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		b68dd2e189
		
			
		
	
	
	
	
		
			
			This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
		
			
				
	
	
		
			16 lines
		
	
	
	
		
			774 B
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
	
		
			774 B
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="VisualShaderNodeTexture2DArray" inherits="VisualShaderNodeSample3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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| 	<brief_description>
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| 		A 2D texture uniform array to be used within the visual shader graph.
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| 	</brief_description>
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| 	<description>
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| 		Translated to [code]uniform sampler2DArray[/code] in the shader language.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<members>
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| 		<member name="texture_array" type="Texture2DArray" setter="set_texture_array" getter="get_texture_array">
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| 			A source texture array. Used if [member VisualShaderNodeSample3D.source] is set to [constant VisualShaderNodeSample3D.SOURCE_TEXTURE].
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| 		</member>
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| 	</members>
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| </class>
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