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effects
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Fix debanding for Mobile rendering method with HDR 2D.
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2025-07-24 16:11:49 -04:00 |
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environment
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Check for Vulkan Memory Model support and make it a variant.
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2025-07-25 09:24:58 -03:00 |
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forward_clustered
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Never overwrite motion vectors in the transparent pass
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2025-07-16 04:58:39 -07:00 |
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forward_mobile
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Check render target validity before getting motion vector texture in mobile renderer
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2025-06-13 18:52:02 -05:00 |
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shaders
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Check for Vulkan Memory Model support and make it a variant.
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2025-07-25 09:24:58 -03:00 |
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spirv-reflect
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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storage_rd
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Merge pull request #108567 from beicause/multimesh-null-checks
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2025-07-14 10:30:35 -05:00 |
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cluster_builder_rd.cpp
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Remove selective shader baking.
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2025-07-23 23:02:43 +03:00 |
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cluster_builder_rd.h
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[macOS] Selectively bake "no image atomics" shader variants.
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2025-07-12 21:05:48 +03:00 |
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framebuffer_cache_rd.cpp
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
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framebuffer_cache_rd.h
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Use idiomatic templating vargs in a few places to reduce code.
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2025-06-08 12:24:07 +02:00 |
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pipeline_cache_rd.cpp
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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2024-10-02 15:11:58 -03:00 |
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pipeline_cache_rd.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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pipeline_hash_map_rd.h
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Fix Invalid Task ID error spam in PipelineHashMapRD.
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2025-03-12 19:59:13 +02:00 |
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renderer_canvas_render_rd.cpp
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Use Span<uint8_t> in RenderingDevice allocation APIs to avoid intermediary arrays on calls.
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2025-06-18 12:31:48 +02:00 |
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renderer_canvas_render_rd.h
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Add shader baker to project exporter.
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2025-05-27 12:45:27 -03:00 |
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renderer_compositor_rd.cpp
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Fix debanding for Mobile rendering method with HDR 2D.
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2025-07-24 16:11:49 -04:00 |
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renderer_compositor_rd.h
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Always perform color correction and debanding on nonlinear sRGB values.
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2025-07-08 13:44:53 -04:00 |
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renderer_scene_render_rd.cpp
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Fix debanding for Mobile rendering method with HDR 2D.
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2025-07-24 16:11:49 -04:00 |
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renderer_scene_render_rd.h
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Add shader baker to project exporter.
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2025-05-27 12:45:27 -03:00 |
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SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
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shader_rd.cpp
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Remove selective shader baking.
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2025-07-23 23:02:43 +03:00 |
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shader_rd.h
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Remove selective shader baking.
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2025-07-23 23:02:43 +03:00 |
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uniform_set_cache_rd.cpp
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Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations
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2024-12-02 15:03:50 +01:00 |
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uniform_set_cache_rd.h
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Use idiomatic templating vargs in a few places to reduce code.
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2025-06-08 12:24:07 +02:00 |