mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-04 07:31:16 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			25 lines
		
	
	
	
		
			649 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
	
		
			649 B
		
	
	
	
		
			Python
		
	
	
	
	
	
#!/usr/bin/env python
 | 
						|
 | 
						|
Import('env')
 | 
						|
 | 
						|
files = [
 | 
						|
    'thread_uwp.cpp',
 | 
						|
    '#platform/windows/tcp_server_winsock.cpp',
 | 
						|
    '#platform/windows/packet_peer_udp_winsock.cpp',
 | 
						|
    '#platform/windows/stream_peer_winsock.cpp',
 | 
						|
    '#platform/windows/key_mapping_win.cpp',
 | 
						|
    '#platform/windows/windows_terminal_logger.cpp',
 | 
						|
    'joypad_uwp.cpp',
 | 
						|
    'power_uwp.cpp',
 | 
						|
    'gl_context_egl.cpp',
 | 
						|
    'app.cpp',
 | 
						|
    'os_uwp.cpp',
 | 
						|
]
 | 
						|
 | 
						|
if "build_angle" in env and env["build_angle"]:
 | 
						|
    cmd = env.AlwaysBuild(env.ANGLE('libANGLE.lib', None))
 | 
						|
 | 
						|
prog = env.Program('#bin/godot', files)
 | 
						|
 | 
						|
if "build_angle" in env and env["build_angle"]:
 | 
						|
    env.Depends(prog, [cmd])
 |