mirror of
				https://github.com/godotengine/godot.git
				synced 2025-10-31 13:41:03 +00:00 
			
		
		
		
	 e283d4b5c8
			
		
	
	
		e283d4b5c8
		
	
	
	
	
		
			
			New contributors added to AUTHORS:
@hinlopen, @naithar, @rrcore, @SkyLucilfer, @TwistedTwigleg
Thanks to all contributors and donors for making Godot possible!
---
Also changes to relevant code that parses the DONORS.md to match
the new tiers.
(cherry picked from commit d2d4c1c957)
		
	
			
		
			
				
	
	
		
			237 lines
		
	
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			237 lines
		
	
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*************************************************************************/
 | |
| /*  engine.cpp                                                           */
 | |
| /*************************************************************************/
 | |
| /*                       This file is part of:                           */
 | |
| /*                           GODOT ENGINE                                */
 | |
| /*                      https://godotengine.org                          */
 | |
| /*************************************************************************/
 | |
| /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
 | |
| /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
 | |
| /*                                                                       */
 | |
| /* Permission is hereby granted, free of charge, to any person obtaining */
 | |
| /* a copy of this software and associated documentation files (the       */
 | |
| /* "Software"), to deal in the Software without restriction, including   */
 | |
| /* without limitation the rights to use, copy, modify, merge, publish,   */
 | |
| /* distribute, sublicense, and/or sell copies of the Software, and to    */
 | |
| /* permit persons to whom the Software is furnished to do so, subject to */
 | |
| /* the following conditions:                                             */
 | |
| /*                                                                       */
 | |
| /* The above copyright notice and this permission notice shall be        */
 | |
| /* included in all copies or substantial portions of the Software.       */
 | |
| /*                                                                       */
 | |
| /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
 | |
| /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
 | |
| /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
 | |
| /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
 | |
| /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
 | |
| /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 | |
| /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 | |
| /*************************************************************************/
 | |
| 
 | |
| #include "engine.h"
 | |
| 
 | |
| #include "core/authors.gen.h"
 | |
| #include "core/donors.gen.h"
 | |
| #include "core/license.gen.h"
 | |
| #include "core/version.h"
 | |
| #include "core/version_hash.gen.h"
 | |
| 
 | |
| void Engine::set_iterations_per_second(int p_ips) {
 | |
| 
 | |
| 	ERR_FAIL_COND_MSG(p_ips <= 0, "Engine iterations per second must be greater than 0.");
 | |
| 	ips = p_ips;
 | |
| }
 | |
| int Engine::get_iterations_per_second() const {
 | |
| 
 | |
| 	return ips;
 | |
| }
 | |
| 
 | |
| void Engine::set_physics_jitter_fix(float p_threshold) {
 | |
| 	if (p_threshold < 0)
 | |
| 		p_threshold = 0;
 | |
| 	physics_jitter_fix = p_threshold;
 | |
| }
 | |
| 
 | |
| float Engine::get_physics_jitter_fix() const {
 | |
| 	return physics_jitter_fix;
 | |
| }
 | |
| 
 | |
| void Engine::set_target_fps(int p_fps) {
 | |
| 	_target_fps = p_fps > 0 ? p_fps : 0;
 | |
| }
 | |
| 
 | |
| int Engine::get_target_fps() const {
 | |
| 	return _target_fps;
 | |
| }
 | |
| 
 | |
| uint64_t Engine::get_frames_drawn() {
 | |
| 
 | |
| 	return frames_drawn;
 | |
| }
 | |
| 
 | |
| void Engine::set_frame_delay(uint32_t p_msec) {
 | |
| 
 | |
| 	_frame_delay = p_msec;
 | |
| }
 | |
| 
 | |
| uint32_t Engine::get_frame_delay() const {
 | |
| 
 | |
| 	return _frame_delay;
 | |
| }
 | |
| 
 | |
| void Engine::set_time_scale(float p_scale) {
 | |
| 
 | |
| 	_time_scale = p_scale;
 | |
| }
 | |
| 
 | |
| float Engine::get_time_scale() const {
 | |
| 
 | |
| 	return _time_scale;
 | |
| }
 | |
| 
 | |
| Dictionary Engine::get_version_info() const {
 | |
| 
 | |
| 	Dictionary dict;
 | |
| 	dict["major"] = VERSION_MAJOR;
 | |
| 	dict["minor"] = VERSION_MINOR;
 | |
| 	dict["patch"] = VERSION_PATCH;
 | |
| 	dict["hex"] = VERSION_HEX;
 | |
| 	dict["status"] = VERSION_STATUS;
 | |
| 	dict["build"] = VERSION_BUILD;
 | |
| 	dict["year"] = VERSION_YEAR;
 | |
| 
 | |
| 	String hash = VERSION_HASH;
 | |
