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doc_classes
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Update official export templates architecture list in docs
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2025-01-07 20:28:25 +07:00 |
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export
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Add String::replace_char(s) methods for performance and convenience
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2025-04-10 13:08:45 +02:00 |
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console_wrapper_windows.cpp
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Merge pull request #94839 from alvinhochun/win-set-console-mode
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2024-09-18 11:15:22 +02:00 |
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crash_handler_windows.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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crash_handler_windows_seh.cpp
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Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
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2025-03-12 11:11:38 -07:00 |
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crash_handler_windows_signal.cpp
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Add String::replace_char(s) methods for performance and convenience
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2025-04-10 13:08:45 +02:00 |
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detect.py
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AccessKit integration for macOS, Linux, and Windows.
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2025-04-08 20:25:47 +03:00 |
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display_server_windows.cpp
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Add String::replace_char(s) methods for performance and convenience
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2025-04-10 13:08:45 +02:00 |
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display_server_windows.h
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Change DisplayServerMacOS from GDCLASS to GDSOFTCLASS. Add GDSOFTCLASS to other display servers.
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2025-04-10 09:18:58 +03:00 |
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drop_target_windows.cpp
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fix drag-and-drop in windows
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2024-10-24 19:43:30 +03:00 |
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drop_target_windows.h
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Core: Integrate warning suppression macro helpers
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2025-04-03 10:13:46 -05:00 |
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gl_manager_windows_angle.cpp
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Windows: Update ANGLE surface size when window is resized
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2024-07-16 17:01:42 +08:00 |
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gl_manager_windows_angle.h
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Style: Begin integrating simple .clangd fixes
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2025-03-22 13:24:35 -05:00 |
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gl_manager_windows_native.cpp
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Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
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2025-03-12 11:11:38 -07:00 |
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gl_manager_windows_native.h
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Style: Begin integrating simple .clangd fixes
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2025-03-22 13:24:35 -05:00 |
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godot.ico
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[Windows] Optimize editor icon, use different icon for console executable.
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2022-11-29 09:39:03 +02:00 |
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godot.natvis
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Windows: Expand godot.natvis type coverage
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2024-11-11 13:47:14 -06:00 |
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godot_console.ico
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[Windows] Optimize editor icon, use different icon for console executable.
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2022-11-29 09:39:03 +02:00 |
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godot_res.rc
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Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
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2025-03-12 11:11:38 -07:00 |
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godot_res_wrap.rc
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Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
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2025-03-12 11:11:38 -07:00 |
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godot_windows.cpp
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[Windows] Remove unused code from godot_windows.cpp.
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2025-01-28 20:12:47 +02:00 |
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joypad_windows.cpp
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Add (void *) cast directly to GetProcAddress calls.
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2025-02-27 12:30:04 +02:00 |
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joypad_windows.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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key_mapping_windows.cpp
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Add InputEventKey.location to tell left from right
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2024-01-26 14:42:28 +01:00 |
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key_mapping_windows.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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lang_table.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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msvs.py
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Fix .sln project generation logic for Rider to support all OS and all C++ toolchains
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2025-04-08 15:40:05 +02:00 |
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native_menu_windows.cpp
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Feature adding Windows native menu close callback
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2025-01-02 10:52:09 -03:00 |
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native_menu_windows.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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os_windows.cpp
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Add String::replace_char(s) methods for performance and convenience
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2025-04-10 13:08:45 +02:00 |
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os_windows.h
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Add methods to decode/encode multibyte encodings.
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2025-03-28 17:32:34 +02:00 |
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platform_config.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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platform_gl.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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platform_windows_builders.py
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SCons: Extend MinGW support & checks
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2024-10-11 14:24:00 -05:00 |
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README.md
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Minor typo and docs URL fixes
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2023-02-28 13:38:01 +01:00 |
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rendering_context_driver_vulkan_windows.cpp
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Move Vulkan includes to a central godot_vulkan.h header
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2024-09-29 17:53:18 +02:00 |
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rendering_context_driver_vulkan_windows.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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SCsub
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AccessKit integration for macOS, Linux, and Windows.
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2025-04-08 20:25:47 +03:00 |
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tts_windows.cpp
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[Windows] Fix TTS events arriving out of order.
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2024-11-22 11:10:37 +02:00 |
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tts_windows.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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uiautomationcore.arm32.def
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AccessKit integration for macOS, Linux, and Windows.
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2025-04-08 20:25:47 +03:00 |
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uiautomationcore.arm64.def
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AccessKit integration for macOS, Linux, and Windows.
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2025-04-08 20:25:47 +03:00 |
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uiautomationcore.x86_32.def
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AccessKit integration for macOS, Linux, and Windows.
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2025-04-08 20:25:47 +03:00 |
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uiautomationcore.x86_64.def
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AccessKit integration for macOS, Linux, and Windows.
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2025-04-08 20:25:47 +03:00 |
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wgl_detect_version.cpp
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Add (void *) cast directly to GetProcAddress calls.
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2025-02-27 12:30:04 +02:00 |
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wgl_detect_version.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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windows_terminal_logger.cpp
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[Windows] Fix missing argument in non-console logger call.
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2025-02-14 00:09:51 +02:00 |
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windows_terminal_logger.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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windows_utils.cpp
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Use append_ instead of parse_ for String methods.
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2025-03-27 17:51:02 +01:00 |
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windows_utils.h
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |