
|         fd.write("\t\tstatic const Feedback* _feedbacks=NULL;\n")
 | |
| 
 | |
|     if (len(header_data.texunits)):
 | |
|         fd.write("\t\tstatic TexUnitPair _texunit_pairs[]={\n")
 | |
|         for x in header_data.texunits:
 | |
|             fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
 | |
|         fd.write("\t\t};\n\n")
 | |
|     else:
 | |
|         fd.write("\t\tstatic TexUnitPair *_texunit_pairs=NULL;\n")
 | |
| 
 | |
|     if (len(header_data.ubos)):
 | |
|         fd.write("\t\tstatic UBOPair _ubo_pairs[]={\n")
 | |
|         for x in header_data.ubos:
 | |
|             fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
 | |
|         fd.write("\t\t};\n\n")
 | |
|     else:
 | |
|         fd.write("\t\tstatic UBOPair *_ubo_pairs=NULL;\n")
 | |
| 
 | |
|     fd.write("\t\tstatic const char _vertex_code[]={\n")
 | |
|     for x in header_data.vertex_lines:
 | |
|         for i in range(len(x)):
 | |
|             fd.write(str(ord(x[i])) + ",")
 | |
| 
 | |
|         fd.write(str(ord('\n')) + ",")
 | |
|     fd.write("\t\t0};\n\n")
 | |
| 
 | |
|     fd.write("\t\tstatic const int _vertex_code_start=" + str(header_data.vertex_offset) + ";\n")
 | |
| 
 | |
|     fd.write("\t\tstatic const char _fragment_code[]={\n")
 | |
|     for x in header_data.fragment_lines:
 | |
|         for i in range(len(x)):
 | |
|             fd.write(str(ord(x[i])) + ",")
 | |
| 
 | |
|         fd.write(str(ord('\n')) + ",")
 | |
|     fd.write("\t\t0};\n\n")
 | |
| 
 | |
|     fd.write("\t\tstatic const int _fragment_code_start=" + str(header_data.fragment_offset) + ";\n")
 | |
| 
 | |
|     if output_attribs:
 | |
|         fd.write("\t\tsetup(_conditional_strings," + str(len(header_data.conditionals)) + ",_uniform_strings," + str(len(header_data.uniforms)) + ",_attribute_pairs," + str(len(header_data.attributes)) + ", _texunit_pairs," + str(len(header_data.texunits)) + ",_ubo_pairs," + str(len(header_data.ubos)) + ",_feedbacks," + str(feedback_count) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
 | |
|     else:
 | |
|         fd.write("\t\tsetup(_conditional_strings," + str(len(header_data.conditionals)) + ",_uniform_strings," + str(len(header_data.uniforms)) + ",_texunit_pairs," + str(len(header_data.texunits)) + ",_enums," + str(len(header_data.enums)) + ",_enum_values," + str(enum_value_count) + ",_ubo_pairs," + str(len(header_data.ubos)) + ",_feedbacks," + str(feedback_count) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
 | |
| 
 | |
|     fd.write("\t};\n\n")
 | |
| 
 | |
|     if (len(enum_constants)):
 | |
| 
 | |
|         fd.write("\tenum EnumConditionals {\n")
 | |
|         for x in enum_constants:
 | |
|             fd.write("\t\t" + x.upper() + ",\n")
 | |
|         fd.write("\t};\n\n")
 | |
|         fd.write("\tvoid set_enum_conditional(EnumConditionals p_cond) { _set_enum_conditional(p_cond); }\n")
 | |
| 
 | |
|     fd.write("};\n\n")
 | |
|     fd.write("#endif\n\n")
 | |
|     fd.close()
 | |
| 
 | |
| 
 | |
| def build_legacygl_headers(target, source, env):
 | |
| 
 | |
|     for x in source:
 | |
| 
 | |
|         build_legacygl_header(str(x), include="drivers/legacygl/shader_lgl.h", class_suffix="LGL", output_attribs=False)
 | |
| 
 | |
|     return 0
 | |
| 
 | |
| 
 | |
| def build_gles3_headers(target, source, env):
 | |
| 
 | |
|     for x in source:
 | |
|         build_legacygl_header(str(x), include="drivers/gles3/shader_gles3.h", class_suffix="GLES3", output_attribs=True)
 | |
| 
 | |
| 
 | |
| def add_module_version_string(self,s):
 | |
|     self.module_version_string+="."+s
 | |
| 
 | |
| def update_version(module_version_string=""):
