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			96 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			96 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright 2015 The Etc2Comp Authors.
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *  http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#pragma once
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#include "EtcBlock4x4Encoding_ETC1.h"
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namespace Etc
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{
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	class Block4x4Encoding_RGB8 : public Block4x4Encoding_ETC1
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	{
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	public:
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		Block4x4Encoding_RGB8(void);
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		virtual ~Block4x4Encoding_RGB8(void);
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		virtual void InitFromEncodingBits(Block4x4 *a_pblockParent,
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											unsigned char *a_paucEncodingBits,
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											ColorFloatRGBA *a_pafrgbaSource,
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											ErrorMetric a_errormetric);
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		virtual void PerformIteration(float a_fEffort);
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		virtual void SetEncodingBits(void);
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		inline ColorFloatRGBA GetColor3(void) const
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		{
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			return m_frgbaColor3;
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		}
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	protected:
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		static const unsigned int PLANAR_CORNER_COLORS = 3;
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		static const unsigned int MAX_PLANAR_REGRESSION_SIZE = 4;
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		static const unsigned int TH_DISTANCES = 8;
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		static float s_afTHDistanceTable[TH_DISTANCES];
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		void TryPlanar(unsigned int a_uiRadius);
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		void TryTAndH(unsigned int a_uiRadius);
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		void InitFromEncodingBits_Planar(void);
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		ColorFloatRGBA	m_frgbaColor3;		// used for planar
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		void SetEncodingBits_T(void);
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		void SetEncodingBits_H(void);
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		void SetEncodingBits_Planar(void);
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		// state shared between iterations
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		ColorFloatRGBA	m_frgbaOriginalColor1_TAndH;
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		ColorFloatRGBA	m_frgbaOriginalColor2_TAndH;
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		void CalculateBaseColorsForTAndH(void);
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		void TryT(unsigned int a_uiRadius);
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		void TryT_BestSelectorCombination(void);
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		void TryH(unsigned int a_uiRadius);
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		void TryH_BestSelectorCombination(void);
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	private:
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		void InitFromEncodingBits_T(void);
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		void InitFromEncodingBits_H(void);
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		void CalculatePlanarCornerColors(void);
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		void ColorRegression(ColorFloatRGBA *a_pafrgbaPixels, unsigned int a_uiPixels,
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			ColorFloatRGBA *a_pfrgbaSlope, ColorFloatRGBA *a_pfrgbaOffset);
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		bool TwiddlePlanar(void);
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		bool TwiddlePlanarR();
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		bool TwiddlePlanarG();
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		bool TwiddlePlanarB();
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		void DecodePixels_T(void);
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		void DecodePixels_H(void);
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		void DecodePixels_Planar(void);
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	};
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} // namespace Etc
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