mirror of
https://github.com/godotengine/godot.git
synced 2025-10-27 11:44:21 +00:00
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer. |
||
|---|---|---|
| .. | ||
| NoiseTexture.xml | ||
| OpenSimplexNoise.xml | ||