 | |
| 
 | |
|     rev = "custom_build"
 | |
| 
 | |
|     if (os.getenv("BUILD_REVISION") != None):
 | |
|         rev = os.getenv("BUILD_REVISION")
 | |
|         print("Using custom revision: " + rev)
 | |
|     import version
 | |
| 
 | |
|     f = open("core/version_generated.gen.h", "w")
 | |
|     f.write("#define VERSION_SHORT_NAME " + str(version.short_name) + "\n")
 | |
|     f.write("#define VERSION_NAME " + str(version.name) + "\n")
 | |
|     f.write("#define VERSION_MAJOR " + str(version.major) + "\n")
 | |
|     f.write("#define VERSION_MINOR " + str(version.minor) + "\n")
 | |
|     if (hasattr(version, 'patch')):
 | |
|         f.write("#define VERSION_PATCH " + str(version.patch) + "\n")
 | |
|     f.write("#define VERSION_REVISION " + str(rev) + "\n")
 | |
|     f.write("#define VERSION_STATUS " + str(version.status) + "\n")
 | |
|     f.write("#define VERSION_MODULE_CONFIG \"" + str(version.module_config) + module_version_string + "\"\n")
 | |
|     import datetime
 | |
|     f.write("#define VERSION_YEAR " + str(datetime.datetime.now().year) + "\n")
 | |
|     f.close()
 | |
| 
 | |
|     fhash = open("core/version_hash.gen.h", "w")
 | |
|     githash = ""
 | |
|     if os.path.isfile(".git/HEAD"):
 | |
|         head = open(".git/HEAD", "r").readline().strip()
 | |
|         if head.startswith("ref: "):
 | |
|             head = ".git/" + head[5:]
 | |
|             if os.path.isfile(head):
 | |
|                 githash = open(head, "r").readline().strip()
 | |
|         else:
 | |
|             githash = head
 | |
|     fhash.write("#define VERSION_HASH \"" + githash + "\"")
 | |
|     fhash.close()
 | |
| 
 | |
| 
 | |
| def parse_cg_file(fname, uniforms, sizes, conditionals):
 | |
| 
 | |
|     import re
 | |
|     fs = open(fname, "r")
 | |
|     line = fs.readline()
 | |
| 
 | |
|     while line:
 | |
| 
 | |
|         if re.match(r"^\s*uniform", line):
 | |
| 
 | |
|             res = re.match(r"uniform ([\d\w]*) ([\d\w]*)")
 | |
|             type = res.groups(1)
 | |
|             name = res.groups(2)
 | |
| 
 | |
|             uniforms.append(name)
 | |
| 
 | |
|             if (type.find("texobj") != -1):
 | |
|                 sizes.append(1)
 | |
|             else:
 | |
|                 t = re.match(r"float(\d)x(\d)", type)
 | |
|                 if t:
 | |
|                     sizes.append(int(t.groups(1)) * int(t.groups(2)))
 | |
|                 else:
 | |
|                     t = re.match(r"float(\d)", type)
 | |
|                     sizes.append(int(t.groups(1)))
 | |
| 
 | |
|             if line.find("[branch]") != -1:
 | |
|                 conditionals.append(name)
 | |
| 
 | |
|         line = fs.readline()
 | |
| 
 | |
| 
 | |
| def build_cg_shader(sname):
 | |
| 
 | |
|     vp_uniforms = []
 | |
|     vp_uniform_sizes = []
 | |
|     vp_conditionals = []
 | |
| 
 | |
|     parse_cg_file("vp_" + sname + ".cg", vp_uniforms, vp_uniform_sizes, vp_conditionals)
 | |
| 
 | |
|     fp_uniforms = []
 | |
|     fp_uniform_sizes = []
 | |
|     fp_conditionals = []
 | |
| 
 | |
|     parse_cg_file("fp_" + sname + ".cg", fp_uniforms, fp_uniform_sizes, fp_conditionals)
 | |
| 
 | |
|     fd = open("shader_" + sname + ".cg.gen.h", "w")
 | |
| 
 | |
|     fd.write('\n#include "shader_cell.h"\n')
 | |
|     fd.write("\nclass Shader_" + sname + " : public ShaderCell {\n")
 | |
|     fd.write("\n\tstatic struct VertexUniforms[] = {\n")
 | |
| 
 | |
|     offset = 0
 | |
|     for i in range(0, len(vp_uniforms)):
 | |
| 
 | |
|         fd.write('\t\t{ "%s", %d, %d },\n' % (vp_uniforms[i], offset, vp_uniform_sizes[i]))
