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			101 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			101 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*************************************************************************/
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/*  joypad_linux.h                                                       */
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/*************************************************************************/
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/*                       This file is part of:                           */
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/*                           GODOT ENGINE                                */
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/*                      https://godotengine.org                          */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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/*                                                                       */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the       */
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/* "Software"), to deal in the Software without restriction, including   */
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/* without limitation the rights to use, copy, modify, merge, publish,   */
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/* distribute, sublicense, and/or sell copies of the Software, and to    */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions:                                             */
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/*                                                                       */
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/* The above copyright notice and this permission notice shall be        */
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/* included in all copies or substantial portions of the Software.       */
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/*                                                                       */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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/*************************************************************************/
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//author: Andreas Haas <hondres,  liugam3@gmail.com>
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#ifndef JOYPAD_LINUX_H
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#define JOYPAD_LINUX_H
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#ifdef JOYDEV_ENABLED
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#include "core/input/input.h"
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#include "core/os/mutex.h"
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#include "core/os/thread.h"
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struct input_absinfo;
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class JoypadLinux {
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public:
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	JoypadLinux(Input *in);
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	~JoypadLinux();
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	void process_joypads();
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private:
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	enum {
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		JOYPADS_MAX = 16,
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		MAX_ABS = 63,
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		MAX_KEY = 767, // Hack because <linux/input.h> can't be included here
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	};
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	struct Joypad {
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		Input::JoyAxis curr_axis[MAX_ABS];
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		int key_map[MAX_KEY];
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		int abs_map[MAX_ABS];
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		int dpad = 0;
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		int fd = -1;
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		String devpath;
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		input_absinfo *abs_info[MAX_ABS] = {};
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		bool force_feedback = false;
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		int ff_effect_id = 0;
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		uint64_t ff_effect_timestamp = 0;
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		~Joypad();
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		void reset();
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	};
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	bool exit_udev;
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	Mutex joy_mutex;
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	Thread *joy_thread;
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	Input *input;
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	Joypad joypads[JOYPADS_MAX];
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	Vector<String> attached_devices;
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	static void joy_thread_func(void *p_user);
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	int get_joy_from_path(String p_path) const;
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	void setup_joypad_properties(int p_id);
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	void close_joypad(int p_id = -1);
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#ifdef UDEV_ENABLED
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	void enumerate_joypads(struct udev *p_udev);
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	void monitor_joypads(struct udev *p_udev);
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#endif
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	void monitor_joypads();
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	void run_joypad_thread();
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	void open_joypad(const char *p_path);
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	void joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp);
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	void joypad_vibration_stop(int p_id, uint64_t p_timestamp);
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	Input::JoyAxis axis_correct(const input_absinfo *p_abs, int p_value) const;
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};
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#endif
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#endif // JOYPAD_LINUX_H
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