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default_controller_mappings.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
gamecontrollerdb.txt
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Sync controller mappings DB with SDL community repo
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2025-06-25 12:42:43 +02:00 |
godotcontrollerdb.txt
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Fix Xbox Controller on Android
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2025-05-03 01:09:05 +02:00 |
input.compat.inc
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Implement amplitude to Input.vibrate_handheld
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2024-05-02 19:09:42 +03:00 |
input.cpp
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Improve usage of String.split() vs get_slice()
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2025-09-19 16:31:55 +02:00 |
input.h
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Add methods to check which event first triggered "just pressed/released" state.
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2025-08-12 16:25:23 +03:00 |
input_builders.py
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Introduce 'drivers/apple_embedded' abstract platform for code reuse
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2025-05-19 15:37:13 -07:00 |
input_enums.h
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MacOS: Embedded window support.
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2025-05-06 06:09:05 +10:00 |
input_event.cpp
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Merge pull request #108260 from Silver1063/master
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2025-09-18 12:42:20 -05:00 |
input_event.h
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MacOS: Embedded window support.
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2025-05-06 06:09:05 +10:00 |
input_event_codec.cpp
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MacOS: Embedded window support.
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2025-05-06 06:09:05 +10:00 |
input_event_codec.h
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MacOS: Embedded window support.
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2025-05-06 06:09:05 +10:00 |
input_map.compat.inc
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Changed the default deadzone value for new actions from 0.5 to 0.2
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2024-10-01 16:47:44 +04:00 |
input_map.cpp
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Improve usage of String.split() vs get_slice()
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2025-09-19 16:31:55 +02:00 |
input_map.h
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Optimize InputMap::get_actions.
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2025-05-12 17:51:27 +08:00 |
SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
shortcut.cpp
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Apply iwyu suggestion in core.
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2024-12-19 00:43:47 +08:00 |
shortcut.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |