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		b5334d14f7
		
			
		
	
	
	
	
		
			
			Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
		
	
			
		
			
				
	
	
		
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			101 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  canvas_modulate.cpp                                                  */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #include "canvas_modulate.h"
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| 
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| void CanvasModulate::_notification(int p_what) {
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| 	if (p_what == NOTIFICATION_ENTER_CANVAS) {
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| 		if (is_visible_in_tree()) {
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| 			RS::get_singleton()->canvas_set_modulate(get_canvas(), color);
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| 			add_to_group("_canvas_modulate_" + itos(get_canvas().get_id()));
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| 		}
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| 
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| 	} else if (p_what == NOTIFICATION_EXIT_CANVAS) {
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| 		if (is_visible_in_tree()) {
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| 			RS::get_singleton()->canvas_set_modulate(get_canvas(), Color(1, 1, 1, 1));
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| 			remove_from_group("_canvas_modulate_" + itos(get_canvas().get_id()));
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| 		}
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| 	} else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
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| 		if (is_visible_in_tree()) {
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| 			RS::get_singleton()->canvas_set_modulate(get_canvas(), color);
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| 			add_to_group("_canvas_modulate_" + itos(get_canvas().get_id()));
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| 		} else {
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| 			RS::get_singleton()->canvas_set_modulate(get_canvas(), Color(1, 1, 1, 1));
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| 			remove_from_group("_canvas_modulate_" + itos(get_canvas().get_id()));
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| 		}
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| 
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| 		update_configuration_warning();
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| 	}
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| }
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| 
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| void CanvasModulate::_bind_methods() {
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| 	ClassDB::bind_method(D_METHOD("set_color", "color"), &CanvasModulate::set_color);
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| 	ClassDB::bind_method(D_METHOD("get_color"), &CanvasModulate::get_color);
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| 
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| 	ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
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| }
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| 
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| void CanvasModulate::set_color(const Color &p_color) {
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| 	color = p_color;
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| 	if (is_visible_in_tree()) {
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| 		RS::get_singleton()->canvas_set_modulate(get_canvas(), color);
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| 	}
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| }
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| 
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| Color CanvasModulate::get_color() const {
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| 	return color;
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| }
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| 
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| String CanvasModulate::get_configuration_warning() const {
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| 	if (!is_visible_in_tree() || !is_inside_tree()) {
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| 		return String();
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| 	}
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| 
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| 	String warning = Node2D::get_configuration_warning();
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| 
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| 	List<Node *> nodes;
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| 	get_tree()->get_nodes_in_group("_canvas_modulate_" + itos(get_canvas().get_id()), &nodes);
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| 
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| 	if (nodes.size() > 1) {
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| 		if (!warning.is_empty()) {
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| 			warning += "\n\n";
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| 		}
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| 		warning += TTR("Only one visible CanvasModulate is allowed per scene (or set of instanced scenes). The first created one will work, while the rest will be ignored.");
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| 	}
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| 
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| 	return warning;
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| }
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| 
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| CanvasModulate::CanvasModulate() {
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| 	color = Color(1, 1, 1, 1);
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| }
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| 
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| CanvasModulate::~CanvasModulate() {
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| }
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