 | |
|         offset = offset + vp_uniform_sizes[i]
 | |
|     fd.write("\t};\n\n")
 | |
| 
 | |
|     fd.write("public:\n\n")
 | |
| 
 | |
|     fd.write("\tenum {\n")
 | |
| 
 | |
|     for i in range(0, len(vp_uniforms)):
 | |
| 
 | |
|         fd.write('\t\tVP_%s,\n' % vp_uniforms[i].upper())
 | |
| 
 | |
|     fd.write("\t};\n")
 | |
| 
 | |
| 
 | |
| import glob
 | |
| 
 | |
| 
 | |
| def detect_modules():
 | |
| 
 | |
|     module_list = []
 | |
|     includes_cpp = ""
 | |
|     register_cpp = ""
 | |
|     unregister_cpp = ""
 | |
| 
 | |
|     files = glob.glob("modules/*")
 | |
|     files.sort()  # so register_module_types does not change that often, and also plugins are registered in alphabetic order
 | |
|     for x in files:
 | |
|         if (not os.path.isdir(x)):
 | |
|             continue
 | |
|         x = x.replace("modules/", "")  # rest of world
 | |
|         x = x.replace("modules\\", "")  # win32
 | |
|         module_list.append(x)
 | |
|         try:
 | |
|             with open("modules/" + x + "/register_types.h"):
 | |
|                 includes_cpp += '#include "modules/' + x + '/register_types.h"\n'
 | |
|                 register_cpp += '#ifdef MODULE_' + x.upper() + '_ENABLED\n'
 | |
|                 register_cpp += '\tregister_' + x + '_types();\n'
 | |
|                 register_cpp += '#endif\n'
 | |
|                 unregister_cpp += '#ifdef MODULE_' + x.upper() + '_ENABLED\n'
 | |
|                 unregister_cpp += '\tunregister_' + x + '_types();\n'
 | |
|                 unregister_cpp += '#endif\n'
 | |
|         except IOError:
 | |
|             pass
 | |
| 
 | |
|     modules_cpp = """
 | |
| // modules.cpp - THIS FILE IS GENERATED, DO NOT EDIT!!!!!!!
 | |
| #include "register_module_types.h"
 | |
| 
 | |
| """ + includes_cpp + """
 | |
| 
 | |
| void register_module_types() {
 | |
| """ + register_cpp + """
 | |
| }
 | |
| 
 | |
| void unregister_module_types() {
 | |
| """ + unregister_cpp + """
 | |
| }
 | |
| """
 | |
| 
 | |
|     f = open("modules/register_module_types.gen.cpp", "w")
 | |
|     f.write(modules_cpp)
 | |
| 
 | |
|     return module_list
 | |
| 
 | |
| 
 | |
| def win32_spawn(sh, escape, cmd, args, env):
 | |
|     import subprocess
 | |
|     newargs = ' '.join(args[1:])
 | |
|     cmdline = cmd + " " + newargs
 | |
|     startupinfo = subprocess.STARTUPINFO()
 | |
|     #startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
 | |
|     for e in env:
 | |
|         if type(env[e]) != type(""):
 | |
|             env[e] = str(env[e])
 | |
|     proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE,
 | |
|                             stderr=subprocess.PIPE, startupinfo=startupinfo, shell=False, env=env)
 | |
|     data, err = proc.communicate()
 | |
|     rv = proc.wait()
 | |
|     if rv:
 | |
|         print("=====")
 | |
|         print(err)
 | |
|         print("=====")
 | |
|     return rv
 | |
| 
 | |
| """
 | |
| def win32_spawn(sh, escape, cmd, args, spawnenv):
 | |
| 	import win32file
 | |
| 	import win32event
 | |
| 	import win32process
 | |
| 	import win32security
 | |
| 	for var in spawnenv:
 | |
| 		spawnenv[var] = spawnenv[var].encode('ascii', 'replace')
 | |
| 
 | |
| 	sAttrs = win32security.SECURITY_ATTRIBUTES()
 | |
| 	StartupInfo = win32process.STARTUPINFO()
 | |
| 	newargs = ' '.join(map(escape, args[1:]))
 | |
| 	cmdline = cmd + " " + newargs
 | |
| 
 | |
| 	# check for any special operating system commands
 | |
| 	if cmd == 'del':
 | |
| 		for arg in args[1:]:
 | |
| 			win32file.DeleteFile(arg)
 | |
| 		exit_code = 0
 | |
| 	else:
 | |
| 		# otherwise execute the command.
