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			38 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
| <?xml version="1.0" encoding="UTF-8" ?>
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| <class name="VisualScriptYieldSignal" inherits="VisualScriptNode" version="3.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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| 	<brief_description>
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| 		A Visual Script node yielding for a signal.
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| 	</brief_description>
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| 	<description>
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| 		[VisualScriptYieldSignal] will pause the function execution until the provided signal is emitted.
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| 	</description>
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| 	<tutorials>
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| 	</tutorials>
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| 	<methods>
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| 	</methods>
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| 	<members>
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| 		<member name="base_type" type="String" setter="set_base_type" getter="get_base_type" default=""Object"">
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| 			The base type to be used when [member call_mode] is set to [constant CALL_MODE_INSTANCE].
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| 		</member>
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| 		<member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptYieldSignal.CallMode" default="0">
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| 			[code]call_mode[/code] determines the target object to wait for the signal emission. See [enum CallMode] for options.
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| 		</member>
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| 		<member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
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| 			The node path to use when [member call_mode] is set to [constant CALL_MODE_NODE_PATH].
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| 		</member>
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| 		<member name="signal" type="String" setter="set_signal" getter="get_signal" default="""">
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| 			The signal name to be waited for.
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| 		</member>
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| 	</members>
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| 	<constants>
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| 		<constant name="CALL_MODE_SELF" value="0" enum="CallMode">
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| 			A signal from this [Object] will be used.
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| 		</constant>
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| 		<constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode">
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| 			A signal from the given [Node] in the scene tree will be used.
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| 		</constant>
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| 		<constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode">
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| 			A signal from an instanced node with the given type will be used.
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| 		</constant>
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| 	</constants>
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| </class>
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