godot/thirdparty/sdl/core
Nintorch 0e19ad507e Fix the usage of libudev and dbus with SDL
Previously, libudev was ignored if SOWRAP_ENABLED was defined (it is defined by default) because otherwise it would crash CI builds due to a missing header, and dbus was always linked dynamically. This commit should fix this issue and make libudev usable again
2025-07-31 15:05:06 +05:00
..
linux Fix the usage of libudev and dbus with SDL 2025-07-31 15:05:06 +05:00
unix Add support for SDL3 joystick input driver 2025-06-25 01:28:50 +02:00
windows Add support for SDL3 joystick input driver 2025-06-25 01:28:50 +02:00