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That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
192 lines
5.1 KiB
C++
192 lines
5.1 KiB
C++
/*************************************************************************/
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/* tcp_server_posix.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "tcp_server_posix.h"
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#include "stream_peer_tcp_posix.h"
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#ifdef UNIX_ENABLED
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#include <poll.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <errno.h>
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#include <string.h>
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#include <netdb.h>
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#include <sys/types.h>
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#ifndef NO_FCNTL
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#ifdef __HAIKU__
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#include <fcntl.h>
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#else
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#include <sys/fcntl.h>
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#endif
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#else
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#include <sys/ioctl.h>
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#endif
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#ifdef JAVASCRIPT_ENABLED
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#include <arpa/inet.h>
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#endif
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <assert.h>
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#include "drivers/unix/socket_helpers.h"
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TCP_Server* TCPServerPosix::_create() {
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return memnew(TCPServerPosix);
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};
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void TCPServerPosix::make_default() {
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TCP_Server::_create = TCPServerPosix::_create;
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};
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Error TCPServerPosix::listen(uint16_t p_port, IP_Address::AddrType p_type, const List<String> *p_accepted_hosts) {
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int sockfd;
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sockfd = _socket_create(p_type, SOCK_STREAM, IPPROTO_TCP);
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ERR_FAIL_COND_V(sockfd == -1, FAILED);
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if(p_type == IP_Address::TYPE_IPV6) {
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// Use IPv6 only socket
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int yes = 1;
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if(setsockopt(sockfd, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&yes, sizeof(yes)) != 0) {
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WARN_PRINT("Unable to unset IPv4 address mapping over IPv6");
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}
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}
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#ifndef NO_FCNTL
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fcntl(sockfd, F_SETFL, O_NONBLOCK);
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#else
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int bval = 1;
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ioctl(sockfd, FIONBIO, &bval);
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#endif
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int reuse=1;
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if(setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, (char *)&reuse, sizeof(reuse)) < 0) {
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WARN_PRINT("REUSEADDR failed!")
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}
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struct sockaddr_storage addr;
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size_t addr_size = _set_listen_sockaddr(&addr, p_port, p_type, p_accepted_hosts);
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// automatically fill with my IP TODO: use p_accepted_hosts
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if (bind(sockfd, (struct sockaddr *)&addr, addr_size) != -1) {
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if (::listen(sockfd, 1) == -1) {
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close(sockfd);
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ERR_FAIL_V(FAILED);
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};
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}
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else {
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return ERR_ALREADY_IN_USE;
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};
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if (listen_sockfd != -1) {
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stop();
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};
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listen_sockfd = sockfd;
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return OK;
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};
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bool TCPServerPosix::is_connection_available() const {
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if (listen_sockfd == -1) {
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return false;
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};
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struct pollfd pfd;
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pfd.fd = listen_sockfd;
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pfd.events = POLLIN;
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pfd.revents = 0;
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int ret = poll(&pfd, 1, 0);
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ERR_FAIL_COND_V(ret < 0, FAILED);
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if (ret && (pfd.revents & POLLIN)) {
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return true;
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};
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return false;
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};
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Ref<StreamPeerTCP> TCPServerPosix::take_connection() {
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if (!is_connection_available()) {
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return Ref<StreamPeerTCP>();
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};
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struct sockaddr_storage their_addr;
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socklen_t size = sizeof(their_addr);
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int fd = accept(listen_sockfd, (struct sockaddr *)&their_addr, &size);
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ERR_FAIL_COND_V(fd == -1, Ref<StreamPeerTCP>());
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#ifndef NO_FCNTL
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fcntl(fd, F_SETFL, O_NONBLOCK);
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#else
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int bval = 1;
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ioctl(fd, FIONBIO, &bval);
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#endif
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Ref<StreamPeerTCPPosix> conn = memnew(StreamPeerTCPPosix);
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IP_Address ip;
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int port;
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_set_ip_addr_port(ip, port, &their_addr);
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conn->set_socket(fd, ip, port);
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return conn;
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};
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void TCPServerPosix::stop() {
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if (listen_sockfd != -1) {
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int ret = close(listen_sockfd);
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ERR_FAIL_COND(ret!=0);
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};
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listen_sockfd = -1;
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};
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TCPServerPosix::TCPServerPosix() {
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listen_sockfd = -1;
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};
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TCPServerPosix::~TCPServerPosix() {
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stop();
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};
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#endif
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