godot/platform
Raul Santos c5db2cfec2 [.NET] Require net9.0 for Android exports
To ensure Android exports are compatible with the new Play Store
requirement that all `.so` libraries included are aligned to 16k,
we now require C# projects to target `net9.0` which uses the
correct alignment (as opposed to the current one of 4k).

The thirdparty jar library has also been updated to the one from
the 9.0.4 runtime package so it's compatible with non-gradle
builds targeting `net9.0`.

Non-android projects are not affect, the minimum TFM is still
`net8.0`.
2025-09-26 17:11:31 +05:30
..
android [.NET] Require net9.0 for Android exports 2025-09-26 17:11:31 +05:30
ios Update links to the contributing section of the docs to the appropriate new sections. 2025-09-12 09:26:27 -05:00
linuxbsd Workaround X11 crash issue 2025-09-16 09:59:49 -05:00
macos Update links to the contributing section of the docs to the appropriate new sections. 2025-09-12 09:26:27 -05:00
web Update links to the contributing section of the docs to the appropriate new sections. 2025-09-12 09:26:27 -05:00
windows [Windows] Try reading GPU driver information directly from registry. 2025-09-16 10:01:25 -05:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Allow multiple platform API files 2024-10-31 16:07:01 +01:00