 | |
| 		hProcess, hThread, dwPid, dwTid = win32process.CreateProcess(None, cmdline, None, None, 1, 0, spawnenv, None, StartupInfo)
 | |
| 		win32event.WaitForSingleObject(hProcess, win32event.INFINITE)
 | |
| 		exit_code = win32process.GetExitCodeProcess(hProcess)
 | |
| 		win32file.CloseHandle(hProcess);
 | |
| 		win32file.CloseHandle(hThread);
 | |
| 	return exit_code
 | |
| """
 | |
| 
 | |
| def android_add_flat_dir(self, dir):
 | |
|     if (dir not in self.android_flat_dirs):
 | |
|         self.android_flat_dirs.append(dir)
 | |
| 
 | |
| def android_add_maven_repository(self, url):
 | |
|     if (url not in self.android_maven_repos):
 | |
|         self.android_maven_repos.append(url)
 | |
| 
 | |
| def android_add_dependency(self, depline):
 | |
|     if (depline not in self.android_dependencies):
 | |
|         self.android_dependencies.append(depline)
 | |
| 
 | |
| def android_add_java_dir(self, subpath):
 | |
|     base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + subpath
 | |
|     if (base_path not in self.android_java_dirs):
 | |
|         self.android_java_dirs.append(base_path)
 | |
| 
 | |
| def android_add_res_dir(self, subpath):
 | |
|     base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + subpath
 | |
|     if (base_path not in self.android_res_dirs):
 | |
|         self.android_res_dirs.append(base_path)
 | |
| 
 | |
| def android_add_aidl_dir(self, subpath):
 | |
|     base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + subpath
 | |
|     if (base_path not in self.android_aidl_dirs):
 | |
|         self.android_aidl_dirs.append(base_path)
 | |
| 
 | |
| def android_add_jni_dir(self, subpath):
 | |
|     base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + subpath
 | |
|     if (base_path not in self.android_jni_dirs):
 | |
|         self.android_jni_dirs.append(base_path)
 | |
| 
 | |
| def android_add_gradle_plugin(self, plugin):
 | |
|     if (plugin not in self.android_gradle_plugins):
 | |
|         self.android_gradle_plugins.append(plugin)
 | |
| 
 | |
| def android_add_gradle_classpath(self, classpath):
 | |
|     if (classpath not in self.android_gradle_classpath):
 | |
|         self.android_gradle_classpath.append(classpath)
 | |
| 
 | |
| def android_add_default_config(self, config):
 | |
|     if (config not in self.android_default_config):
 | |
|         self.android_default_config.append(config)
 | |
| 
 | |
| def android_add_to_manifest(self, file):
 | |
|     base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + file
 | |
|     f = open(base_path, "r")
 | |
|     self.android_manifest_chunk += f.read()
 | |
| 
 | |
| def android_add_to_permissions(self, file):
 | |
|     base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + file
 | |
|     f = open(base_path, "r")
 | |
|     self.android_permission_chunk += f.read()
 | |
| 
 | |
| def android_add_to_attributes(self, file):
 | |
|     base_path = self.Dir(".").abspath + "/modules/" + self.current_module + "/" + file
 | |
|     f = open(base_path, "r")
 | |
|     self.android_appattributes_chunk += f.read()
 | |
| 
 | |
| def disable_module(self):
 | |
|     self.disabled_modules.append(self.current_module)
 | |
| 
 | |
| def use_windows_spawn_fix(self, platform=None):
 | |
| 
 | |
|     if (os.name != "nt"):
 | |
|         return  # not needed, only for windows
 | |
| 
 | |
|     # On Windows, due to the limited command line length, when creating a static library
 | |
|     # from a very high number of objects SCons will invoke "ar" once per object file;
 | |
|     # that makes object files with same names to be overwritten so the last wins and
 | |
|     # the library looses symbols defined by overwritten objects.
