godot/scene
Thaddeus Crews e560ea47d4
Merge pull request #70646 from KoBeWi/relatable_offset
Add `pivot_offset_ratio` property to Control
2025-10-13 12:30:10 -05:00
..
2d Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h. 2025-10-08 12:16:52 +02:00
3d Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h. 2025-10-08 12:16:52 +02:00
animation Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h. 2025-10-08 12:16:52 +02:00
audio Move server files into their subfolders 2025-09-30 19:39:39 -07:00
debugger Merge pull request #107273 from DexterFstone/add-game-speed-controls 2025-10-06 09:06:24 -05:00
gui Merge pull request #70646 from KoBeWi/relatable_offset 2025-10-13 12:30:10 -05:00
main Merge pull request #111313 from bruvzg/emb_res 2025-10-13 12:30:08 -05:00
resources Merge pull request #111358 from Ivorforce/no-variant-hasher 2025-10-10 10:26:12 -05:00
theme Merge pull request #111249 from HolonProduction/owner-node 2025-10-07 17:15:08 -05:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
property_utils.cpp Remove transitive mesh.h, rendering_server.h and shader.h includes from node.h. 2025-10-08 12:16:52 +02:00
property_utils.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Reorder registration of types, to register supertypes before subtypes. 2025-10-09 11:50:32 +02:00
register_scene_types.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
scene_string_names.h [RTL] Add paragraph separation theme property. 2025-06-10 12:13:48 +03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00