mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-03 23:21:15 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			591 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			591 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
 | 
						|
/*  sprite.cpp                                                           */
 | 
						|
/*************************************************************************/
 | 
						|
/*                       This file is part of:                           */
 | 
						|
/*                           GODOT ENGINE                                */
 | 
						|
/*                      https://godotengine.org                          */
 | 
						|
/*************************************************************************/
 | 
						|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 | 
						|
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 | 
						|
/*                                                                       */
 | 
						|
/* Permission is hereby granted, free of charge, to any person obtaining */
 | 
						|
/* a copy of this software and associated documentation files (the       */
 | 
						|
/* "Software"), to deal in the Software without restriction, including   */
 | 
						|
/* without limitation the rights to use, copy, modify, merge, publish,   */
 | 
						|
/* distribute, sublicense, and/or sell copies of the Software, and to    */
 | 
						|
/* permit persons to whom the Software is furnished to do so, subject to */
 | 
						|
/* the following conditions:                                             */
 | 
						|
/*                                                                       */
 | 
						|
/* The above copyright notice and this permission notice shall be        */
 | 
						|
/* included in all copies or substantial portions of the Software.       */
 | 
						|
/*                                                                       */
 | 
						|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
 | 
						|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
 | 
						|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | 
						|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
 | 
						|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
 | 
						|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 | 
						|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 | 
						|
/*************************************************************************/
 | 
						|
#include "sprite.h"
 | 
						|
#include "core/core_string_names.h"
 | 
						|
#include "os/os.h"
 | 
						|
#include "scene/main/viewport.h"
 | 
						|
#include "scene/scene_string_names.h"
 | 
						|
 | 
						|
void Sprite::edit_set_pivot(const Point2 &p_pivot) {
 | 
						|
 | 
						|
	set_offset(p_pivot);
 | 
						|
}
 | 
						|
 | 
						|
Point2 Sprite::edit_get_pivot() const {
 | 
						|
 | 
						|
	return get_offset();
 | 
						|
}
 | 
						|
bool Sprite::edit_has_pivot() const {
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
void Sprite::_notification(int p_what) {
 | 
						|
 | 
						|
	switch (p_what) {
 | 
						|
 | 
						|
		case NOTIFICATION_DRAW: {
 | 
						|
 | 
						|
			if (texture.is_null())
 | 
						|
				return;
 | 
						|
 | 
						|
			RID ci = get_canvas_item();
 | 
						|
 | 
						|
			/*
 | 
						|
			texture->draw(ci,Point2());
 | 
						|
			break;
 | 
						|
			*/
 | 
						|
 | 
						|
			Size2 s;
 | 
						|
			Rect2 src_rect;
 | 
						|
			bool filter_clip = false;