 | |
|     # By enabling quick append instead of the default mode (replacing), libraries will
 | |
|     # got built correctly regardless the invokation strategy.
 | |
|     # Furthermore, since SCons will rebuild the library from scratch when an object file
 | |
|     # changes, no multiple versions of the same object file will be present.
 | |
|     self.Replace(ARFLAGS='q')
 | |
| 
 | |
|     import subprocess
 | |
| 
 | |
|     def mySubProcess(cmdline, env):
 | |
|         prefix = ""
 | |
|         if(platform == 'javascript'):
 | |
|             prefix = "python.exe "
 | |
| 
 | |
|         startupinfo = subprocess.STARTUPINFO()
 | |
|         startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
 | |
|         proc = subprocess.Popen(prefix + cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE,
 | |
|                                 stderr=subprocess.PIPE, startupinfo=startupinfo, shell=False, env=env)
 | |
|         data, err = proc.communicate()
 | |
|         rv = proc.wait()
 | |
|         if rv:
 | |
|             print("=====")
 | |
|             print(err)
 | |
|             print("=====")
 | |
|         return rv
 | |
| 
 | |
|     def mySpawn(sh, escape, cmd, args, env):
 | |
| 
 | |
|         newargs = ' '.join(args[1:])
 | |
|         cmdline = cmd + " " + newargs
 | |
| 
 | |
|         rv = 0
 | |
|         env = {str(key): str(value) for key, value in iteritems(env)}
 | |
|         if len(cmdline) > 32000 and cmd.endswith("ar"):
 | |
|             cmdline = cmd + " " + args[1] + " " + args[2] + " "
 | |
|             for i in range(3, len(args)):
 | |
|                 rv = mySubProcess(cmdline + args[i], env)
 | |
|                 if rv:
 | |
|                     break
 | |
|         else:
 | |
|             rv = mySubProcess(cmdline, env)
 | |
| 
 | |
|         return rv
 | |
| 
 | |
|     self['SPAWN'] = mySpawn
 | |
| 
 | |
| 
 | |
| def split_lib(self, libname):
 | |
|     import string
 | |
|     env = self
 | |
| 
 | |
|     num = 0
 | |
|     cur_base = ""
 | |
|     max_src = 64
 | |
|     list = []
 | |
|     lib_list = []
 | |
| 
 | |
|     for f in getattr(env, libname + "_sources"):
 | |
|         fname = ""
 | |
|         if type(f) == type(""):
 | |
|             fname = env.File(f).path
 | |
|         else:
 | |
|             fname = env.File(f)[0].path
 | |
|         fname = fname.replace("\\", "/")
 | |
|         base = string.join(fname.split("/")[:2], "/")
 | |
|         if base != cur_base and len(list) > max_src:
 | |
|             if num > 0:
 | |
|                 lib = env.Library(libname + str(num), list)
 | |
|                 lib_list.append(lib)
 | |
|                 list = []
 | |
|             num = num + 1
 | |
|         cur_base = base
 | |
|         list.append(f)
 | |
| 
 | |
|     lib = env.Library(libname + str(num), list)
 | |
|     lib_list.append(lib)
 | |
| 
 | |
|     if len(lib_list) > 0:
 | |
|         import os, sys
 | |
|         if os.name == 'posix' and sys.platform == 'msys':
 | |
|             env.Replace(ARFLAGS=['rcsT'])
 | |
|             lib = env.Library(libname + "_collated", lib_list)
 | |
|             lib_list = [lib]
 | |
| 
 | |
|     lib_base = []
 | |
|     env.add_source_files(lib_base, "*.cpp")
 | |
|     lib_list.insert(0, env.Library(libname, lib_base))
 | |
| 
 | |
