godot/editor/import/3d
2025-11-15 23:10:15 +09:00
..
collada.cpp Core: Unify display of error type prefixes 2025-06-09 20:18:51 +03:00
collada.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
editor_import_collada.cpp Make conversions from NodePath to String explicit. 2025-06-11 16:50:27 +02:00
editor_import_collada.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_renamer.cpp Replace unneeded Vector. 2025-09-16 15:04:13 +08:00
post_import_plugin_skeleton_renamer.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_rest_fixer.cpp Fix read-only state for Skeleton and Inspector 2025-11-15 23:10:15 +09:00
post_import_plugin_skeleton_rest_fixer.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_track_organizer.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_track_organizer.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_obj.cpp OBJ importer: Support bump multiplier (normal scale) 2025-09-26 12:46:31 +02:00
resource_importer_obj.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_scene.cpp Merge pull request #107855 from aaronfranke/scene-import-no-singleton 2025-11-01 19:04:46 +01:00
resource_importer_scene.h Remove ResourceImporterScene singletons in favor of local usage 2025-10-31 07:13:00 -07:00
scene_import_settings.cpp Remove ResourceImporterScene singletons in favor of local usage 2025-10-31 07:13:00 -07:00
scene_import_settings.h Remove ResourceImporterScene singletons in favor of local usage 2025-10-31 07:13:00 -07:00