| 	dict["hash"] = hash.length() == 0 ? String("unknown") : hash;
 | |
| 
 | |
| 	String stringver = String(dict["major"]) + "." + String(dict["minor"]);
 | |
| 	if ((int)dict["patch"] != 0)
 | |
| 		stringver += "." + String(dict["patch"]);
 | |
| 	stringver += "-" + String(dict["status"]) + " (" + String(dict["build"]) + ")";
 | |
| 	dict["string"] = stringver;
 | |
| 
 | |
| 	return dict;
 | |
| }
 | |
| 
 | |
| static Array array_from_info(const char *const *info_list) {
 | |
| 	Array arr;
 | |
| 	for (int i = 0; info_list[i] != NULL; i++) {
 | |
| 		arr.push_back(info_list[i]);
 | |
| 	}
 | |
| 	return arr;
 | |
| }
 | |
| 
 | |
| static Array array_from_info_count(const char *const *info_list, int info_count) {
 | |
| 	Array arr;
 | |
| 	for (int i = 0; i < info_count; i++) {
 | |
| 		arr.push_back(info_list[i]);
 | |
| 	}
 | |
| 	return arr;
 | |
| }
 | |
| 
 | |
| Dictionary Engine::get_author_info() const {
 | |
| 	Dictionary dict;
 | |
| 
 | |
| 	dict["lead_developers"] = array_from_info(AUTHORS_LEAD_DEVELOPERS);
 | |
| 	dict["project_managers"] = array_from_info(AUTHORS_PROJECT_MANAGERS);
 | |
| 	dict["founders"] = array_from_info(AUTHORS_FOUNDERS);
 | |
| 	dict["developers"] = array_from_info(AUTHORS_DEVELOPERS);
 | |
| 
 | |
| 	return dict;
 | |
| }
 | |
| 
 | |
| Array Engine::get_copyright_info() const {
 | |
| 	Array components;
 | |
| 	for (int component_index = 0; component_index < COPYRIGHT_INFO_COUNT; component_index++) {
 | |
| 		const ComponentCopyright &cp_info = COPYRIGHT_INFO[component_index];
 | |
| 		Dictionary component_dict;
 | |
| 		component_dict["name"] = cp_info.name;
 | |
| 		Array parts;
 | |
| 		for (int i = 0; i < cp_info.part_count; i++) {
 | |
| 			const ComponentCopyrightPart &cp_part = cp_info.parts[i];
 | |
| 			Dictionary part_dict;
 | |
| 			part_dict["files"] = array_from_info_count(cp_part.files, cp_part.file_count);
 | |
| 			part_dict["copyright"] = array_from_info_count(cp_part.copyright_statements, cp_part.copyright_count);
 | |
| 			part_dict["license"] = cp_part.license;
 | |
| 			parts.push_back(part_dict);
 | |
| 		}
 | |
| 		component_dict["parts"] = parts;
 | |
| 
 | |
| 		components.push_back(component_dict);
 | |
| 	}
 | |
| 	return components;
 | |
| }
 | |
| 
 | |
| Dictionary Engine::get_donor_info() const {
 | |
| 	Dictionary donors;
 | |
| 	donors["platinum_sponsors"] = array_from_info(DONORS_SPONSOR_PLATINUM);
 | |
| 	donors["gold_sponsors"] = array_from_info(DONORS_SPONSOR_GOLD);
 | |
| 	donors["silver_sponsors"] = array_from_info(DONORS_SPONSOR_SILVER);
 | |
| 	donors["bronze_sponsors"] = array_from_info(DONORS_SPONSOR_BRONZE);
 | |
| 	donors["mini_sponsors"] = array_from_info(DONORS_SPONSOR_MINI);
 | |
| 	donors["gold_donors"] = array_from_info(DONORS_GOLD);
 | |
| 	donors["silver_donors"] = array_from_info(DONORS_SILVER);
 | |
| 	donors["bronze_donors"] = array_from_info(DONORS_BRONZE);
 | |
| 	return donors;
 | |
| }
 | |
| 
 | |
| Dictionary Engine::get_license_info() const {
 | |
| 	Dictionary licenses;
 | |
| 	for (int i = 0; i < LICENSE_COUNT; i++) {
 | |
| 		licenses[LICENSE_NAMES[i]] = LICENSE_BODIES[i];
 | |
| 	}
 | |
| 	return licenses;
 | |
| }
 | |
| 
 | |
| String Engine::get_license_text() const {
 | |
| 	return String(GODOT_LICENSE_TEXT);
 | |
| }
 | |
| 
 | |
| void Engine::add_singleton(const Singleton &p_singleton) {
 | |
| 
 | |
| 	singletons.push_back(p_singleton);
 | |
| 	singleton_ptrs[p_singleton.name] = p_singleton.ptr;
 | |
| }
 | |
| 
 | |
| Object *Engine::get_singleton_object(const String &p_name) const {
 | |
| 
 | |
| 	const Map<StringName, Object *>::Element *E = singleton_ptrs.find(p_name);
 | |
| 	ERR_FAIL_COND_V_MSG(!E, NULL, "Failed to retrieve non-existent singleton '" + p_name + "'.");
 | |
| 	return E->get();
 | |
| };
 | |
| 
 | |
| bool Engine::has_singleton(const String &p_name) const {
 | |
| 
 | |
| 	return singleton_ptrs.has(p_name);
 | |
| };
 | |
| 
 | |
| void Engine::get_singletons(List<Singleton> *p_singletons) {
 | |
| 
 | |
| 	for (List<Singleton>::Element *E = singletons.front(); E; E = E->next())
 | |
| 		p_singletons->push_back(E->get());
 | |
| }
 | |
| 
 | |
| Engine *Engine::singleton = NULL;
 | |
| 
 | |
| Engine *Engine::get_singleton() {
 | |
| 	return singleton;
 | |
| }
 | |
| 
 | |
| Engine::Engine() {
 | |
| 
 | |
| 	singleton = this;
 | |
| 	frames_drawn = 0;
 | |
| 	ips = 60;
 | |
| 	physics_jitter_fix = 0.5;
 | |
| 	_physics_interpolation_fraction = 0.0f;
 | |
| 	_frame_delay = 0;
 | |
| 	_fps = 1;
 | |
| 	_target_fps = 0;
 | |
| 	_time_scale = 1.0;
 | |
| 	_pixel_snap = false;
 | |
| 	_physics_frames = 0;
 | |
| 	_idle_frames = 0;
 | |
| 	_in_physics = false;
 | |
| 	_frame_ticks = 0;
 | |
| 	_frame_step = 0;
 | |
| 	editor_hint = false;
 | |
| }
 |