|     env.Prepend(LIBS=lib_list)
 | |
| 
 | |
| 
 | |
| def save_active_platforms(apnames, ap):
 | |
| 
 | |
|     for x in ap:
 | |
|         names = ['logo']
 | |
|         if os.path.isfile(x + "/run_icon.png"):
 | |
|             names.append('run_icon')
 | |
| 
 | |
|         for name in names:
 | |
|             pngf = open(x + "/" + name + ".png", "rb")
 | |
|             b = pngf.read(1)
 | |
|             str = " /* AUTOGENERATED FILE, DO NOT EDIT */ \n"
 | |
|             str += " static const unsigned char _" + x[9:] + "_" + name + "[]={"
 | |
|             while(len(b) == 1):
 | |
|                 str += hex(ord(b))
 | |
|                 b = pngf.read(1)
 | |
|                 if (len(b) == 1):
 | |
|                     str += ","
 | |
| 
 | |
|             str += "};\n"
 | |
| 
 | |
|             wf = x + "/" + name + ".gen.h"
 | |
|             pngw = open(wf, "w")
 | |
|             pngw.write(str)
 | |
| 
 | |
| 
 | |
| def no_verbose(sys, env):
 | |
| 
 | |
|     # If the output is not a terminal, do nothing
 | |
|     if not sys.stdout.isatty():
 | |
|         return
 | |
| 
 | |
|     colors = {}
 | |
|     colors['cyan'] = '\033[96m'
 | |
|     colors['purple'] = '\033[95m'
 | |
|     colors['blue'] = '\033[94m'
 | |
|     colors['green'] = '\033[92m'
 | |
|     colors['yellow'] = '\033[93m'
 | |
|     colors['red'] = '\033[91m'
 | |
|     colors['end'] = '\033[0m'
 | |
| 
 | |
|     compile_source_message = '%sCompiling %s==> %s$SOURCE%s' % (colors['blue'], colors['purple'], colors['yellow'], colors['end'])
 | |
|     java_compile_source_message = '%sCompiling %s==> %s$SOURCE%s' % (colors['blue'], colors['purple'], colors['yellow'], colors['end'])
 | |
|     compile_shared_source_message = '%sCompiling shared %s==> %s$SOURCE%s' % (colors['blue'], colors['purple'], colors['yellow'], colors['end'])
 | |
|     link_program_message = '%sLinking Program        %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
 | |
|     link_library_message = '%sLinking Static Library %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
 | |
|     ranlib_library_message = '%sRanlib Library         %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
 | |
|     link_shared_library_message = '%sLinking Shared Library %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
 | |
|     java_library_message = '%sCreating Java Archive  %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
 | |
| 
 | |
|     env.Append(CXXCOMSTR=[compile_source_message])
 | |
|     env.Append(CCCOMSTR=[compile_source_message])
 | |
|     env.Append(SHCCCOMSTR=[compile_shared_source_message])
 | |
|     env.Append(SHCXXCOMSTR=[compile_shared_source_message])
 | |
|     env.Append(ARCOMSTR=[link_library_message])
 | |
|     env.Append(RANLIBCOMSTR=[ranlib_library_message])
 | |
|     env.Append(SHLINKCOMSTR=[link_shared_library_message])
 | |
|     env.Append(LINKCOMSTR=[link_program_message])
 | |
|     env.Append(JARCOMSTR=[java_library_message])
 | |
|     env.Append(JAVACCOMSTR=[java_compile_source_message])
 | |
| 
 | |
| 
 | |
| def detect_visual_c_compiler_version(tools_env):
 | |
|     # tools_env is the variable scons uses to call tools that execute tasks, SCons's env['ENV'] that executes tasks...
 | |
|     # (see the SCons documentation for more information on what it does)...
 | |
|     # in order for this function to be well encapsulated i choose to force it to receive SCons's TOOLS env (env['ENV']
 | |
|     # and not scons setup environment (env)... so make sure you call the right environment on it or it will fail to detect
 | |
|     # the proper vc version that will be called
 | |
| 
 | |
|     # These is no flag to give to visual c compilers to set the architecture, ie scons bits argument (32,64,ARM etc)
 | |
|     # There are many different cl.exe files that are run, and each one compiles & links to a different architecture
 | |
|     # As far as I know, the only way to figure out what compiler will be run when Scons calls cl.exe via Program()
 | |
|     # is to check the PATH varaible and figure out which one will be called first. Code bellow does that and returns:
 | |
|     # the following string values:
 | |
| 
 | |
|     # ""              Compiler not detected
 | |
|     # "amd64"         Native 64 bit compiler
 | |
|     # "amd64_x86"     64 bit Cross Compiler for 32 bit
 | |
|     # "x86"           Native 32 bit compiler
 | |
|     # "x86_amd64"     32 bit Cross Compiler for 64 bit
 | |
| 
 | |
|     # There are other architectures, but Godot does not support them currently, so this function does not detect arm/amd64_arm
 | |
|     # and similar architectures/compilers
 | |
| 
 | |
|     # Set chosen compiler to "not detected"
 | |
|     vc_chosen_compiler_index = -1
 | |
|     vc_chosen_compiler_str = ""
 | |
| 
 | |
|     # Start with Pre VS 2017 checks which uses VCINSTALLDIR:
 | |
|     if 'VCINSTALLDIR' in tools_env:
 | |
|         # print("Checking VCINSTALLDIR")
 | |
| 
 | |
|         # find() works with -1 so big ifs bellow are needed... the simplest solution, in fact
 | |
|         # First test if amd64 and amd64_x86 compilers are present in the path
 | |
|         vc_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64;")
 | |
|         if(vc_amd64_compiler_detection_index > -1):
 | |
|             vc_chosen_compiler_index = vc_amd64_compiler_detection_index
 | |
|             vc_chosen_compiler_str = "amd64"
 | |
| 
 | |
|         vc_amd64_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64_x86;")
 | |
|         if(vc_amd64_x86_compiler_detection_index > -1
 | |
|            and (vc_chosen_compiler_index == -1
 | |
|                 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index)):
 | |
|             vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
 | |
|             vc_chosen_compiler_str = "amd64_x86"
 | |
| 
 | |
|         # Now check the 32 bit compilers
 | |
|         vc_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN;")
 | |
|         if(vc_x86_compiler_detection_index > -1
 | |
|            and (vc_chosen_compiler_index == -1
 | |
|                 or vc_chosen_compiler_index > vc_x86_compiler_detection_index)):
 | |
|             vc_chosen_compiler_index = vc_x86_compiler_detection_index
 | |
|             vc_chosen_compiler_str = "x86"
 | |
| 
 | |
|         vc_x86_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env['VCINSTALLDIR'] + "BIN\\x86_amd64;")
 | |
|         if(vc_x86_amd64_compiler_detection_index > -1
 | |
|            and (vc_chosen_compiler_index == -1
 | |
|                 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index)):
 | |
|             vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
 | |
|             vc_chosen_compiler_str = "x86_amd64"
 | |
| 
 | |
|     # and for VS 2017 and newer we check VCTOOLSINSTALLDIR:
 | |
|     if 'VCTOOLSINSTALLDIR' in tools_env:
 | |
|         # print("Checking VCTOOLSINSTALLDIR")
 | |
| 
 | |
|         # Newer versions have a different path available
 | |
|         vc_amd64_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX64\\X64;")
 | |
|         if(vc_amd64_compiler_detection_index > -1):
 | |
|             vc_chosen_compiler_index = vc_amd64_compiler_detection_index
 | |
|             vc_chosen_compiler_str = "amd64"
 | |
| 
 | |
|         vc_amd64_x86_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX64\\X86;")
 | |
|         if(vc_amd64_x86_compiler_detection_index > -1
 | |
|            and (vc_chosen_compiler_index == -1
 | |
|                 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index)):
 | |
|             vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
 | |
|             vc_chosen_compiler_str = "amd64_x86"
 | |
| 
 | |
|         vc_x86_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX86\\X86;")
 | |
|         if(vc_x86_compiler_detection_index > -1
 | |
|            and (vc_chosen_compiler_index == -1
 | |
|                 or vc_chosen_compiler_index > vc_x86_compiler_detection_index)):
 | |
|             vc_chosen_compiler_index = vc_x86_compiler_detection_index
 | |
|             vc_chosen_compiler_str = "x86"
