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		e4213e66b2
		
	
	
	
	
		
			
			Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
		
			
				
	
	
		
			82 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			82 lines
		
	
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
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| /*  audio_driver_jandroid.h                                              */
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| /*************************************************************************/
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| /*                       This file is part of:                           */
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| /*                           GODOT ENGINE                                */
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| /*                      https://godotengine.org                          */
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| /*************************************************************************/
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| /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
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| /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
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| /*                                                                       */
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| /* Permission is hereby granted, free of charge, to any person obtaining */
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| /* a copy of this software and associated documentation files (the       */
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| /* "Software"), to deal in the Software without restriction, including   */
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| /* without limitation the rights to use, copy, modify, merge, publish,   */
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| /* distribute, sublicense, and/or sell copies of the Software, and to    */
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| /* permit persons to whom the Software is furnished to do so, subject to */
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| /* the following conditions:                                             */
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| /*                                                                       */
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| /* The above copyright notice and this permission notice shall be        */
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| /* included in all copies or substantial portions of the Software.       */
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| /*                                                                       */
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| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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| /*************************************************************************/
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| 
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| #ifndef AUDIO_DRIVER_ANDROID_H
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| #define AUDIO_DRIVER_ANDROID_H
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| 
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| #include "servers/audio_server.h"
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| 
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| #ifndef ANDROID_NATIVE_ACTIVITY
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| 
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| #include "java_glue.h"
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| 
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| class AudioDriverAndroid : public AudioDriver {
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| 
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| 	static Mutex *mutex;
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| 	static AudioDriverAndroid *s_ad;
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| 	static jobject io;
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| 	static jmethodID _init_audio;
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| 	static jmethodID _write_buffer;
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| 	static jmethodID _quit;
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| 	static jmethodID _pause;
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| 	static bool active;
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| 	static bool quit;
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| 
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| 	static jclass cls;
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| 
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| 	static jobject audioBuffer;
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| 	static void *audioBufferPinned;
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| 	static int32_t *audioBuffer32;
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| 	static int audioBufferFrames;
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| 	static int mix_rate;
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| 
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| public:
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| 	void set_singleton();
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| 
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| 	virtual const char *get_name() const;
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| 
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| 	virtual Error init();
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| 	virtual void start();
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| 	virtual int get_mix_rate() const;
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| 	virtual SpeakerMode get_speaker_mode() const;
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| 	virtual void lock();
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| 	virtual void unlock();
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| 	virtual void finish();
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| 
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| 	virtual void set_pause(bool p_pause);
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| 
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| 	static void setup(jobject p_io);
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| 	static void thread_func(JNIEnv *env);
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| 
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| 	AudioDriverAndroid();
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| };
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| 
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| #endif
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| #endif // AUDIO_DRIVER_ANDROID_H
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