godot/platform
Dery Almas bbf65ae72f Wayland: Implement game embedding
This patch introduces a new protocol proxy, which multiplxes Wayland
clients into a single connection, allowing us to redirect calls (e.g.
create toplevel -> create subsurface). Mixed with some state tracking
and emulation, we can embed a full-featured client into the editor.
2025-11-19 21:24:18 +01:00
..
android Merge pull request #112777 from m4gr3d/add_android_xr_support 2025-11-14 17:16:49 -06:00
ios Add profiler option to SCons builds. 2025-11-08 00:08:45 +01:00
linuxbsd Wayland: Implement game embedding 2025-11-19 21:24:18 +01:00
macos Merge pull request #112379 from bruvzg/tts64id 2025-11-14 14:23:17 -06:00
visionos Add profiler option to SCons builds. 2025-11-08 00:08:45 +01:00
web Merge pull request #112379 from bruvzg/tts64id 2025-11-14 14:23:17 -06:00
windows Merge pull request #112379 from bruvzg/tts64id 2025-11-14 14:23:17 -06:00
platform_builders.py SCons: Begin decoupling generation & build code 2025-04-25 08:23:01 -05:00
register_platform_apis.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Begin decoupling generation & build code 2025-04-25 08:23:01 -05:00