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effects
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Fix GLES3 stereo output (sRGB + lens distortion)
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2025-06-20 10:45:03 +10:00 |
environment
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
shaders
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[MSDF] Fix outline bleed out at small sizes.
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2025-08-31 23:35:33 +03:00 |
storage
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Merge pull request #109778 from BlueCube3310/gles3-astc-detect
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2025-09-19 13:07:15 -05:00 |
rasterizer_canvas_gles3.cpp
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Break batch on Compatibility when primitive texture changes.
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2025-08-01 16:13:17 +03:00 |
rasterizer_canvas_gles3.h
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Implement the count parameter in RenderingServer.canvas_item_add_triangle_array()
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2025-05-14 22:52:30 +09:00 |
rasterizer_gles3.cpp
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Remove Adreno 3xx flip workaround
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2025-07-28 14:03:25 +07:00 |
rasterizer_gles3.h
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Remove Adreno 3xx flip workaround
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2025-07-28 14:03:25 +07:00 |
rasterizer_scene_gles3.cpp
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Fix bug where material with double-sided shadows ignores backface culling on compatibility renderer
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2025-08-19 20:21:10 -07:00 |
rasterizer_scene_gles3.h
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Add stencil support for spatial materials
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2025-06-11 09:59:10 -05:00 |
SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
shader_gles3.cpp
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Remove OAHashMap , in favour of AHashMap .
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2025-05-31 15:50:10 +02:00 |
shader_gles3.h
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Remove OAHashMap , in favour of AHashMap .
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2025-05-31 15:50:10 +02:00 |