 | 
						|
 | 
						|
			if (region) {
 | 
						|
 | 
						|
				s = region_rect.size;
 | 
						|
				src_rect = region_rect;
 | 
						|
				filter_clip = region_filter_clip;
 | 
						|
			} else {
 | 
						|
				s = Size2(texture->get_size());
 | 
						|
				s = s / Size2(hframes, vframes);
 | 
						|
 | 
						|
				src_rect.size = s;
 | 
						|
				src_rect.position.x += float(frame % hframes) * s.x;
 | 
						|
				src_rect.position.y += float(frame / hframes) * s.y;
 | 
						|
			}
 | 
						|
 | 
						|
			Point2 ofs = offset;
 | 
						|
			if (centered)
 | 
						|
				ofs -= s / 2;
 | 
						|
			if (Engine::get_singleton()->get_use_pixel_snap()) {
 | 
						|
				ofs = ofs.floor();
 | 
						|
			}
 | 
						|
 | 
						|
			Rect2 dst_rect(ofs, s);
 | 
						|
 | 
						|
			if (hflip)
 | 
						|
				dst_rect.size.x = -dst_rect.size.x;
 | 
						|
			if (vflip)
 | 
						|
				dst_rect.size.y = -dst_rect.size.y;
 | 
						|
 | 
						|
			texture->draw_rect_region(ci, dst_rect, src_rect, Color(1, 1, 1), false, normal_map, filter_clip);
 | 
						|
 | 
						|
		} break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void Sprite::set_texture(const Ref<Texture> &p_texture) {
 | 
						|
 | 
						|
	if (p_texture == texture)
 | 
						|
		return;
 | 
						|
	texture = p_texture;
 | 
						|
	update();
 | 
						|
	emit_signal("texture_changed");
 | 
						|
	item_rect_changed();
 | 
						|
	_change_notify("texture");
 | 
						|
}
 | 
						|
 | 
						|
void Sprite::set_normal_map(const Ref<Texture> &p_texture) {
 | 
						|
 | 
						|
	normal_map = p_texture;
 | 
						|
	update();
 | 
						|
}
 | 
						|
 | 
						|
Ref<Texture> Sprite::get_normal_map() const {
 | 
						|
 | 
						|
	return normal_map;
 | 
						|
}
 | 
						|
 | 
						|
Ref<Texture> Sprite::get_texture() const {
 | 
						|
 | 
						|
	return texture;
 | 
						|
}
 | 
						|
 | 
						|
void Sprite::set_centered(bool p_center) {
 | 
						|
 | 
						|
	centered = p_center;
 | 
						|
	update();
 | 
						|
	item_rect_changed();
 | 
						|
}
 | 
						|
 | 
						|
bool Sprite::is_centered() const {
 | 
						|
 | 
						|
	return centered;
 | 
						|
}
 | 
						|
 | 
						|
void Sprite::set_offset(const Point2 &p_offset) {
 | 
						|
 | 
						|
	offset = p_offset;
 | 
						|
	update();
 | 
						|
	item_rect_changed();
 | 
						|
	_change_notify("offset");
 | 
						|
}
 | 
						|
Point2 Sprite::get_offset() const {
 | 
						|
 | 
						|
	return offset;
 | 
						|
}
 | 
						|
 | 
						|
void Sprite::set_flip_h(bool p_flip) {
 | 
						|
 | 
						|
	hflip = p_flip;
 | 
						|
	update();
 | 
						|
}
 | 
						|
bool Sprite::is_flipped_h() const {
 | 
						|
 | 
						|
	return hflip;
 | 
						|
}
 | 
						|
 | 
						|
void Sprite::set_flip_v(bool p_flip) {
 | 
						|
 | 
						|
	vflip = p_flip;
 | 
						|
	update();
 | 
						|
}
 | 
						|
bool Sprite::is_flipped_v() const {
 | 
						|
 | 
						|
	return vflip;
 | 
						|
}
 | 
						|
 | 
						|
void Sprite::set_region(bool p_region) {
 | 
						|
 | 
						|
	if (p_region == region)
 | 
						|
		return;
 | 
						|
 | 
						|
	region = p_region;
 | 
						|
	update();
 | 
						|
}
 | 
						|
 | 
						|
bool Sprite::is_region() const {
 | 
						|
 | 
						|
	return region;
 | 
						|
}
 | 
						|
 | 
						|
void Sprite::set_region_rect(const Rect2 &p_region_rect) {
 | 
						|
 | 
						|
	if (region_rect == p_region_rect)
 | 
						|
		return;
 | 
						|
 | 
						|
	region_rect = p_region_rect;
 | 
						|
 | 
						|
	if (region)
 | 
						|
		item_rect_changed();
 | 
						|
 | 
						|
	_change_notify("region_rect");
 | 
						|
}
 | 
						|
 | 
						|
Rect2 Sprite::get_region_rect() const {
 | 
						|
 | 
						|
	return region_rect;
 | 
						|
}
 | 
						|
 | 
						|
void Sprite::set_region_filter_clip(bool p_enable) {
 | 
						|
	region_filter_clip = p_enable;
 | 
						|
	update();
 | 
						|
}
 | 
						|
 | 
						|
bool Sprite::is_region_filter_clip_enabled() const {
 | 
						|
	return region_filter_clip;
 | 
						|
}
 | 
						|
 | 
						|
void Sprite::set_frame(int p_frame) {
 | 
						|
 | 
						|
	ERR_FAIL_INDEX(p_frame, vframes * hframes);
 | 
						|
 | 
						|
	if (frame != p_frame)
 | 
						|
		item_rect_changed();
 | 
						|
 | 
						|
	frame = p_frame;
 | 
						|
 | 
						|
	_change_notify("frame");
 | 
						|
	emit_signal(SceneStringNames::get_singleton()->frame_changed);
 | 
						|
}
 | 
						|
 | 
						|
int Sprite::get_frame() const {
 | 
						|
 | 
						|
	return frame;
 | 
						|
}
 | 
						|
 | 
						|
void Sprite::set_vframes(int p_amount) {
 | 
						|
 | 
						|
	ERR_FAIL_COND(p_amount < 1);
 | 
						|
	vframes = p_amount;
 | 
						|
	update();
 | 
						|
	item_rect_changed();
 | 
						|
	_change_notify();
 | 
						|
}
 | 
						|
int Sprite::get_vframes() const {
 | 
						|
 | 
						|
	return vframes;
 | 
						|
}
 | 
						|
 | 
						|
void Sprite::set_hframes(int p_amount) {
 | 
						|
 | 
						|
	ERR_FAIL_COND(p_amount < 1);
 | 
						|
	hframes = p_amount;
 | 
						|
	update();
 | 
						|
	item_rect_changed();
 | 
						|
	_change_notify();
 | 
						|
}
 | 
						|
int Sprite::get_hframes() const {
 | 
						|
 | 
						|
	return hframes;
 | 
						|
}
 | 
						|
 | 
						|
Rect2 Sprite::get_item_rect() const {
 | 
						|
 | 
						|
	if (texture.is_null())
 | 
						|
		return Rect2(0, 0, 1, 1);
 | 
						|
	/*
 | 
						|
	if (texture.is_null())
 | 
						|
		return CanvasItem::get_item_rect();
 | 
						|
	*/
 | 
						|
 | 
						|
	Size2i s;
 | 
						|
 | 
						|
	if (region) {
 | 
						|
 | 
						|
		s = region_rect.size;
 | 
						|
	} else {
 | 
						|
		s = texture->get_size();
 | 
						|
		s = s / Point2(hframes, vframes);
 | 
						|
	}
 | 
						|
 | 
						|
	Point2 ofs = offset;
 | 
						|
	if (centered)
 | 
						|
		ofs -= s / 2;
 | 
						|
 | 
						|
	if (s == Size2(0, 0))
 | 
						|
		s = Size2(1, 1);
 | 
						|
 | 
						|
	return Rect2(ofs, s);
 | 
						|
}
 | 
						|
 | 
						|
void Sprite::_validate_property(PropertyInfo &property) const {
 | 
						|
 | 
						|
	if (property.name == "frame") {
 | 
						|
 | 
						|
		property.hint = PROPERTY_HINT_SPRITE_FRAME;
 | 
						|
 | 
						|
		property.hint_string = "0," + itos(vframes * hframes - 1) + ",1";
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void Sprite::_bind_methods() {
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Sprite::set_texture);
 | 
						|
	ClassDB::bind_method(D_METHOD("get_texture"), &Sprite::get_texture);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_normal_map", "normal_map"), &Sprite::set_normal_map);
 | 
						|
	ClassDB::bind_method(D_METHOD("get_normal_map"), &Sprite::get_normal_map);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_centered", "centered"), &Sprite::set_centered);
 | 
						|
	ClassDB::bind_method(D_METHOD("is_centered"), &Sprite::is_centered);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_offset", "offset"), &Sprite::set_offset);
 | 
						|
	ClassDB::bind_method(D_METHOD("get_offset"), &Sprite::get_offset);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_flip_h", "flip_h"), &Sprite::set_flip_h);
 | 
						|
	ClassDB::bind_method(D_METHOD("is_flipped_h"), &Sprite::is_flipped_h);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_flip_v", "flip_v"), &Sprite::set_flip_v);
 | 
						|
	ClassDB::bind_method(D_METHOD("is_flipped_v"), &Sprite::is_flipped_v);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_region", "enabled"), &Sprite::set_region);
 | 
						|
	ClassDB::bind_method(D_METHOD("is_region"), &Sprite::is_region);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_region_rect", "rect"), &Sprite::set_region_rect);
 | 
						|
	ClassDB::bind_method(D_METHOD("get_region_rect"), &Sprite::get_region_rect);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_region_filter_clip", "enabled"), &Sprite::set_region_filter_clip);
 | 
						|
	ClassDB::bind_method(D_METHOD("is_region_filter_clip_enabled"), &Sprite::is_region_filter_clip_enabled);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_frame", "frame"), &Sprite::set_frame);
 | 
						|
	ClassDB::bind_method(D_METHOD("get_frame"), &Sprite::get_frame);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_vframes", "vframes"), &Sprite::set_vframes);
 | 
						|
	ClassDB::bind_method(D_METHOD("get_vframes"), &Sprite::get_vframes);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_hframes", "hframes"), &Sprite::set_hframes);
 | 
						|
	ClassDB::bind_method(D_METHOD("get_hframes"), &Sprite::get_hframes);
 | 
						|
 | 
						|
	ADD_SIGNAL(MethodInfo("frame_changed"));
 | 
						|
	ADD_SIGNAL(MethodInfo("texture_changed"));
 | 
						|
 | 
						|
	ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
 | 
						|
	ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_normal_map", "get_normal_map");
 | 
						|
	ADD_GROUP("Offset", "");
 | 
						|
	ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "centered"), "set_centered", "is_centered");
 | 
						|
	ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
 | 
						|
	ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "is_flipped_h");
 | 
						|
	ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "is_flipped_v");
 | 
						|
	ADD_GROUP("Animation", "");
 | 
						|
	ADD_PROPERTYNO(PropertyInfo(Variant::INT, "vframes", PROPERTY_HINT_RANGE, "1,16384,1"), "set_vframes", "get_vframes");
 | 
						|
	ADD_PROPERTYNO(PropertyInfo(Variant::INT, "hframes", PROPERTY_HINT_RANGE, "1,16384,1"), "set_hframes", "get_hframes");
 | 
						|
	ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "frame", PROPERTY_HINT_SPRITE_FRAME), "set_frame", "get_frame");
 | 
						|
 | 
						|
	ADD_GROUP("Region", "region_");
 | 
						|
	ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "region_enabled"), "set_region", "is_region");
 | 
						|
	ADD_PROPERTYNZ(PropertyInfo(Variant::RECT2, "region_rect"), "set_region_rect", "get_region_rect");
 | 
						|
	ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "region_filter_clip"), "set_region_filter_clip", "is_region_filter_clip_enabled");
 | 
						|
}
 | 
						|
 | 
						|
Sprite::Sprite() {
 | 
						|
 | 
						|
	centered = true;
 | 
						|
	hflip = false;
 | 
						|
	vflip = false;
 | 
						|
	region = false;
 | 
						|
	region_filter_clip = false;
 | 
						|
 | 
						|
	frame = 0;
 | 
						|
 | 
						|
	vframes = 1;
 | 
						|
	hframes = 1;
 | 
						|
}
 | 
						|
 | 
						|
//////////////////////////// VPSPRITE
 | 
						|
///
 | 
						|
///
 | 
						|
///
 | 
						|
 | 
						|
#if 0
 | 
						|
void ViewportSprite::edit_set_pivot(const Point2& p_pivot) {
 | 
						|
 | 
						|
	set_offset(p_pivot);
 | 
						|
}
 | 
						|
 | 
						|
Point2 ViewportSprite::edit_get_pivot() const {
 | 
						|
 | 
						|
	return get_offset();
 | 
						|
}
 | 
						|
bool ViewportSprite::edit_has_pivot() const {
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
void ViewportSprite::_notification(int p_what) {
 | 
						|
 | 
						|
	switch(p_what) {
 | 
						|
 | 
						|
		case NOTIFICATION_ENTER_TREE: {
 | 
						|
 | 
						|
			if (!viewport_path.is_empty()) {
 | 
						|
 | 
						|
				Node *n = get_node(viewport_path);
 | 
						|
				ERR_FAIL_COND(!n);
 | 
						|
				Viewport *vp=Object::cast_to<Viewport>(n);
 | 
						|
				ERR_FAIL_COND(!vp);
 | 
						|
 | 
						|
				Ref<RenderTargetTexture> rtt = vp->get_render_target_texture();
 | 
						|
				texture=rtt;
 | 
						|
				texture->connect("changed",this,"update");
 | 
						|
				item_rect_changed();
 | 
						|
			}
 | 
						|
		} break;
 | 
						|
		case NOTIFICATION_EXIT_TREE: {
 | 
						|
 | 
						|
			if (texture.is_valid()) {
 | 
						|
 | 
						|
				texture->disconnect("changed",this,"update");
 | 
						|
				texture=Ref<Texture>();
 | 
						|
			}
 | 
						|
		} break;
 | 
						|
		case NOTIFICATION_DRAW: {
 | 
						|
 | 
						|
			if (texture.is_null())
 | 
						|
				return;
 | 
						|
 | 
						|
			RID ci = get_canvas_item();
 | 
						|
 | 
						|
			/*
 | 
						|
			texture->draw(ci,Point2());
 | 
						|
			break;
 | 
						|
			*/
 | 
						|
 | 
						|
			Size2i s;
 | 
						|
			Rect2i src_rect;
 | 
						|
 | 
						|
			s = texture->get_size();
 | 
						|
 | 
						|
			src_rect.size=s;
 | 
						|
 | 
						|
			Point2 ofs=offset;
 | 
						|
			if (centered)
 | 
						|
				ofs-=s/2;
 | 
						|
 | 
						|
			if (OS::get_singleton()->get_use_pixel_snap()) {
 | 
						|
				ofs=ofs.floor();
 | 
						|
			}
 | 
						|
			Rect2 dst_rect(ofs,s);
 | 
						|
			texture->draw_rect_region(ci,dst_rect,src_rect,modulate);
 | 
						|
 | 
						|
		} break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ViewportSprite::set_viewport_path(const NodePath& p_viewport) {
 | 
						|
 | 
						|
	viewport_path=p_viewport;
 | 
						|
	update();
 | 
						|
	if (!is_inside_tree())
 | 
						|
		return;
 | 
						|
 | 
						|
	if (texture.is_valid()) {
 | 
						|
		texture->disconnect("changed",this,"update");
 | 
						|
		texture=Ref<Texture>();
 | 
						|
	}
 | 
						|
 | 
						|
	if (viewport_path.is_empty())
 | 
						|
		return;
 | 
						|
 | 
						|
 | 
						|
	Node *n = get_node(viewport_path);
 | 
						|
	ERR_FAIL_COND(!n);
 | 
						|
	Viewport *vp=Object::cast_to<Viewport>(n);
 | 
						|
	ERR_FAIL_COND(!vp);
 | 
						|
 | 
						|
	Ref<RenderTargetTexture> rtt = vp->get_render_target_texture();
 | 
						|
	texture=rtt;
 | 
						|
 | 
						|
	if (texture.is_valid()) {
 | 
						|
		texture->connect("changed",this,"update");
 | 
						|
	}
 | 
						|
 | 
						|
	item_rect_changed();
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
NodePath ViewportSprite::get_viewport_path() const {
 | 
						|
 | 
						|
	return viewport_path;
 | 
						|
}
 | 
						|
 | 
						|
void ViewportSprite::set_centered(bool p_center) {
 | 
						|
 | 
						|
	centered=p_center;
 | 
						|
	update();
 | 
						|
	item_rect_changed();
 | 
						|
}
 | 
						|
 | 
						|
bool ViewportSprite::is_centered() const {
