..
dynwrappers
Wayland: Fix build config with so_wrap disabled
2025-02-10 21:42:25 +01:00
detect_prime_egl.cpp
Remove dependency of variant.h in print_string.h
2025-09-19 14:57:36 +08:00
detect_prime_egl.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
display_server_wayland.cpp
Wayland: Implement game embedding
2025-11-19 21:24:18 +01:00
display_server_wayland.h
Wayland: Implement game embedding
2025-11-19 21:24:18 +01:00
egl_manager_wayland.cpp
Add Wayland support
2024-01-30 16:44:47 +01:00
egl_manager_wayland.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
egl_manager_wayland_gles.cpp
Wayland: Add support for OpenGL ES driver
2024-05-03 05:17:13 +02:00
egl_manager_wayland_gles.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
godot-embedding-compositor.xml
Wayland: Implement game embedding
2025-11-19 21:24:18 +01:00
key_mapping_xkb.cpp
Wayland: Unstuck keys with same keycode
2025-02-11 13:16:16 +01:00
key_mapping_xkb.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
rendering_context_driver_vulkan_wayland.cpp
Move Vulkan includes to a central godot_vulkan.h header
2024-09-29 17:53:18 +02:00
rendering_context_driver_vulkan_wayland.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
Wayland: Implement game embedding
2025-11-19 21:24:18 +01:00
wayland_embedder.cpp
Wayland: Implement game embedding
2025-11-19 21:24:18 +01:00
wayland_embedder.h
Wayland: Implement game embedding
2025-11-19 21:24:18 +01:00
wayland_thread.cpp
Wayland: Implement game embedding
2025-11-19 21:24:18 +01:00
wayland_thread.h
Wayland: Implement game embedding
2025-11-19 21:24:18 +01:00