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			124 lines
		
	
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			124 lines
		
	
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**************************************************************************/
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| /*  gdscript_language_server.cpp                                          */
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| /**************************************************************************/
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| /*                         This file is part of:                          */
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| /*                             GODOT ENGINE                               */
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| /*                        https://godotengine.org                         */
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| /**************************************************************************/
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| /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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| /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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| /*                                                                        */
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| /* Permission is hereby granted, free of charge, to any person obtaining  */
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| /* a copy of this software and associated documentation files (the        */
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| /* "Software"), to deal in the Software without restriction, including    */
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| /* without limitation the rights to use, copy, modify, merge, publish,    */
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| /* distribute, sublicense, and/or sell copies of the Software, and to     */
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| /* permit persons to whom the Software is furnished to do so, subject to  */
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| /* the following conditions:                                              */
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| /*                                                                        */
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| /* The above copyright notice and this permission notice shall be         */
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| /* included in all copies or substantial portions of the Software.        */
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| /*                                                                        */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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| /**************************************************************************/
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| 
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| #include "gdscript_language_server.h"
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| 
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| #include "core/os/os.h"
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| #include "editor/editor_log.h"
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| #include "editor/editor_node.h"
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| #include "editor/editor_settings.h"
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| 
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| int GDScriptLanguageServer::port_override = -1;
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| 
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| GDScriptLanguageServer::GDScriptLanguageServer() {
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| 	// TODO: Move to editor_settings.cpp
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| 	_EDITOR_DEF("network/language_server/remote_host", host);
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| 	_EDITOR_DEF("network/language_server/remote_port", port);
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| 	_EDITOR_DEF("network/language_server/enable_smart_resolve", true);
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| 	_EDITOR_DEF("network/language_server/show_native_symbols_in_editor", false);
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| 	_EDITOR_DEF("network/language_server/use_thread", use_thread);
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| 	_EDITOR_DEF("network/language_server/poll_limit_usec", poll_limit_usec);
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| }
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| 
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| void GDScriptLanguageServer::_notification(int p_what) {
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| 	switch (p_what) {
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| 		case NOTIFICATION_ENTER_TREE: {
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| 			start();
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| 		} break;
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| 
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| 		case NOTIFICATION_EXIT_TREE: {
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| 			stop();
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| 		} break;
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| 
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| 		case NOTIFICATION_INTERNAL_PROCESS: {
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| 			if (started && !use_thread) {
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| 				protocol.poll(poll_limit_usec);
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| 			}
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| 		} break;
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| 
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| 		case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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| 			if (!EditorSettings::get_singleton()->check_changed_settings_in_group("network/language_server")) {
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| 				break;
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| 			}
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| 
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| 			String remote_host = String(_EDITOR_GET("network/language_server/remote_host"));
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| 			int remote_port = (GDScriptLanguageServer::port_override > -1) ? GDScriptLanguageServer::port_override : (int)_EDITOR_GET("network/language_server/remote_port");
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| 			bool remote_use_thread = (bool)_EDITOR_GET("network/language_server/use_thread");
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| 			int remote_poll_limit = (int)_EDITOR_GET("network/language_server/poll_limit_usec");
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| 			if (remote_host != host || remote_port != port || remote_use_thread != use_thread || remote_poll_limit != poll_limit_usec) {
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| 				stop();
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| 				start();
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| 			}
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| 		} break;
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| 	}
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| }
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| 
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| void GDScriptLanguageServer::thread_main(void *p_userdata) {
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| 	set_current_thread_safe_for_nodes(true);
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| 	GDScriptLanguageServer *self = static_cast<GDScriptLanguageServer *>(p_userdata);
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| 	while (self->thread_running) {
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| 		// Poll 20 times per second
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| 		self->protocol.poll(self->poll_limit_usec);
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| 		OS::get_singleton()->delay_usec(50000);
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| 	}
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| }
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| 
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| void GDScriptLanguageServer::start() {
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| 	host = String(_EDITOR_GET("network/language_server/remote_host"));
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| 	port = (GDScriptLanguageServer::port_override > -1) ? GDScriptLanguageServer::port_override : (int)_EDITOR_GET("network/language_server/remote_port");
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| 	use_thread = (bool)_EDITOR_GET("network/language_server/use_thread");
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| 	poll_limit_usec = (int)_EDITOR_GET("network/language_server/poll_limit_usec");
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| 	if (protocol.start(port, IPAddress(host)) == OK) {
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| 		EditorNode::get_log()->add_message("--- GDScript language server started on port " + itos(port) + " ---", EditorLog::MSG_TYPE_EDITOR);
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| 		if (use_thread) {
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| 			thread_running = true;
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| 			thread.start(GDScriptLanguageServer::thread_main, this);
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| 		}
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| 		set_process_internal(!use_thread);
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| 		started = true;
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| 	}
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| }
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| 
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| void GDScriptLanguageServer::stop() {
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| 	if (use_thread) {
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| 		ERR_FAIL_COND(!thread.is_started());
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| 		thread_running = false;
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| 		thread.wait_to_finish();
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| 	}
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| 	protocol.stop();
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| 	started = false;
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| 	EditorNode::get_log()->add_message("--- GDScript language server stopped ---", EditorLog::MSG_TYPE_EDITOR);
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| }
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| 
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| void register_lsp_types() {
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| 	GDREGISTER_CLASS(GDScriptLanguageProtocol);
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| 	GDREGISTER_CLASS(GDScriptTextDocument);
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| 	GDREGISTER_CLASS(GDScriptWorkspace);
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| }
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