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			318 lines
		
	
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			318 lines
		
	
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  os_server.cpp                                                        */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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#include "os_server.h"
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#include "drivers/dummy/audio_driver_dummy.h"
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#include "drivers/dummy/rasterizer_dummy.h"
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#include "print_string.h"
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#include "servers/visual/visual_server_raster.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include "main/main.h"
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#include <unistd.h>
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int OS_Server::get_video_driver_count() const {
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	return 1;
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}
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const char *OS_Server::get_video_driver_name(int p_driver) const {
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	return "Dummy";
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}
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int OS_Server::get_audio_driver_count() const {
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	return 1;
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}
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const char *OS_Server::get_audio_driver_name(int p_driver) const {
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	return "Dummy";
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}
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void OS_Server::initialize_core() {
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	crash_handler.initialize();
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	OS_Unix::initialize_core();
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}
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Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
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	args = OS::get_singleton()->get_cmdline_args();
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	current_videomode = p_desired;
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	main_loop = NULL;
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	RasterizerDummy::make_current();
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	visual_server = memnew(VisualServerRaster);
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	visual_server->init();
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	AudioDriverManager::initialize(p_audio_driver);
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	input = memnew(InputDefault);
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	power_manager = memnew(PowerX11);
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	_ensure_user_data_dir();
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	return OK;
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}
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void OS_Server::finalize() {
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	if (main_loop)
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		memdelete(main_loop);
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	main_loop = NULL;
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	visual_server->finish();
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	memdelete(visual_server);
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	memdelete(input);
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	memdelete(power_manager);
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	args.clear();
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}
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void OS_Server::set_mouse_show(bool p_show) {
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}
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void OS_Server::set_mouse_grab(bool p_grab) {
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	grab = p_grab;
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}
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bool OS_Server::is_mouse_grab_enabled() const {
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	return grab;
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}
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int OS_Server::get_mouse_button_state() const {
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	return 0;
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}
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Point2 OS_Server::get_mouse_position() const {
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	return Point2();
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}
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void OS_Server::set_window_title(const String &p_title) {
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}
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void OS_Server::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
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}
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OS::VideoMode OS_Server::get_video_mode(int p_screen) const {
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	return current_videomode;
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}
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Size2 OS_Server::get_window_size() const {
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	return Vector2(current_videomode.width, current_videomode.height);
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}
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void OS_Server::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
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}
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MainLoop *OS_Server::get_main_loop() const {
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	return main_loop;
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}
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void OS_Server::delete_main_loop() {
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	if (main_loop)
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		memdelete(main_loop);
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	main_loop = NULL;
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}
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void OS_Server::set_main_loop(MainLoop *p_main_loop) {
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	main_loop = p_main_loop;
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	input->set_main_loop(p_main_loop);
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}
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bool OS_Server::can_draw() const {
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	return false; //can never draw
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};
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String OS_Server::get_name() {
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	return "Server";
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}
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void OS_Server::move_window_to_foreground() {
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}
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void OS_Server::set_cursor_shape(CursorShape p_shape) {
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}
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void OS_Server::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
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}
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OS::PowerState OS_Server::get_power_state() {
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	return power_manager->get_power_state();
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}
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int OS_Server::get_power_seconds_left() {
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	return power_manager->get_power_seconds_left();
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}
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int OS_Server::get_power_percent_left() {
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	return power_manager->get_power_percent_left();
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}
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bool OS_Server::_check_internal_feature_support(const String &p_feature) {
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	return p_feature == "pc";
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}
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void OS_Server::run() {
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	force_quit = false;
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	if (!main_loop)
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		return;
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	main_loop->init();
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	while (!force_quit) {
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		if (Main::iteration() == true)
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			break;
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	};
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	main_loop->finish();
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}
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String OS_Server::get_config_path() const {
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	if (has_environment("XDG_CONFIG_HOME")) {
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		return get_environment("XDG_CONFIG_HOME");
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	} else if (has_environment("HOME")) {
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		return get_environment("HOME").plus_file(".config");
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	} else {
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		return ".";
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	}
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}
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String OS_Server::get_data_path() const {
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	if (has_environment("XDG_DATA_HOME")) {
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		return get_environment("XDG_DATA_HOME");
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	} else if (has_environment("HOME")) {
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		return get_environment("HOME").plus_file(".local/share");
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	} else {
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		return get_config_path();
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	}
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}
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String OS_Server::get_cache_path() const {
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	if (has_environment("XDG_CACHE_HOME")) {
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		return get_environment("XDG_CACHE_HOME");
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	} else if (has_environment("HOME")) {
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		return get_environment("HOME").plus_file(".cache");
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	} else {
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		return get_config_path();
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	}
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}
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String OS_Server::get_system_dir(SystemDir p_dir) const {
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	String xdgparam;
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	switch (p_dir) {
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		case SYSTEM_DIR_DESKTOP: {
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			xdgparam = "DESKTOP";
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		} break;
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		case SYSTEM_DIR_DCIM: {
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			xdgparam = "PICTURES";
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		} break;
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		case SYSTEM_DIR_DOCUMENTS: {
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			xdgparam = "DOCUMENTS";
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		} break;
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		case SYSTEM_DIR_DOWNLOADS: {
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			xdgparam = "DOWNLOAD";
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		} break;
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		case SYSTEM_DIR_MOVIES: {
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			xdgparam = "VIDEOS";
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		} break;
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		case SYSTEM_DIR_MUSIC: {
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			xdgparam = "MUSIC";
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		} break;
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		case SYSTEM_DIR_PICTURES: {
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			xdgparam = "PICTURES";
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		} break;
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		case SYSTEM_DIR_RINGTONES: {
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			xdgparam = "MUSIC";
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		} break;
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	}
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	String pipe;
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	List<String> arg;
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	arg.push_back(xdgparam);
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	Error err = const_cast<OS_Server *>(this)->execute("xdg-user-dir", arg, true, NULL, &pipe);
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	if (err != OK)
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		return ".";
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	return pipe.strip_edges();
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}
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void OS_Server::disable_crash_handler() {
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	crash_handler.disable();
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}
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bool OS_Server::is_disable_crash_handler() const {
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	return crash_handler.is_disabled();
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}
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OS_Server::OS_Server() {
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	//adriver here
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	grab = false;
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};
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