godot/servers/rendering/renderer_rd/environment
Thaddeus Crews a77a28c029
Merge pull request #101971 from clayjohn/sky-light-size-fix
Pass angular diameter into light size constants for sky shaders.
2025-03-11 09:35:09 -05:00
..
fog.cpp Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations 2024-12-02 15:03:50 +01:00
fog.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
gi.cpp Fix various typos 2025-01-08 14:47:42 +02:00
gi.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
sky.cpp Pass angular diameter into light size constants for sky shaders. 2025-01-23 17:32:44 -08:00
sky.h Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00