 | 
						|
 | 
						|
	return centered;
 | 
						|
}
 | 
						|
 | 
						|
void ViewportSprite::set_offset(const Point2& p_offset) {
 | 
						|
 | 
						|
	offset=p_offset;
 | 
						|
	update();
 | 
						|
	item_rect_changed();
 | 
						|
}
 | 
						|
Point2 ViewportSprite::get_offset() const {
 | 
						|
 | 
						|
	return offset;
 | 
						|
}
 | 
						|
void ViewportSprite::set_modulate(const Color& p_color) {
 | 
						|
 | 
						|
	modulate=p_color;
 | 
						|
	update();
 | 
						|
}
 | 
						|
 | 
						|
Color ViewportSprite::get_modulate() const{
 | 
						|
 | 
						|
	return modulate;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
Rect2 ViewportSprite::get_item_rect() const {
 | 
						|
 | 
						|
	if (texture.is_null())
 | 
						|
		return Rect2(0,0,1,1);
 | 
						|
	/*
 | 
						|
	if (texture.is_null())
 | 
						|
		return CanvasItem::get_item_rect();
 | 
						|
	*/
 | 
						|
 | 
						|
	Size2i s;
 | 
						|
 | 
						|
	s = texture->get_size();
 | 
						|
	Point2 ofs=offset;
 | 
						|
	if (centered)
 | 
						|
		ofs-=s/2;
 | 
						|
 | 
						|
	if (s==Size2(0,0))
 | 
						|
		s=Size2(1,1);
 | 
						|
 | 
						|
	return Rect2(ofs,s);
 | 
						|
}
 | 
						|
 | 
						|
String ViewportSprite::get_configuration_warning() const {
 | 
						|
 | 
						|
	if (!has_node(viewport_path) || !Object::cast_to<Viewport>(get_node(viewport_path))) {
 | 
						|
		return TTR("Path property must point to a valid Viewport node to work. Such Viewport must be set to 'render target' mode.");
 | 
						|
	} else {
 | 
						|
 | 
						|
		Node *n = get_node(viewport_path);
 | 
						|
		if (n) {
 | 
						|
			Viewport *vp = Object::cast_to<Viewport>(n);
 | 
						|
			if (!vp->is_set_as_render_target()) {
 | 
						|
 | 
						|
				return TTR("The Viewport set in the path property must be set as 'render target' in order for this sprite to work.");
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return String();
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
void ViewportSprite::_bind_methods() {
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_viewport_path","path"),&ViewportSprite::set_viewport_path);
 | 
						|
	ClassDB::bind_method(D_METHOD("get_viewport_path"),&ViewportSprite::get_viewport_path);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_centered","centered"),&ViewportSprite::set_centered);
 | 
						|
	ClassDB::bind_method(D_METHOD("is_centered"),&ViewportSprite::is_centered);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_offset","offset"),&ViewportSprite::set_offset);
 | 
						|
	ClassDB::bind_method(D_METHOD("get_offset"),&ViewportSprite::get_offset);
 | 
						|
 | 
						|
	ClassDB::bind_method(D_METHOD("set_modulate","modulate"),&ViewportSprite::set_modulate);
 | 
						|
	ClassDB::bind_method(D_METHOD("get_modulate"),&ViewportSprite::get_modulate);
 | 
						|
 | 
						|
	ADD_PROPERTYNZ( PropertyInfo( Variant::NODE_PATH, "viewport"), "set_viewport_path","get_viewport_path");
 | 
						|
	ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "centered"), "set_centered","is_centered");
 | 
						|
	ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), "set_offset","get_offset");
 | 
						|
	ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), "set_modulate","get_modulate");
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
ViewportSprite::ViewportSprite() {
 | 
						|
 | 
						|
	centered=true;
 | 
						|
	modulate=Color(1,1,1,1);
 | 
						|
}
 | 
						|
#endif
 |