 | |
| 
 | |
|         vc_x86_amd64_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX86\\X64;")
 | |
|         if(vc_x86_amd64_compiler_detection_index > -1
 | |
|            and (vc_chosen_compiler_index == -1
 | |
|                 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index)):
 | |
|             vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
 | |
|             vc_chosen_compiler_str = "x86_amd64"
 | |
| 
 | |
|     # debug help
 | |
|     # print(vc_amd64_compiler_detection_index)
 | |
|     # print(vc_amd64_x86_compiler_detection_index)
 | |
|     # print(vc_x86_compiler_detection_index)
 | |
|     # print(vc_x86_amd64_compiler_detection_index)
 | |
|     # print("chosen "+str(vc_chosen_compiler_index)+ " | "+str(vc_chosen_compiler_str))
 | |
| 
 | |
|     return vc_chosen_compiler_str
 | |
| 
 | |
| def find_visual_c_batch_file(env):
 | |
|     from  SCons.Tool.MSCommon.vc import get_default_version, get_host_target, find_batch_file
 | |
| 
 | |
|     version = get_default_version(env)
 | |
|     (host_platform, target_platform,req_target_platform) = get_host_target(env)
 | |
|     return find_batch_file(env, version, host_platform, target_platform)[0]
 | |
| 
 | |
| 
 | |
| def generate_vs_project(env, num_jobs):
 | |
|     batch_file = find_visual_c_batch_file(env)
 | |
|     if batch_file:
 | |
|         def build_commandline(commands):
 | |
|             common_build_prefix = ['cmd /V /C set "plat=$(PlatformTarget)"',
 | |
|                                     '(if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64"))',
 | |
|                                     'set "tools=yes"',
 | |
|                                     '(if "$(Configuration)"=="release" (set "tools=no"))',
 | |
|                                     'call "' + batch_file + '" !plat!']
 | |
| 
 | |
|             result = " ^& ".join(common_build_prefix + [commands])
 | |
|             # print("Building commandline: ", result)
 | |
|             return result
 | |
| 
 | |
|         env.AddToVSProject(env.core_sources)
 | |
|         env.AddToVSProject(env.main_sources)
 | |
|         env.AddToVSProject(env.modules_sources)
 | |
|         env.AddToVSProject(env.scene_sources)
 | |
|         env.AddToVSProject(env.servers_sources)
 | |
|         env.AddToVSProject(env.editor_sources)
 | |
| 
 | |
|         # windows allows us to have spaces in paths, so we need
 | |
|         # to double quote off the directory. However, the path ends
 | |
|         # in a backslash, so we need to remove this, lest it escape the
 | |
|         # last double quote off, confusing MSBuild
 | |
|         env['MSVSBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs))
 | |
|         env['MSVSREBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows target=$(Configuration) tools=!tools! vsproj=yes -j' + str(num_jobs))
 | |
|         env['MSVSCLEANCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" --clean platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs))
 | |
| 
 | |
|         # This version information (Win32, x64, Debug, Release, Release_Debug seems to be
 | |
|         # required for Visual Studio to understand that it needs to generate an NMAKE
 | |
|         # project. Do not modify without knowing what you are doing.
 | |
|         debug_variants = ['debug|Win32'] + ['debug|x64']
 | |
|         release_variants = ['release|Win32'] + ['release|x64']
 | |
|         release_debug_variants = ['release_debug|Win32'] + ['release_debug|x64']
 | |
|         variants = debug_variants + release_variants + release_debug_variants
 | |
|         debug_targets = ['bin\\godot.windows.tools.32.exe'] + ['bin\\godot.windows.tools.64.exe']
 | |
|         release_targets = ['bin\\godot.windows.opt.32.exe'] + ['bin\\godot.windows.opt.64.exe']
 | |
|         release_debug_targets = ['bin\\godot.windows.opt.tools.32.exe'] + ['bin\\godot.windows.opt.tools.64.exe']
 | |
|         targets = debug_targets + release_targets + release_debug_targets
 | |
|         msvproj = env.MSVSProject(target=['#godot' + env['MSVSPROJECTSUFFIX']],
 | |
|                                     incs=env.vs_incs,
 | |
|                                     srcs=env.vs_srcs,
 | |
|                                     runfile=targets,
 | |
|                                     buildtarget=targets,
 | |
|                                     auto_build_solution=1,
 | |
|                                     variant=variants)
 | |
|     else:
 | |
|         print("Could not locate Visual Studio batch file for setting up the build environment. Not generating VS project.")
 | |
| 
 | |
| def precious_program(env, program, sources, **args):
 | |
|     program = env.ProgramOriginal(program, sources, **args)
 | |
|     env.Precious(program)
 | |
|     return program
 | 
